FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/I9RXKF2W"]
[Date "2024.10.20"]
[White "PRINMB15"]
[Black "Dark-Academia"]
[Result "1-0"]
[GameId "I9RXKF2W"]
[UTCDate "2024.10.20"]
[UTCTime "21:24:53"]
[WhiteElo "1717"]
[BlackElo "2262"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval -0.19] } 1... Nh6 { [%eval 0.28] } 2. g4 { [%eval 0.39] } 2... Nxg4 { [%eval 0.15] } 3. Ng5 { [%eval 0.16] } 3... Nxf2 { [%eval 0.4] } 4. Nxh7 { [%eval 0.61] } 4... Rxh7 { [%eval 0.75] } 5. Kxf2 { [%eval 1.0] } 5... Rxh2 { [%eval 0.82] } 6. Rxh2 { [%eval 0.04] } 6... g5?! { (0.04 → 0.94) Inaccuracy. g6 was best. } { [%eval 0.94] } (6... g6 7. Rh5 gxh5 8. Kf3 c6 9. e3 Qa5 10. Ba6 Nxa6 11. e4) 7. Rh6 { [%eval 0.67] } 7... Bxh6 { [%eval 0.36] } 8. d3?? { (0.36 → Mate in 13) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-13] } (8. Qe1 Bf8) 8... g4?? { (Mate in 13 → 1.37) Lost forced checkmate sequence. Bf8 was best. } { [%eval 1.37] } (8... Bf8 9. Bxg5 Bg7 10. Bxe7 Bxb2 11. Bxd8 Bxa1 12. Bxc7 Bc3 13. Nxc3 d5 14. Nxd5) 9. Bxh6 { [%eval 1.07] } 9... g3 { [%eval 1.15] } 10. Kxg3 { [%eval 0.93] } 10... f5 { [%eval 0.93] } 11. Bf8 { [%eval 1.31] } 11... Kxf8 { [%eval 1.21] } 12. Kg4?? { (1.21 → -1.58) Blunder. Kg2 was best. } { [%eval -1.58] } (12. Kg2 e5) 12... fxg4 { [%eval -1.39] } 13. Bh3 { [%eval -1.67] } 13... gxh3 { [%eval -1.22] } 14. Qd2?? { (-1.22 → -3.14) Blunder. Nd2 was best. } { [%eval -3.14] } (14. Nd2) 14... Qe8?! { (-3.14 → -2.44) Inaccuracy. a5 was best. } { [%eval -2.44] } (14... a5 15. Qxa5) 15. b4?? { (-2.44 → Mate in 15) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-15] } (15. Qc1 Kg7) 15... h2?? { (Mate in 15 → -2.38) Lost forced checkmate sequence. a5 was best. } { [%eval -2.38] } (15... a5 16. bxa5 Rxa5 17. Qxa5 h2 18. Qxc7 h1=Q 19. Qxd7 Qxb1 20. Qxc8 Qxc8 21. Rxb1) 16. b5? { (-2.38 → -4.17) Mistake. Qf4 was best. } { [%eval -4.17] } (16. Qf4 d6) 16... b6 { [%eval -3.42] } 17. Qa5?? { (-3.42 → -8.07) Blunder. Qh6 was best. } { [%eval -8.07] } (17. Qh6 Bb7) 17... bxa5 { [%eval -6.85] } 18. b6?! { (-6.85 → -10.59) Inaccuracy. a3 was best. } { [%eval -10.59] } (18. a3 Kg7) 18... axb6 { [%eval -9.76] } 19. a3 { [%eval -8.86] } 19... d5 { [%eval -7.53] } 20. c4? { (-7.53 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (20. d4 Bh3 21. Ra2 Nd7 22. e4 dxe4 23. d5 Kg7 24. d6 exd6 25. Ra1 Qh8) 20... dxc4 { [%eval #-11] } 21. dxc4 { [%eval #-10] } 21... Qb5 { [%eval #-10] } 22. cxb5 { [%eval #-9] } 22... Nc6 { [%eval #-9] } 23. bxc6 { [%eval #-8] } 23... e5 { [%eval #-10] } 24. Nc3 { [%eval #-7] } 24... h1=R { [%eval #-7] } 25. Rxh1 { [%eval #-6] } 25... Bh3 { [%eval #-6] } 26. Rxh3 { [%eval #-5] } 26... b5 { [%eval #-5] } 27. Nxb5 { [%eval #-4] } 27... Re8 { [%eval #-12] } 28. Nxc7 { [%eval #-11] } 28... Kg7 { [%eval #-20] } 29. Nxe8 { [%eval -3.78] } 29... Kf6?? { (-3.78 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (29... e4) 30. Nxf6 { [%eval 0.0] } 30... e4 { [%eval 0.0] } 31. Nxe4 { [%eval 0.0] } 31... a4 { [%eval 0.0] } 32. Rb3 { [%eval 0.0] } 32... axb3 { [%eval 0.0] } 33. Nc5 { [%eval 0.0] } 33... b2 { [%eval 0.88] } 34. c7?? { (0.88 → Mate in 8) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-8] } (34. Nb3 b1=K) 34... b1=R?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. b1=B was best. } { [%eval #4] } (34... b1=B 35. Ne4 Bxe4 36. e3 Bb7 37. a4 Bd5 38. a5 Be4 39. c8=N Bd5 40. e4) 35. Nb3 { [%eval #4] } 35... Rxb3 { [%eval #3] } 36. e3 { [%eval #3] } 36... Rxe3 { [%eval #2] } 37. c8=B { [%eval #2] } 37... Rxa3 { [%eval #1] } 38. Ba6 { [%eval #1] } 38... Rxa6# { Game ends by variant rule. } 1-0
