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[Event "Casual Antichess game"] [Site "https://lichess.org/GFr128P2"] [Date "2016.11.29"] [White "moriambar"] [Black "lichess AI level 1"] [Result "1-0"] [UTCDate "2016.11.29"] [UTCTime "20:05:21"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -4.10) Blunder. e3 was best. } (1. e3 b5) 1... g6?? { (-4.10 → 0.17) Blunder. Nh6 was best. } (1... Nh6 2. f3) 2. a3?? { (0.17 → -5.32) Blunder. e4 was best. } (2. e4 b5 3. Bxb5 d5 4. Bxe8 Qxe8 5. exd5 Bxh3 6. gxh3 Qa4 7. d6 exd6 8. Qf3 Qxa2) 2... Nh6? { (-5.32 → -2.70) Mistake. Na6 was best. } (2... Na6) 3. g4?? { (-2.70 → Mate in 18) Checkmate is now unavoidable. c3 was best. } (3. c3 b6) 3... Nxg4 4. hxg4 Nc6?? { (Mate in 17 → -2.83) Lost forced checkmate sequence. Bh6 was best. } (4... Bh6 5. Rxh6 Na6 6. Rxh7 Rxh7 7. c3 Rh3 8. Bxh3 Nb4 9. cxb4 c5 10. bxc5 f5 11. gxf5) 5. Rxh7 Rxh7 6. Nf3?? { (-4.31 → Mate in 15) Checkmate is now unavoidable. d4 was best. } (6. d4) 6... Rh5?? { (Mate in 15 → 1.32) Lost forced checkmate sequence. Rh3 was best. } (6... Rh3 7. Bxh3 Nb4 8. axb4 g5 9. Nxg5 f5 10. gxf5 Kf7 11. Nxf7 Bg7 12. Nxd8 Bxb2 13. Bxb2) 7. gxh5 gxh5 8. Ne5?? { (1.75 → -0.08) Blunder. Nd4 was best. } (8. Nd4 Nxd4) 8... Nxe5 9. d3 Nxd3 10. Qxd3?? { (-0.25 → -3.62) Blunder. cxd3 was best. } (10. cxd3 Bh6 11. Bxh6 c5 12. d4 cxd4 13. Qxd4 Qa5 14. Qxa7 Qxe1 15. Qxb7 Qxe2 16. Qxd7 Qxf1) 10... c5?? { (-3.62 → 5.33) Blunder. Bh6 was best. } (10... Bh6 11. Bxh6 h4 12. Qxd7 Kxd7 13. Bc1 c5 14. c3 Qb6 15. Bh3 Qxb2 16. Bxb2 f5 17. Bxf5) 11. Qxd7 Kxd7 12. Bh6 Bxh6 13. Bh3?? { (6.36 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (13. f4 Bxf4) 13... c4?? { (Mate in 11 → 6.23) Lost forced checkmate sequence. f5 was best. } (13... f5 14. Bxf5 Qh8 15. Bxd7 Qxb2 16. Bxc8 Qxc2 17. Bxb7 Qxb1 18. Rxb1 Bf4 19. Bxa8 Bc1 20. Rxc1) 14. Bxd7 Bxd7 15. b3?? { (5.69 → 0.47) Blunder. Nd2 was best. } (15. Nd2 Bxd2 16. Kxd2 Qf8 17. Re1 Bc8 18. b4 cxb3 19. cxb3 Bd7 20. b4 Bc8 21. a4 b6) 15... cxb3 16. cxb3 Bf4?? { (0.32 → Mate in 13) Checkmate is now unavoidable. Be3 was best. } (16... Be3 17. fxe3 e5 18. b4 Qa5 19. bxa5 a6 20. a4 Bxa4 21. Rxa4 h4 22. Rxh4 Ra7 23. Nd2) 17. f3?? { (Mate in 13 → 1.16) Lost forced checkmate sequence. Kd2 was