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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/JTOrLXK5"] [Date "2024.05.10"] [White "LucianoPetrillo"] [Black "J2001461781"] [Result "0-1"] [UTCDate "2024.05.10"] [UTCTime "20:12:07"] [WhiteElo "1580"] [BlackElo "1145"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.37 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. c4) 3. Bxc6 dxc6 4. Qg4 Bxg4 5. Nf3?? { (Mate in 13 → 0.37) Lost forced checkmate sequence. Kd1 was best. } (5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxc3 9. bxc3 Bxe4) 5... Bxf3 6. gxf3 Qxd2 7. Nxd2? { (-0.62 → -2.07) Mistake. Kxd2 was best. } (7. Kxd2 Nh6) 7... e6?? { (-2.07 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } (7... Nf6 8. b4) 8. b4 Bxb4 9. c3?? { (Mate in 10 → -0.69) Lost forced checkmate sequence. Nf1 was best. } (9. Nf1 Bxe1 10. Rb1 Bxf2 11. Nd2 Bxe3 12. Ba3 Bxd2 13. Rb8 Rxb8 14. Rb1 Rxb1) 9... Bxc3 10. Nc4?? { (-0.75 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (10. f4 Bxd2) 10... Bxe1 11. Rxe1 e5 12. Nxe5 f6 13. Nxc6 Rb8 14. Nxa7 Rc8?? { (Mate in 7 → -5.23) Lost forced checkmate sequence. c6 was best. } (14... c6 15. Nxc6 f5 16. Nxb8 f4 17. exf4 Kd7 18. Nxd7 g5 19. fxg5 Nh6 20. gxh6) 15. Nxc8 Ke7?? { (-2.43 → 0.98) Blunder. f5 was best. } (15... f5 16. Nb6) 16. Nxe7 Nxe7 17. Rf1 h6 18. h3?? { (1.30 → -0.76) Blunder. a4 was best. } (18. a4 Nc8 19. Rb1 f5 20. f4 h5 21. h4 Rh6 22. a5 Rb6 23. Rxb6 cxb6) 18... f5?! { (-0.76 → -0.08) Inaccuracy. h5 was best. } (18... h5 19. a4 h4 20. f4 Nc6 21. Rd1 f5 22. Rd8 Nxd8 23. Ra3 Rg8 24. e4) 19. e4?? { (-0.08 → Mate in 14) Checkmate is now unavoidable. Bd2 was best. } (19. Bd2 f4) 19... fxe4 20. Bxh6 gxh6 21. fxe4 Nf5?? { (Mate in 12 → 3.78) Lost forced checkmate sequence. h5 was best. } (21... h5 22. f4 Nd5 23. exd5 c6 24. dxc6 Rg8 25. Rg1 Rxg1 26. Rxg1 h4 27. Rg3) 22. exf5 c5 23. f4?? { (4.88 → 2.30) Blunder. Rg1 was best. } (23. Rg1 h5 24. f6 c4 25. Rae1 c3 26. f7 Rh6 27. Rb1 Re6 28. Rg8) 23... c4 24. h4?? { (2.60 → -1.21) Blunder. f6 was best. } (24. f6 c3) 24... c3 25. h5?? { (0.47 → Mate in 3) Checkmate is now unavoidable. Rad1 was best. } (25. Rad1) 25... c2 26. Rf3 c1=Q 27. Rxc1 Rc8 28. Rxc8# { Game ends by variant rule. } 0-1