lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/HofwnNXC"] [Date "2021.10.21"] [White "lucasJean"] [Black "mjoseph6"] [Result "1-0"] [UTCDate "2021.10.21"] [UTCTime "22:51:29"] [WhiteElo "904"] [BlackElo "1337"] [WhiteRatingDiff "+184"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.66) Blunder. e3 was best. } (1. e3 b5) 1... e6 2. h3?? { (-2.07 → -9.02) Blunder. c4 was best. } (2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 Nbc6 5. Rxa7 Nxa7 6. Na1 c6) 2... Bxa3 3. Rxa3 Na6?? { (-14.54 → -0.59) Blunder. Nh6 was best. } (3... Nh6) 4. Rxa6 bxa6 5. h4?? { (1.97 → -2.64) Blunder. Na3 was best. } (5. Na3) 5... Qxh4 6. Rxh4 Nh6?? { (-2.86 → 7.25) Blunder. Bb7 was best. } (6... Bb7 7. Rxh7 Rxh7 8. f3 Bxf3 9. Nxf3 e5 10. Nxe5 a5 11. Nxf7 Kxf7 12. b4 axb4 13. Ba3) 7. Rxh6 gxh6 8. Nh3 h5? { (8.10 → Mate in 12) Checkmate is now unavoidable. a5 was best. } (8... a5 9. b4) 9. g4 hxg4 10. f3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. e4 was best. } (10. e4 gxh3 11. Bxa6 Bxa6 12. c4 Bxc4 13. Qb3 Bxb3 14. Kd1 Bxd1 15. f3 Bxf3 16. b4 Bxe4) 10... gxf3 11. exf3 d6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bb7 was best. } (11... Bb7 12. Bxa6 Bxf3 13. Qxf3 f6 14. Qxa8 Kf7 15. Qxh8 Kf8 16. Qxh7 e5 17. Qxd7 c5 18. Qxa7) 12. Bxa6 Bxa6 13. c4 Bxc4 14. b3?! { (6.15 → 4.67) Inaccuracy. Qa4 was best. } (14. Qa4 Bf1) 14... Bxb3 15. Qxb3 f6 16. Qxe6 c6?? { (6.62 → Mate in 6) Checkmate is now unavoidable. Kd8 was best. } (16... Kd8 17. Qxd6) 17. Qxe8 Rhxe8 18. Ng5?? { (Mate in 5 → -0.20) Lost forced checkmate sequence. d3 was best. } (18. d3 Rxe1 19. Nf4 Rxc1 20. Nc3 Rxc3 21. d4 Rxf3 22. Nd5 cxd5#) 18... fxg5?? { (-0.20 → Mate in 4) Checkmate is now unavoidable. Rxe1 was best. } (18... Rxe1 19. Nxh7 Rxc1 20. Nxf6 Rxb1 21. Nh7 Rf8 22. Nxf8 d5 23. f4 d4 24. Ng6 d3 25. f5) 19. f4 gxf4 20. d4?? { (Mate in 3 → -50.55) Lost forced checkmate sequence. Nc3 was best. } (20. Nc3 Rxe1 21. d4 Rxc1 22. Nd5 cxd5#) 20... Rxe1 21. Bxf4 Rxb1 22. Bxd6 Rb4 23. Bxb4 c5 24. dxc5 Rd8?? { (-47.62 → Mate in 11) Checkmate is now unavoidable. a5 was best. } (24... a5 25. Bxa5 Rxa5 26. c6 Rd5 27. c7 Rg5 28. c8=K h5 29. Kd8 h4 30. Ke7 h3 31. Kf7) 25. Bd2 Rxd2 26. c6 a5 27. c7 a4 28. c8=R a3 29. Rc2 Rxc2# { Game ends by variant rule. } 1-0