best. } (17. Kd2 Bxd2 18. Nxd2 Qf8 19. b4 Bh3 20. b5 a6 21. bxa6 bxa6 22. Ne4 Bf1 23. Rxf1 h4) 17... Qc7?? { (1.16 → Mate in 8) Checkmate is now unavoidable. Ba4 was best. } (17... Ba4 18. bxa4) 18. Kd2?? { (Mate in 8 → Mate in 17) Lost forced checkmate sequence. e3 was best. } (18. e3 Bxe3 19. Nc3 Qxc3 20. Ra2 Qxb3 21. Rg2 Qxa3 22. Rd2 Bxd2 23. Kxd2 Qxf3 24. Kc3 Qxc3#) 18... Bxd2 19. Nxd2 Qc8?? { (Mate in 16 → Mate in 7) Lost forced checkmate sequence. Ba4 was best. } (19... Ba4 20. bxa4 Qc4 21. Nxc4 e5 22. Nxe5 h4 23. Nxf7 Rd8 24. Nxd8 a5 25. Nxb7 h3 26. Nxa5) 20. Nc4?? { (Mate in 7 → -1.44) Lost forced checkmate sequence. Rc1 was best. } (20. Rc1 Qxc1 21. Ne4 Qxa3 22. f4 Qxb3 23. f5 Bxf5 24. e3 Qxe3 25. Nc5 Qxc5#) 20... Qxc4 21. bxc4 Bf5?? { (-1.25 → 1.02) Blunder. h4 was best. } (21... h4 22. c5 h3 23. Rc1 Bg4 24. fxg4 f5 25. gxf5 e6 26. fxe6 Rf8 27. e7 Rf6 28. Rf1) 22. Rb1?! { (1.02 → 0.11) Inaccuracy. e4 was best. } (22. e4 Bxe4 23. fxe4 f5 24. exf5 e6 25. fxe6 b5 26. cxb5 Rh8 27. b6 axb6 28. e7 Rh6) 22... Bxb1 23. f4?? { (0.40 → Mate in 18) Checkmate is now unavoidable. e4 was best. } (23. e4) 23... Be4?? { (Mate in 18 → 3.12) Lost forced checkmate sequence. e5 was best. } (23... e5 24. fxe5 f6 25. exf6 Bd3 26. exd3 Rh8 27. d4 h4 28. d5 h3 29. d6 h2 30. f7) 24. c5?? { (3.12 → -1.89) Blunder. f5 was best. } (24. f5) 24... Rg8?? { (-1.89 → Mate in 21) Checkmate is now unavoidable. f5 was best. } (24... f5 25. a4) 25. c6?? { (Mate in 21 → 1.07) Lost forced checkmate sequence. f5 was best. } (25. f5 Bxf5 26. c6 bxc6 27. e4 Bxe4 28. a4 c5 29. a5 Rh8 30. a6 Bb7 31. axb7 Rh7) 25... bxc6?? { (1.07 → Mate in 27) Checkmate is now unavoidable. Bxc6 was best. } (25... Bxc6 26. a4 Bxa4 27. f5 f6 28. e4 Rg6 29. fxg6 e5 30. g7 a5 31. g8=K b5 32. Kf8) 26. a4?? { (Mate in 27 → -2.44) Lost forced checkmate sequence. f5 was best. } (26. f5 Bxf5 27. e4 Bxe4 28. a4 Rb8 29. a5 Rb7 30. a6 Bd3 31. axb7 c5 32. b8=K a5) 26... Rg5?? { (-2.44 → 0.35) Blunder. f5 was best. } (26... f5 27. a5) 27. fxg5 e6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. f5 was best. } (27... f5 28. gxf6 exf6 29. a5 f5 30. e3 c5 31. a6 f4 32. exf4 Bf3 33. f5 h4 34. f6) 28. g6 fxg6 29. e3 g5 30. a5 g4 31. a6 c5# { Game ends by variant rule. } 1-0