lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/Hr2aoRrV"] [Date "2024.04.12"] [White "WSA416student24"] [Black "Gubaesc"] [Result "0-1"] [UTCDate "2024.04.12"] [UTCTime "17:44:39"] [WhiteElo "1515"] [BlackElo "1466"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+92"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?! { (0.00 → 0.98) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. Qg4?! { (0.98 → -0.03) Inaccuracy. a4 was best. } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. fxe3 dxc6) 3... Ba3 4. Qxe6?? { (0.09 → Mate in 18) Checkmate is now unavoidable. Nxa3 was best. } (4. Nxa3 c5 5. Qxg7 Qa5 6. Qxg8 Rxg8 7. Nb1 Rxg2 8. h3 Rxf2) 4... dxe6?? { (Mate in 18 → 1.07) Lost forced checkmate sequence. Bxb2 was best. } (4... Bxb2 5. Qxe8 Qxe8 6. Bxb2 Qxe3 7. Bxg7 Qxf2 8. Bxh8 Qxg2 9. Bf6 Nxf6 10. Nh3 Qxh2 11. Rxh2) 5. Nxa3 Qxd2 6. Kxd2 Bd7?? { (0.92 → Mate in 12) Checkmate is now unavoidable. a5 was best. } (6... a5 7. Kd3 Kd7 8. Ne2 Ne7 9. Re1 Rd8 10. Rb1 Kd6 11. c4 Kc5 12. b3 Kxc4 13. bxc4) 7. Nb5 Bxb5 8. c4 Bxc4 9. Ne2?? { (Mate in 9 → -3.94) Lost forced checkmate sequence. Rb1 was best. } (9. Rb1 Bxa2 10. Kd3 Bxb1 11. e4 Bxd3 12. b4 Bxe4 13. h4 Bxg2 14. h5 Bxh1 15. b5 axb5) 9... Bxa2 10. Rxa2 Nd7?! { (-3.62 → -2.76) Inaccuracy. a5 was best. } (10... a5) 11. Rxa6 f6?? { (-2.53 → 0.01) Blunder. Rb8 was best. } (11... Rb8 12. Rxa7 Rxb2 13. Rxc7 Rxd2 14. Bxd2 Ne7 15. Rxd7 Kxd7 16. Be1 Kc6 17. Rf1 Kb5 18. Ba5) 12. Rxa7 Rxa7 13. Rg1?! { (0.07 → -0.90) Inaccuracy. e4 was best. } (13. e4 Ra3 14. bxa3 f5 15. exf5 exf5 16. g4 fxg4 17. f3 gxf3 18. Kc3 fxe2 19. Rd1 exd1=B) 13... Ra3 14. bxa3 Nh6?! { (-0.23 → 0.37) Inaccuracy. Ke7 was best. } (14... Ke7) 15. g4?? { (0.37 → Mate in 8) Checkmate is now unavoidable. Re1 was best. } (15. Re1 Nf7) 15... Nxg4 16. Rxg4 Ne5 17. Rxg7 Rg8 18. Rxc7 Nc6 19. Rxc6 Kd8 20. Rxe6 Kd7 21. Rxf6 Rf8?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rg1 was best. } (21... Rg1 22. Nxg1 h6 23. Rxh6 Ke6 24. Rxe6#) 22. Rxf8 Ke8?? { (0.62 → Mate in 37) Checkmate is now unavoidable. h5 was best. } (22... h5 23. e4) 23. Rxe8 h5 24. f4?? { (1.78 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } (24. Ke1 h4) 24... h4 25. Ng3 hxg3 26. hxg3# { Game ends by variant rule. } 0-1