lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "La Lira Junior s12 Arena"] [Site "https://lichess.org/GOPh5FdU"] [Date "2020.04.07"] [White "Pro__gamer"] [Black "Tonienric"] [Result "0-1"] [UTCDate "2020.04.07"] [UTCTime "10:05:55"] [WhiteElo "1337"] [BlackElo "1325"] [WhiteRatingDiff "-133"] [BlackRatingDiff "+130"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... b5 2. Bxb5 Bb7?? { (Mate in 15 → 3.07) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 e5 7. Bxf7 Rg8 8. Bxg8 g5 9. Bxh7) 3. Bxd7 Qxd7?? { (3.58 → Mate in 15) Checkmate is now unavoidable. Bxe4 was best. } (3... Bxe4) 4. Qh5?? { (Mate in 15 → 3.68) Lost forced checkmate sequence. c4 was best. } (4. c4 Bxe4 5. Na3 Bxg2 6. Qc2 Bxh1 7. Qxh7 Rxh7 8. Kf1 Rxh2 9. f4 Rxd2 10. Bxd2 Qxd2) 4... Bxe4 5. Qxf7 Kxf7?? { (3.65 → Mate in 13) Checkmate is now unavoidable. Qxd2 was best. } (5... Qxd2 6. Bxd2) 6. d3?? { (Mate in 13 → 0.27) Lost forced checkmate sequence. Nc3 was best. } (6. Nc3 Bxc2 7. Ne4 Bxe4 8. d3 Bxg2 9. f4 Qxd3 10. f5 Bxh1 11. Kf2 Qxf5 12. b3 Qxf2) 6... Bxg2?? { (0.27 → Mate in 12) Checkmate is now unavoidable. Bxd3 was best. } (6... Bxd3 7. cxd3 Qxd3 8. Be3 Qxb1 9. Bxa7 Qxb2 10. Bxb8 Rxb8 11. a4 Qxf2 12. Kxf2 Rb1 13. Rxb1) 7. Nc3 Bxh1 8. Nce2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bh6 was best. } (8. Bh6 gxh6 9. d4 Qxd4 10. Ne4 Qxb2 11. Rd1 Qxc2 12. Nh3 Qxf2 13. Kxf2 Bxe4 14. Kf3 Bxf3) 8... Qxd3 9. cxd3 Nc6?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Bf3 was best. } (9... Bf3 10. Nxf3 e5 11. Nxe5 h5 12. Nxf7 Nc6 13. Nxh8 Ba3 14. bxa3 Nh6 15. Bxh6 Rxh8 16. Bxg7) 10. Bf4?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nf3 was best. } (10. Nf3 Bxf3 11. Bf4 Bxe2 12. Bxc7 Bxd3 13. Rb1 Bxb1 14. Kd1 Bxa2 15. Be5 Nxe5 16. f3 Nxf3) 10... Rc8?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. e6 was best. } (10... e6 11. Bxc7 Ba3 12. bxa3 Nb4 13. axb4 e5 14. Bxe5 Rd8 15. Bxg7 Rxd3 16. Bxh8 Rg3 17. fxg3) 11. Bxc7 Rxc7 12. Nf4?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 Bxf3 13. Nd4 Nxd4 14. Rc1 Rxc1 15. Kf1 Rxf1 16. a4 Rxf2 17. a5 Rxb2 18. a6 Rxh2#) 12... Nb4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Bf3 was best. } (12... Bf3 13. Nxf3 Ne5 14. Nxe5 Rb7 15. Nxf7 Rxb2 16. Nxh8 Rxa2 17. Rxa2 Nh6 18. Rxa7 g5 19. Rxe7) 13. Kd1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Ng2 was best. } (13. Ng2 Nxa2 14. Rxa2 Bxg2 15. Rxa7 Rxa7 16. Kf1 Bxf1 17. b4 Bxd3 18. b5 Bxb5 19. Ne2 Bxe2) 13... Nxd3 14. Nxd3 Rc2 15. Kxc2 a5?? { (Mate in 8 → 0.35) Lost forced checkmate sequence. e5 was best. } (15... e5 16. Nxe5 Nf6 17. Nxf7 Bd5 18. Nxh8 Bxa2 19. Rxa2 a5 20. Rxa5 g5 21. Rxg5 Nh5 22. Rxh5) 16. Ne5?? { (0.35 → Mate in 8) Checkmate is now unavoidable. a3 was best. } (16. a3 Nf6) 16... e6 17. Nxf7 Be7 18. Nxh8 Bf8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bf3 was best. } (18... Bf3 19. Nxf3 Bg5 20. Nxg5 Ne7 21. Nxe6 g5 22. Nxg5 a4 23. Nxh7 a3 24. bxa3 Ng6 25. Nxg6#) 19. Nf7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. b4 was best. } (19. b4 axb4 20. Ng6 hxg6 21. a3 bxa3 22. Rxa3 Bxa3 23. Kc1 Bxc1 24. f4 Bxf4 25. Ne2 Bxh2) 19... Nf6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Ba3 was best. } (19... Ba3 20. bxa3 Bf3 21. Nxf3 e5 22. N3xe5 g5 23. Nxg5 a4 24. Nxh7 Nf6 25. Nxf6#) 20. Ng5?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nd6 was best. } (20. Nd6 Bxd6 21. f4 Bxf4 22. Kb3 Bxh2 23. Nf3 Bxf3 24. Rd1 Bxd1 25. a4 Bxb3#) 20... Ng4?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nd5 was best. } (20... Nd5 21. Nxe6 g5 22. Nxf8 Nb6 23. Nxh7 Bd5 24. Nxg5 Bxa2 25. Rxa2 Na4 26. Rxa4#) 21. Nxe6 Nxh2 22. Nxf8?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Nxg7 was best. } (22. Nxg7 Bxg7 23. Kd2 Bxb2 24. Rf1 Nxf1 25. a4 Nxd2 26. Nf3 Nxf3#) 22... g5 23. Nxh7 Bc6 24. Nxg5 Be4 25. Nxe4 Nf1 26. Rxf1 a4 27. b4 axb3 28. axb3# { Game ends by variant rule. } 0-1