FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/I6NkTIJU"]
[Date "2025.08.31"]
[White "pavelbrigid"]
[Black "MatveyLarichev"]
[Result "0-1"]
[GameId "I6NkTIJU"]
[UTCDate "2025.08.31"]
[UTCTime "09:18:56"]
[WhiteElo "577"]
[BlackElo "1028"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "840+19"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -3.28] } 2. b3?? { (-3.28 → Mate in 20) Checkmate is now unavoidable. c4 was best. } { [%eval #-20] } (2. c4 Bxa3 3. Nxa3 Ne7 4. c5 b6 5. cxb6 cxb6 6. Nc2 Qc7) 2... Bxa3 { [%eval -8.64] } 3. Rxa3? { (-8.64 → Mate in 17) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-17] } (3. Nxa3 b5 4. Nxb5 c5 5. Nxa7 Rxa7 6. Rxa7 c4 7. bxc4 Ne7) 3... Na6?? { (Mate in 17 → 1.29) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.29] } (3... Qg5 4. Rxa7 Rxa7 5. f4 Qxg2 6. Bxg2 Ra1 7. Bxb7 Rxb1 8. Bxc8) 4. Rxa6 { [%eval 1.56] } 4... bxa6 { [%eval 1.4] } 5. d4?? { (1.40 → Mate in 12) Checkmate is now unavoidable. f4 was best. } { [%eval #-12] } (5. f4 g5) 5... e5 { [%eval #-14] } 6. dxe5 { [%eval #-13] } 6... Qf6?? { (Mate in 13 → 3.84) Lost forced checkmate sequence. Qg5 was best. } { [%eval 3.84] } (6... Qg5 7. Bxg5 d6 8. Qxd6 cxd6 9. exd6 Kd8 10. Bxd8 a5 11. Bxa5 Bh3 12. gxh3) 7. exf6 { [%eval 3.12] } 7... Nxf6 { [%eval 3.46] } 8. Qxd7 { [%eval 3.62] } 8... Kxd7?? { (3.62 → Mate in 11) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #11] } (8... Bxd7 9. Bh6) 9. Bh6 { [%eval #11] } 9... gxh6 { [%eval #10] } 10. g4?? { (Mate in 10 → 3.69) Lost forced checkmate sequence. e4 was best. } { [%eval 3.69] } (10. e4 Nxe4 11. Bxa6 Nxf2 12. Kxf2 Bxa6 13. Kf1 Bxf1 14. Nf3 Bxg2 15. Nc3 Bxf3) 10... Nxg4 { [%eval 3.0] } 11. f3?? { (3.00 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #-9] } (11. h3 Nxf2) 11... Nxh2 { [%eval #-9] } 12. Rxh2 { [%eval #-8] } 12... Kc6 { [%eval #-21] } 13. Rxh6 { [%eval #-20] } 13... Re8 { [%eval #-20] } 14. Rxc6 { [%eval #-19] } 14... Rxe2 { [%eval #-21] } 15. Rxa6 { [%eval #-24] } 15... Rxc2?? { (Mate in 24 → Mate in 6) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #6] } (15... Rxe1 16. Rxa7 Rxf1 17. Rxc7 Rxb1 18. Rxc8 Rxg1 19. Rxa8 Rg6 20. Rg8 Rxg8 21. b4) 16. Rxa7 { [%eval #6] } 16... Rxa7 { [%eval #5] } 17. Ba6 { [%eval #6] } 17... Rxa6 { [%eval #5] } 18. Nc3 { [%eval #5] } 18... Rxc3 { [%eval #4] } 19. Kd1?? { (Mate in 4 → 0.49) Lost forced checkmate sequence. f4 was best. } { [%eval 0.49] } (19. f4 Rxb3 20. Nf3 Rxf3 21. Ke2 Rxf4 22. Kf2 Rxf2#) 19... Rxf3 { [%eval 0.46] } 20. Nxf3 { [%eval -0.07] } 20... Rc6? { (-0.07 → 1.38) Mistake. h5 was best. } { [%eval 1.38] } (20... h5 21. Nd2 Bb7 22. Nc4 Rg6 23. b4 h4 24. Nb6 cxb6 25. Ke2 Rg8 26. Kf3) 21. Nh2?? { (1.38 → Mate in 4) Checkmate is now unavoidable. b4 was best. } { [%eval #-4] } (21. b4 h5 22. Nh2 Rg6 23. b5 Rg8 24. b6 cxb6 25. Ke2 h4 26. Kf2 Rg1) 21... Bg4 { [%eval #-4] } 22. Nxg4 { [%eval #-3] } 22... Rc1 { [%eval #-4] } 23. Kxc1 { [%eval #-3] } 23... f6 { [%eval #-3] } 24. Nxf6 { [%eval #-2] } 24... c5 { [%eval #-2] } 25. Nxh7 { [%eval #-1] } 25... c4 { [%eval #-1] } 26. bxc4# { Game ends by variant rule. } 0-1
