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[Event "Rated Antichess game"] [Site "https://lichess.org/GPEjKNnj"] [Date "2019.04.13"] [White "G_Calaca"] [Black "rumporumpi"] [Result "1-0"] [UTCDate "2019.04.13"] [UTCTime "16:05:31"] [WhiteElo "1284"] [BlackElo "1297"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 0.97) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7) 3. Bxd8 Kxd8 4. e3?? { (1.21 → -0.93) Blunder. Qd2 was best. } (4. Qd2 Ba3 5. Nxa3 Na6 6. Qb4 Nxb4 7. Rd1 Nxc2 8. Nxc2 d5 9. Na1 Ne7 10. h4 Kd7) 4... Ba3 5. bxa3?? { (-0.93 → -3.15) Blunder. Nxa3 was best. } (5. Nxa3) 5... d6?? { (-3.15 → 1.43) Blunder. h5 was best. } (5... h5) 6. Qg4?? { (1.43 → -2.92) Blunder. Qf3 was best. } (6. Qf3) 6... f6?? { (-2.92 → 2.07) Blunder. Nf6 was best. } (6... Nf6 7. Qxe6) 7. Qxe6?? { (2.07 → -1.21) Blunder. Qxg8 was best. } (7. Qxg8 Rxg8 8. g4 Rxg4 9. Bg2 Rxg2 10. Nh3 Rxh2 11. Rxh2 Ke8 12. Rg2 Kf8 13. Rg8 Kxg8) 7... Bxe6 8. h3?? { (-0.66 → -3.08) Blunder. Nc3 was best. } (8. Nc3 Bxa2) 8... Bxh3? { (-3.08 → -1.69) Mistake. Bxa2 was best. } (8... Bxa2 9. Rxa2) 9. gxh3?? { (-1.69 → -4.77) Blunder. Nxh3 was best. } (9. Nxh3 Ke7) 9... Na6?? { (-4.77 → -2.09) Blunder. Ke7 was best. } (9... Ke7 10. h4) 10. Nc3?? { (-2.09 → Mate in 12) Checkmate is now unavoidable. Nf3 was best. } (10. Nf3 Nh6 11. h4 b6 12. h5 f5 13. Ke2 Ke7 14. Rg1 Rhg8 15. Rxg8 Nxg8 16. h6 Nxh6) 10... d5 11. Nxd5 Ke7?? { (Mate in 11 → 0.11) Lost forced checkmate sequence. c5 was best. } (11... c5 12. Nxf6 Nxf6 13. d4 cxd4 14. Bxa6 bxa6 15. exd4 Ng4 16. hxg4 Re8 17. Rxh7 Rxe1 18. Rxe1) 12. Nxe7 Nxe7 13. a4?? { (1.16 → Mate in 8) Checkmate is now unavoidable. f4 was best. } (13. f4) 13... b6?? { (Mate in 8 → 4.09) Lost forced checkmate sequence. b5 was best. } (13... b5 14. axb5 Rhb8 15. bxa6 Rb1 16. Rxb1 Rb8 17. Rxb8 Nc8 18. Rxc8 c5 19. Rxc5 f5 20. Rxf5) 14. a5 bxa5 15. Rc1?? { (3.57 → 1.43) Blunder. f4 was best. } (15. f4) 15... c6?! { (1.43 → 2.63) Inaccuracy. Nb8 was best. } (15... Nb8 16. f4) 16. Be2?? { (2.63 → 0.54) Blunder. f4 was best. } (16. f4) 16... h6?? { (0.54 → 3.37) Blunder. Rhg8 was best. } (16... Rhg8 17. Bf1) 17. f3?? { (3.37 → 0.87) Blunder. f4 was best. } (17. f4 f5) 17... h5 18. h4 Nf5?? { (0.09 → Mate in 10) Checkmate is now unavoidable. Rh7 was best. } (18... Rh7) 19. Bd1?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. f4 was best. } (19. f4 Nxh4 20. Bxh5 Rxh5 21. Rxh4 Rxh4 22. e4 Rxf4 23. e5 fxe5 24. Kf2 Rxf2 25. Ne2 Rxe2) 19... Nxh4 20. Rxh4 Rhf8 21. Rxh5 Rh8?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Nc5 was best. } (21... Nc5 22. Rxc5 a4 23. Rxc6 Rae8 24. Rxf6 Rxe3 25. Rxf8 Rxd3 26. cxd3 a5 27. Bxa4#) 22. Rxh8 Rxh8 23. Nh3 Rxh3 24. f4 Rxe3 25. d4 Rxe1 26. Bh5 Rxc1 27. Bg4 Rxc2 28. Be2?? { (Mate in 3 → 1.20) Lost forced checkmate sequence. f5 was best. } (28. f5 Rxa2 29. d5 cxd5 30. Be2 Rxe2#) 28... Rxe2?? { (1.20 → Mate in 2) Checkmate is now unavoidable. Rxa2 was best. } (28... Rxa2 29. Bxa6 c5 30. dxc5 f5 31. c6 a4 32. c7 a3 33. c8=K Re2 34. Bxe2 a6 35. Bxa6) 29. d5?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. f5 was best. } (29. f5 Rxa2 30. d5 cxd5#) 29... Rxa2 30. dxc6 Nc5 31. f5 Nd7?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Rh2 was best. } (31... Rh2 32. c7 Nb7 33. c8=B a6 34. Bxb7 Rb2 35. Bxa6 Rb5 36. Bxb5 a4 37. Bxa4#) 32. cxd7 Re2 33. d8=Q?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. d8=R was best. } (33. d8=R Re6 34. fxe6 f5 35. e7 f4 36. e8=R a4 37. Re3 fxe3 38. Rd2 exd2#) 33... Re6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Re4 was best. } (33... Re4 34. Qxf6 Re5 35. Qxe5 a6 36. Qxa5#) 34. fxe6?! { (Mate in 1 → 47.14) Lost forced checkmate sequence. Qxf6 was best. } (34. Qxf6 Rxf6#) 34... a4?! { (47.14 → Mate in 8) Checkmate is now unavoidable. f5 was best. } (34... f5 35. Qxa5) 35. Qxf6 a6 36. Qf2 a5 37. Qe2 a3 38. Qb2?? { (Mate in 10 → Mate in 26) Lost forced checkmate sequence. Qf1 was best. } (38. Qf1 a2 39. Qf8 a4 40. e7 a1=K 41. Qc8 Ka2 42. e8=R Ka1 43. Re6 Ka2 44. Rb6 Kb2) 38... axb2 39. e7 b1=Q 40. e8=Q?! { (-49.39 → Mate in 2) Checkmate is now unavoidable. e8=K was best. } (40. e8=K a4) 40... Qe1?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. a4 was best. } (40... a4 41. Qxa4 Qa1 42. Qxa1#) 41. Qxe1 a4 42. Qb1 a3 43. Qb2 axb2# { Game ends by variant rule. } 1-0