FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/J2fNZH7E"]
[Date "2024.10.16"]
[White "alag"]
[Black "RadMir4ik_16082015"]
[Result "1-0"]
[GameId "J2fNZH7E"]
[UTCDate "2024.10.16"]
[UTCTime "13:54:27"]
[WhiteElo "2027"]
[BlackElo "1250"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.6] } 3. Bxd7 { [%eval 0.39] } 3... Kxd7?? { (0.39 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qg4?? { (Mate in 14 → 0.07) Lost forced checkmate sequence. c4 was best. } { [%eval 0.07] } (4. c4 Bxc4 5. Qh5 Bxa2 6. Qxf7 Bxf7 7. Rxa7 Rxa7 8. b3 Bxb3) 4... Be2?? { (0.07 → 2.30) Blunder. Bd3 was best. } { [%eval 2.3] } (4... Bd3 5. cxd3 Ke8 6. Qxg7 Qxd3 7. Qxf7 Kxf7 8. Ke2 Qxb1 9. Rxb1 e6 10. Nh3) 5. Kxe2 { [%eval 2.16] } 5... f5?? { (2.16 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (5... g6 6. Qxg6) 6. Qxg7 { [%eval #14] } 6... Bxg7 { [%eval #13] } 7. b4 { [%eval #13] } 7... Bxa1 { [%eval #12] } 8. Bb2 { [%eval #11] } 8... Bxb2 { [%eval #10] } 9. Na3 { [%eval #11] } 9... Bxa3 { [%eval #10] } 10. Kf1 { [%eval #10] } 10... Bxb4 { [%eval #9] } 11. f3?? { (Mate in 9 → 0.45) Lost forced checkmate sequence. a4 was best. } { [%eval 0.45] } (11. a4 Bxd2 12. e4 fxe4 13. c3 Bxc3 14. a5 Bxa5 15. Ke1 Bxe1 16. Ne2 Bxf2) 11... Bxd2 { [%eval 0.0] } 12. h3? { (0.00 → -1.45) Mistake. Ne2 was best. } { [%eval -1.45] } (12. Ne2 Bxe3 13. Nc3 Bf2 14. Kxf2 a5 15. Rf1 Ra6 16. Ne4 fxe4 17. fxe4 a4) 12... Bxe3 { [%eval -1.22] } 13. Kf2 { [%eval -2.68] } 13... Bxf2 { [%eval -3.14] } 14. Rh2 { [%eval -2.82] } 14... Bxg1 { [%eval -2.5] } 15. a4 { [%eval -3.37] } 15... Bxh2 { [%eval -0.98] } 16. g3?? { (-0.98 → -7.46) Blunder. f4 was best. } { [%eval -7.46] } (16. f4 Bxf4) 16... Bxg3 { [%eval -5.71] } 17. f4 { [%eval -6.28] } 17... Bxf4 { [%eval -6.77] } 18. a5 { [%eval -7.69] } 18... Nc6?? { (-7.69 → Mate in 4) Checkmate is now unavoidable. Ke8 was best. } { [%eval #4] } (18... Ke8 19. a6) 19. h4 { [%eval #4] } 19... Nxa5 { [%eval #3] } 20. c4 { [%eval #3] } 20... Nxc4 { [%eval #2] } 21. h5 { [%eval #2] } 21... Bg3 { [%eval #1] } 22. h6 { [%eval #1] } 22... Nxh6# { Game ends by variant rule. } 1-0
