lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/GsmVT3Tl"] [Date "2020.12.26"] [White "Liamprocrack"] [Black "Patites"] [Result "0-1"] [UTCDate "2020.12.26"] [UTCTime "19:12:07"] [WhiteElo "938"] [BlackElo "1500"] [WhiteRatingDiff "-23"] [BlackRatingDiff "+59"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -12.20) Blunder. e3 was best. } (1. e3) 1... e5 2. Nxe5 f6?? { (-5.34 → 2.38) Blunder. Bd6 was best. } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxd7 Kxd7 4. Rg1?? { (2.32 → -9.04) Blunder. b4 was best. } (4. b4 Bxb4) 4... g6?? { (-9.04 → 3.44) Blunder. Ba3 was best. } (4... Ba3 5. bxa3) 5. Nc3?? { (3.44 → -3.12) Blunder. e3 was best. } (5. e3 Ba3 6. Nxa3 b5 7. Bxb5 Ne7 8. Bxd7 Nxd7 9. g3 Qf8 10. Rb1 Qh6 11. Qh5 Qxh5) 5... b5? { (-3.12 → -1.67) Mistake. Ba3 was best. } (5... Ba3 6. bxa3) 6. Nxb5 Ke7? { (-1.53 → 0.00) Mistake. Ba3 was best. } (6... Ba3) 7. Nxc7?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Nxa7 was best. } (7. Nxa7 Rxa7 8. Rb1 Rxa2 9. g4 Bxg4 10. Rxg4 Rxb2 11. Rxb2 Qxd2 12. Rxg6 Qxd1 13. Kxd1 hxg6) 7... Qxd2 8. Qxd2 Ke8 9. Nxa8 Bb4 10. Qxb4 Ne7?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. h5 was best. } (10... h5 11. Qxb8 h4 12. Qxc8 Rh5 13. Qxe8 Rd5 14. Qxg8 Rd7 15. Qxg6 Rd5 16. Qxf6 a6 17. Qxh4) 11. Qxe7 Kxe7 12. Bf4?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Nb6 was best. } (12. Nb6 axb6 13. Bg5 fxg5 14. f4 gxf4 15. e3 fxe3 16. Kf2 exf2 17. Rc1 fxg1=Q 18. Be2 Qxg2) 12... Bh3 13. gxh3 Ke6?? { (Mate in 7 → Mate in 18) Lost forced checkmate sequence. h5 was best. } (13... h5 14. Bxb8 Rxb8 15. Rxg6 Rxb2 16. Rxf6 Rxa2 17. Rxa2 Kxf6 18. Rxa7 Kf7 19. Rxf7 h4 20. Re7#) 14. Rxg6 hxg6 15. Bxb8 Rxh3 16. Bxh3?? { (Mate in 16 → Mate in 4) Lost forced checkmate sequence. Bxa7 was best. } (16. Bxa7 Rxh2 17. Bg2 Rxg2 18. Nc7 Rxf2 19. Nxe6 Rxe2 20. Kxe2 g5 21. Nxg5 fxg5 22. a4 g4) 16... f5?? { (Mate in 4 → 1.02) Lost forced checkmate sequence. Kd5 was best. } (16... Kd5 17. Bxa7 Kd4 18. Bxd4 g5 19. Bxf6 g4 20. Bxg4#) 17. Bxa7 Kd7 18. Bxf5 gxf5 19. f3 Kc7 20. Nxc7 f4 21. e3?? { (0.48 → Mate in 1) Checkmate is now unavoidable. Be3 was best. } (21. Be3 fxe3) 21... fxe3 22. Bxe3# { Game ends by variant rule. } 0-1