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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Iz7TVPik"] [Date "2022.05.17"] [White "JesusChristisHope2"] [Black "Thunderkiller"] [Result "1-0"] [UTCDate "2022.05.17"] [UTCTime "19:52:51"] [WhiteElo "1119"] [BlackElo "2054"] [WhiteRatingDiff "+134"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Bc4 Qc7 3. Bxf7 Qxh2 4. Bxg8 Qxg2 5. Bxh7 Rxh7 6. Rxh7 Qxg1 7. Rxg7 Bxg7) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 b5 3. Bxb5 c6?? { (-4.28 → 2.76) Blunder. e6 was best. } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxc6 Nxc6 5. f6 gxf6 6. d4?? { (2.53 → 0.69) Blunder. b4 was best. } (6. b4 Nxb4 7. a4 Nxc2 8. Qxc2 h6 9. Qxc8 Qxc8 10. h4 Qxc1 11. Ra2 Qxe1 12. Rh3 Qxf2) 6... Nxd4 7. Qxd4 Qb6?? { (0.38 → Mate in 13) Checkmate is now unavoidable. Qa5 was best. } (7... Qa5 8. Qxd7) 8. Qxb6 axb6 9. Bh6?? { (Mate in 11 → 2.75) Lost forced checkmate sequence. Be3 was best. } (9. Be3 Rxa2 10. Bxb6 Rxb2 11. Nc3 Rxc2 12. Ra6 Bxa6 13. Kf1 Rxf2 14. Bxf2 Bxf1 15. Nh3 Bxg2) 9... Rxa2?? { (2.75 → Mate in 10) Checkmate is now unavoidable. Bxh6 was best. } (9... Bxh6 10. Nc3) 10. Rxa2 Nxh6 11. Ra6 Bxa6 12. c4 Bxc4 13. b3 Bxb3 14. Kd1 Bxd1 15. Ne2 Bxe2 16. Rf1 Bxf1 17. h3 Bxg2 18. f3?? { (Mate in 5 → -2.72) Lost forced checkmate sequence. Nd2 was best. } (18. Nd2 Bxh3 19. Nf1 Bxf1 20. f4 Ng4 21. f5 e6 22. fxe6 dxe6#) 18... Bxf3 19. Na3?? { (-5.52 → Mate in 14) Checkmate is now unavoidable. Nc3 was best. } (19. Nc3 Be4 20. Nxe4 e5 21. Nxf6 d5 22. Nxh7 Rxh7 23. h4 Kf7 24. h5 Kg6 25. hxg6 b5) 19... b5?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Kd8 was best. } (19... Kd8 20. Nc2 Rg8 21. h4 d5 22. h5 Bxh5 23. Na1 Kc7 24. Nb3 d4 25. Nxd4 b5 26. Nxb5) 20. Nxb5 Ba8 21. Nd6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. h4 was best. } (21. h4 Ng8 22. h5 Bf3 23. Nd4 Bxh5 24. Nf3 Bxf3#) 21... exd6 22. h4 Nf7?? { (-0.29 → Mate in 2) Checkmate is now unavoidable. Nf5 was best. } (22... Nf5) 23. h5 h6# { Game ends by variant rule. } 1-0