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[Event "Rated Antichess game"] [Site "https://lichess.org/HI37YRMm"] [Date "2020.10.07"] [White "Nick2105"] [Black "SUV11"] [Result "0-1"] [UTCDate "2020.10.07"] [UTCTime "19:30:53"] [WhiteElo "1404"] [BlackElo "1249"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+52"] [Variant "Antichess"] [TimeControl "240+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } (1. e3) 1... g5 2. Nxg5 f5?? { (-0.48 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 Rxh7 4. Rg1?? { (Mate in 15 → 0.10) Lost forced checkmate sequence. e4 was best. } (4. e4 fxe4 5. Qh5 Rxh5 6. Bc4 Rxh2 7. Bxg8 Rxg2 8. Kd1 Rxf2 9. Ke2 Rxe2 10. Nc3 Rxd2) 4... Rxh2 5. Rh1?? { (0.13 → Mate in 13) Checkmate is now unavoidable. e4 was best. } (5. e4 fxe4 6. Ba6 Rxg2 7. Rxg2 Nxa6 8. Rxg8 e3 9. Rxf8 Kxf8 10. fxe3 Nb4 11. Qf3 Nxa2) 5... Rxg2 6. Bxg2 b6 7. Bxa8 Bb7 8. Bxb7 Na6 9. Bxa6 Qc8 10. Bxc8 Kf7 11. Bxd7 Ke6 12. Bxe6 Bh6?? { (Mate in 7 → 5.88) Lost forced checkmate sequence. f4 was best. } (12... f4 13. Bxg8 Bh6 14. Rxh6 c6 15. Rxc6 a6 16. Rxb6 e5 17. Rxa6 f3 18. exf3 e4 19. fxe4#) 13. Bxf5?? { (5.88 → Mate in 6) Checkmate is now unavoidable. Rxh6 was best. } (13. Rxh6 Nxh6) 13... Bxd2 14. Qxd2 Nh6 15. Rxh6 e6?? { (Mate in 4 → 2.00) Lost forced checkmate sequence. c6 was best. } (15... c6 16. Rxc6 a6 17. Rxb6 a5 18. Qxa5 e5 19. Qxe5#) 16. Bxe6 a5?? { (2.72 → Mate in 14) Checkmate is now unavoidable. c5 was best. } (16... c5) 17. Qxa5 bxa5 18. b4 axb4 19. Nc3 bxc3 20. Bb2?? { (Mate in 22 → 1.62) Lost forced checkmate sequence. a4 was best. } (20. a4 c5 21. Bh3 c4 22. Bb2 cxb2 23. Ra3 c3 24. Rxc3 b1=K 25. Rg3 Kxc2 26. Kd1 Kxd1) 20... cxb2 21. f4 bxa1=K?? { (1.15 → Mate in 11) Checkmate is now unavoidable. bxa1=B was best. } (21... bxa1=B 22. a4) 22. Bf5 Kxa2 23. c3?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rh8 was best. } (23. Rh8 Ka3 24. Rb8 Kb3 25. Rxb3 c6 26. Rb1 c5 27. Rb6 c4 28. Rb5 c3 29. Rb2 cxb2) 23... c6 24. Rxc6 Kb1 25. Bxb1# { Game ends by variant rule. } 0-1