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[Event "Daily Antichess Arena"] [Site "https://lichess.org/GQBpLrvK"] [Date "2025.07.01"] [White "marioZG"] [Black "elizabethg288"] [Result "1-0"] [GameId "GQBpLrvK"] [UTCDate "2025.07.01"] [UTCTime "00:08:09"] [WhiteElo "1275"] [BlackElo "1397"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval -0.51] } 2. hxg5 { [%eval -0.68] } 2... h6 { [%eval -0.32] } 3. Rxh6 { [%eval -0.74] } 3... Rxh6?? { (-0.74 → 1.36) Blunder. Bxh6 was best. } { [%eval 1.36] } (3... Bxh6 4. gxh6 Rxh6 5. d3 d5 6. Bxh6 Nxh6 7. g4 Bxg4 8. Nd2) 4. gxh6 { [%eval 0.83] } 4... Bxh6 { [%eval 1.21] } 5. f4?! { (1.21 → 0.61) Inaccuracy. g3 was best. } { [%eval 0.61] } (5. g3 Bxd2) 5... Bxf4 { [%eval 0.65] } 6. g3?! { (0.65 → 0.08) Inaccuracy. Nc3 was best. } { [%eval 0.08] } (6. Nc3 Bxd2) 6... Bxd2 { [%eval -0.15] } 7. Qxd2 { [%eval -0.06] } 7... d5 { [%eval -0.08] } 8. Qxd5 { [%eval -0.07] } 8... Qxd5 { [%eval 0.36] } 9. c4?? { (0.36 → -2.69) Blunder. Bh6 was best. } { [%eval -2.69] } (9. Bh6 Nxh6) 9... Qxc4 { [%eval -2.07] } 10. a4?? { (-2.07 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-10] } (10. Bh6 Nxh6 11. g4 Bxg4 12. Bh3 Bxh3 13. Nxh3 Qxa2 14. Rxa2 Ng8 15. Rxa7 Rxa7) 10... Qxe2 { [%eval #-10] } 11. Bxe2 { [%eval #-8] } 11... Bh3 { [%eval #-9] } 12. Nxh3 { [%eval #-8] } 12... b5 { [%eval #-8] } 13. axb5 { [%eval #-7] } 13... Na6?? { (Mate in 7 → -1.07) Lost forced checkmate sequence. Nh6 was best. } { [%eval -1.07] } (13... Nh6 14. Bxh6 Kf8 15. Bxf8 Nd7 16. Bxe7 Nf6 17. Bxf6 c6 18. bxc6 a6 19. Bxa6) 14. Rxa6?? { (-1.07 → Mate in 7) Checkmate is now unavoidable. bxa6 was best. } { [%eval #-7] } (14. bxa6 Kd7 15. Nf4 e6 16. Nxe6 fxe6 17. Bh6 Nxh6 18. Bg4 Nxg4 19. Na3 e5) 14... Rd8 { [%eval #-7] } 15. Rxa7 { [%eval #-6] } 15... Rd3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Nf6 was best. } { [%eval #9] } (15... Nf6 16. Rxc7 Ng4 17. Bxg4 f5 18. Bxf5 e6 19. Bxe6 Kd7 20. Rxd7 Rxd7 21. Bxd7#) 16. Rxc7 { [%eval #9] } 16... Rxg3 { [%eval #8] } 17. Rxe7 { [%eval #8] } 17... Rxh3 { [%eval #7] } 18. Rxf7 { [%eval #7] } 18... Kxf7 { [%eval #6] } 19. Bf3 { [%eval #6] } 19... Rxf3 { [%eval #5] } 20. Be3 { [%eval #5] } 20... Rxe3 { [%eval #4] } 21. b6 { [%eval #4] } 21... Rxe1 { [%eval #3] } 22. b7 { [%eval #3] } 22... Rxb1 { [%eval #2] } 23. b8=K { [%eval #2] } 23... Rxb2 { [%eval #1] } 24. Kb7 { [%eval #1] } 24... Rxb7# { Game ends by variant rule. } 1-0