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[Event "ANTICHESS 6A Arena"] [Site "https://lichess.org/H85MEj3u"] [Date "2024.04.19"] [White "StrikingGoblin"] [Black "StockyActiveKing"] [Result "1-0"] [UTCDate "2024.04.19"] [UTCTime "07:09:34"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+246"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 b6) 1... g6? { (-0.62 → 0.67) Mistake. e5 was best. } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qc2 Qxg2 6. Bxg2) 2. Nf3?? { (0.67 → -2.30) Blunder. e3 was best. } (2. e3 b5) 2... g5?? { (-2.30 → -0.51) Blunder. e5 was best. } (2... e5) 3. Nxg5 c6?! { (-0.20 → 0.84) Inaccuracy. e6 was best. } (3... e6 4. Nxh7) 4. Nxf7 Kxf7 5. Qa4?? { (0.46 → -1.36) Blunder. e3 was best. } (5. e3 Nh6 6. a3 Qb6 7. Ba6 Qxe3 8. Bxb7 Bxb7 9. dxe3 d6 10. Qxd6 exd6 11. g3 Nf5) 5... d5?? { (-1.36 → 29.63) Blunder. e6 was best. } (5... e6 6. Qxa7) 6. Qxa7 Rxa7 7. c4 dxc4 8. d3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b3 was best. } (8. b3 cxb3 9. axb3 Rxa1 10. e4 Rxb1 11. d3 Rxb3 12. e5 Rxd3 13. Bxd3 Qxd3 14. Ke2 Qxe2) 8... cxd3 9. exd3 Qxd3 10. Bxd3 Rxa2 11. Rxa2 Bh6?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Be6 was best. } (11... Be6 12. Bxh7 Bxa2 13. Bxg8 Bxb1 14. Bxf7 Rxh2 15. Rxh2 e6 16. Bxe6 Bf5 17. Bxf5 Nd7 18. Bxd7) 12. Bxh7 Rxh7 13. Bxh6 Rxh6 14. h4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rf1 was best. } (14. Rf1 Rxh2 15. Ke2 Rxg2 16. f4 Rxe2 17. Ra5 Rxb2 18. Nd2 Rxd2 19. Rd1 Rxd1 20. Rf5 Bxf5#) 14... Rxh4 15. Rxh4 Bg4 16. Rxg4 Na6?? { (Mate in 5 → 2.05) Lost forced checkmate sequence. Kf6 was best. } (16... Kf6 17. Rxg8 Ke6 18. Rxb8 b6 19. Rxb6 Kf7 20. Rxc6 Ke6 21. Rxe6#) 17. Rxg8 Kxg8 18. Rxa6 bxa6 19. Nc3? { (2.12 → 0.66) Mistake. b4 was best. } (19. b4 Kf7) 19... e5?? { (0.66 → Mate in 7) Checkmate is now unavoidable. a5 was best. } (19... a5) 20. Nb5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. f4 was best. } (20. f4 exf4 21. g3 fxg3 22. Ke2 Kf8 23. Kd3 Ke8 24. Nd5 cxd5 25. Kc4 dxc4 26. b4 cxb3#) 20... cxb5 21. f4 exf4 22. g3 fxg3 23. Kf2?? { (0.00 → -2.12) Blunder. b4 was best. } (23. b4 a5 24. bxa5 b4 25. a6 g2 26. a7 b3 27. Kf2 b2 28. Kxg2 b1=R 29. Kg1 Rxg1) 23... gxf2 24. b4 Kf7# { Game ends by variant rule. } 1-0