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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/J4V206Ub"] [Date "2024.05.12"] [White "Babybuddy"] [Black "Griittyiscool"] [Result "1-0"] [UTCDate "2024.05.12"] [UTCTime "01:15:07"] [WhiteElo "1387"] [BlackElo "1344"] [WhiteRatingDiff "+164"] [BlackRatingDiff "-35"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (0.37 → Mate in 20) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. c4) 3. Bxa6 Bxa6 4. c4 Bxc4 5. Qe2?? { (4.38 → Mate in 14) Checkmate is now unavoidable. Qg4 was best. } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 e5 9. Rb8 Qxb8 10. d4 Qxb1) 5... Bxa2 6. Rxa2 Rb8 7. Rxa7 Rxb2 8. Rxc7 Rxd2?? { (Mate in 11 → 3.57) Lost forced checkmate sequence. Qxc7 was best. } (8... Qxc7 9. Bxb2 Qxh2 10. Rxh2 e5 11. Bxe5 h5 12. Rxh5 Rxh5 13. Qxh5 f5 14. Qxf5) 9. Rxd7?? { (3.57 → -0.33) Blunder. Nxd2 was best. } (9. Nxd2 Qxc7 10. h4 Qxc1 11. Qh5 Qxd2 12. Kxd2 Nh6 13. Qxh6 gxh6 14. Nh3 e6) 9... Rxe2?? { (-0.33 → 1.67) Blunder. Kxd7 was best. } (9... Kxd7 10. Kxd2) 10. Rxe7?? { (1.67 → Mate in 8) Checkmate is now unavoidable. Nxe2 was best. } (10. Nxe2 Kxd7) 10... Rxf2?? { (Mate in 8 → 1.14) Lost forced checkmate sequence. Nxe7 was best. } (10... Nxe7 11. Nxe2 Qd4 12. exd4 g5 13. Bxg5 f6 14. Bxf6 Ng8 15. Bxh8 Bg7 16. Bxg7) 11. Rxf7?? { (1.14 → Mate in 7) Checkmate is now unavoidable. Rxe8 was best. } (11. Rxe8 Qxe8) 11... Rxg2?? { (Mate in 7 → -0.46) Lost forced checkmate sequence. Kxf7 was best. } (11... Kxf7 12. Kxf2 Qd2 13. Nxd2 Ba3 14. Bxa3 Kf8 15. Bxf8 Nh6 16. Bxg7 Rb8 17. Bxh6) 12. Rxg7 Rxg1?? { (-0.78 → Mate in 7) Checkmate is now unavoidable. Bxg7 was best. } (12... Bxg7 13. Bb2) 13. Rxh7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxg8 was best. } (13. Rxg8 Rxh1 14. Rxf8 Kxf8 15. Nc3 Rxe1 16. Bb2 Rxe3 17. Ba3 Rxc3 18. Bxf8 Qxf8) 13... Rxh1 14. Rxh8 Rxe1 15. Rxg8 Rxc1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxe3 was best. } (15... Rxe3 16. Bxe3 Qh4 17. Rxf8 Qxh2 18. Rxe8 Qg1 19. Bxg1#) 16. Rxf8 Rxb1 17. Rxe8 Qxe8 18. e4 Qxe4 19. h3?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. h4 was best. } (19. h4 Qxh4#) 19... Qh4# { Game ends by variant rule. } 1-0