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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/GswzsXG4"] [Date "2022.02.09"] [White "Roman87700"] [Black "Reneguillermo"] [Result "1-0"] [GameId "GswzsXG4"] [UTCDate "2022.02.09"] [UTCTime "17:36:38"] [WhiteElo "968"] [BlackElo "1260"] [WhiteRatingDiff "+350"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6) 1... d5?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2) 2. exd5 { [%eval -0.25] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxh5?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #14] } (3... Qxg2 4. Bxg2 Bg4 5. Bxb7 Bxh5 6. Bxa8 Nc6 7. Bxc6 h6 8. Bxe8 Bg4 9. Bxf7 Rh7 10. Bxg8) 4. Ba6 { [%eval #14] } 4... Qxh2 { [%eval #12] } 5. Rxh2 { [%eval #12] } 5... bxa6 { [%eval #11] } 6. Rxh7 { [%eval #11] } 6... Rxh7 { [%eval #10] } 7. Nh3?? { (Mate in 10 → 1.37) Lost forced checkmate sequence. g4 was best. } { [%eval 1.37] } (7. g4 Bxg4 8. Kd1 Bxd1 9. Nc3 Bxc2 10. Nb5 axb5 11. Rb1 Bxb1 12. d4 Bxa2 13. b3 Bxb3) 7... Bxh3?? { (1.37 → Mate in 9) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #9] } (7... Rxh3 8. gxh3) 8. gxh3 { [%eval #9] } 8... Rxh3 { [%eval #8] } 9. f3 { [%eval #8] } 9... Rxf3 { [%eval #7] } 10. Kf2 { [%eval #9] } 10... Rxf2 { [%eval #8] } 11. d3 { [%eval #9] } 11... Rxc2 { [%eval #8] } 12. Nd2?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-11] } (12. Bh6 Rxb2 13. Bxg7 Rxb1 14. Rxb1 Bxg7 15. Rxb8 Rxb8 16. d4 Bxd4 17. a4 Ba1 18. a5 Rb6) 12... Rxd2 { [%eval #-11] } 13. Bxd2 { [%eval #-10] } 13... a5 { [%eval #-10] } 14. Bxa5 { [%eval #-9] } 14... Kd8?? { (Mate in 9 → -6.23) Lost forced checkmate sequence. e5 was best. } { [%eval -6.23] } (14... e5 15. Bxc7 Na6 16. Bxe5 Bb4 17. Bxg7 Nf6 18. Bxf6 Be1 19. Rxe1 Nb8 20. Rxe8 Nc6 21. Rxa8) 15. Bxc7 { [%eval -6.32] } 15... Kxc7 { [%eval -6.28] } 16. Re1?? { (-6.28 → Mate in 8) Checkmate is now unavoidable. d4 was best. } { [%eval #-8] } (16. d4 Nd7) 16... e5 { [%eval #-8] } 17. Rxe5 { [%eval #-7] } 17... Bc5 { [%eval #-7] } 18. Rxc5 { [%eval #-6] } 18... a5?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Nd7 was best. } { [%eval #4] } (18... Nd7 19. Rxc7 Re8 20. Rxd7 f6 21. Rxg7 Nh6 22. Rxa7 Re4 23. dxe4 Nf5 24. exf5#) 19. Rxa5 { [%eval #4] } 19... Rxa5 { [%eval #3] } 20. a4 { [%eval #3] } 20... Rxa4 { [%eval #2] } 21. b4 { [%eval #2] } 21... Rxb4 { [%eval #1] } 22. d4 { [%eval #1] } 22... Rxd4# { Game ends by variant rule. } 1-0