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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/GkE0eKac"] [Date "2024.02.14"] [White "super_kaju1462"] [Black "Mixlis"] [Result "0-1"] [UTCDate "2024.02.14"] [UTCTime "15:21:47"] [WhiteElo "1418"] [BlackElo "1763"] [WhiteRatingDiff "-38"] [BlackRatingDiff "+9"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e6 2. Nc3 a6?! { (0.47 → 1.14) Inaccuracy. Nc6 was best. } (2... Nc6 3. d4 d5 4. Nf3 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. f4) 3. Ne4? { (1.14 → -0.38) Mistake. Nf3 was best. } (3. Nf3 b5) 3... Nc6 4. Nd6+?? { (-0.37 → -2.80) Blunder. b4 was best. } (4. b4 d5 5. Ng3 h5 6. Bb2 h4 7. Nh5 Qg5 8. Nf4 Nf6) 4... Bxd6 5. Nf3 Nb4?? { (-3.23 → 0.52) Blunder. Nf6 was best. } (5... Nf6 6. c3 b5 7. d4 Bb7 8. g3 Ne7 9. Bg2 O-O 10. O-O Ng6 11. b3 Bd5 12. Qc2) 6. c3 Nc2+ 7. Qxc2 Nf6 8. Bd3?? { (0.86 → -1.06) Blunder. d4 was best. } (8. d4 Nd5 9. a3 b5 10. g3 Nf6 11. e4 Bb7 12. Bd3 c5 13. Qe2 cxd4 14. Nxd4 Be5) 8... b5 9. Ng5 Rf8?? { (-1.00 → Mate in 6) Checkmate is now unavoidable. Qe7 was best. } (9... Qe7) 10. Be4?? { (Mate in 6 → 6.76) Lost forced checkmate sequence. Nxe6 was best. } (10. Nxe6 Ke7 11. Nxg7 Rg8 12. Nf5+ Kf8 13. Qb3 Nd5 14. Qxd5 Qh4 15. Qxd6#) 10... Nxe4?! { (6.76 → 11.73) Inaccuracy. Bb7 was best. } (10... Bb7 11. Bxb7 Rb8 12. Bf3 Qe7 13. a4 b4 14. d4 c6 15. g3 h6 16. Ne4 Nxe4 17. Bxe4) 11. Nxe4 Ke7 12. Nxd6 cxd6 13. Qxh7?? { (7.85 → 1.45) Blunder. Qe4 was best. } (13. Qe4 f6) 13... g5?? { (1.45 → 17.89) Blunder. Rh8 was best. } (13... Rh8) 14. Qg7?? { (17.89 → 3.85) Blunder. e4 was best. } (14. e4) 14... Ke8?? { (3.85 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } (14... Rg8 15. Qd4) 15. h4 gxh4 16. g3 Bb7 17. Rxh4 Qe7?! { (20.20 → Mate in 3) Checkmate is now unavoidable. Qxh4 was best. } (17... Qxh4 18. gxh4) 18. f4?! { (Mate in 3 → 22.42) Lost forced checkmate sequence. Rh8 was best. } (18. Rh8 Kd8 19. Qxf8+ Kc7 20. Qc8#) 18... Kd8 19. f5 exf5? { (8.80 → Mate in 4) Checkmate is now unavoidable. Bc6 was best. } (19... Bc6 20. b3) 20. Rh8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Qd4 was best. } (20. Qd4 Qxe3+ 21. dxe3 Bg2 22. Qb6+ Ke8 23. Qd8#) 20... Kc7 21. Rxf8 Rxf8 22. Qd4 Re8 23. Kf1 Bg2+ 24. Kxg2 Qe4# { Game ends by variant rule. } 0-1