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[Event "Casual Racing Kings game"] [Site "https://lichess.org/GBNeuntN"] [Date "2024.05.23"] [White "dimkadimon"] [Black "OllieParker"] [Result "1-0"] [UTCDate "2024.05.23"] [UTCTime "12:07:35"] [WhiteElo "1264"] [BlackElo "1894"] [Variant "Racing Kings"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nxc2 Nxf2 2. Nxa1 Nxh1 3. Kxh1?? { (0.00 → -2.50) Blunder. Rxh1 was best. } (3. Rxh1 Rxa1 4. Rg3 Rb4 5. Bg2 Bb2 6. Kh3 Nb3 7. Rg4 Ka3) 3... Rxa1?! { (-2.50 → -1.78) Inaccuracy. Nf3 was best. } (3... Nf3 4. Rg3 Nxg1 5. Kxg1 Rxa1 6. Kg2 Rab1 7. Rf3 Rb4 8. Kf2) 4. Rg3 Ne4 5. Rf3?! { (-0.06 → -0.80) Inaccuracy. Rh3 was best. } (5. Rh3 Ng5 6. Rhg3 Rb3 7. Nd4 Rxg3 8. Rxg3 Bf4 9. Rd3 Kb2 10. Ne2 Bc7) 5... Rb3 6. Bg2?? { (-0.93 → -3.46) Blunder. Rf5 was best. } (6. Rf5 Re3) 6... Rxf3 7. Bxf3 Kb3?? { (-3.42 → -1.36) Blunder. Bb2 was best. } (7... Bb2 8. Bxe4 Kb3 9. Bb1 Kb4 10. Rg5 Ra5 11. Kg1 Be5 12. Be4 Kc5 13. Rg6) 8. Bxe4?? { (-1.36 → -3.73) Blunder. Kh2 was best. } (8. Kh2 Ng5) 8... Kc4?? { (-3.73 → 0.60) Blunder. Bb2 was best. } (8... Bb2 9. Bb1 Kb4 10. Rg5 Ra5 11. Rh5 Be5 12. Rh6 Kc5 13. Be4 Bd6 14. Bg2) 9. Nxc1?? { (0.60 → -5.56) Blunder. Rg5 was best. } (9. Rg5) 9... Kc5?? { (-5.56 → 0.00) Blunder. Rxc1 was best. } (9... Rxc1 10. Rd1 Kc5 11. Bf3 Rc4 12. Rd7 Rd4 13. Rg7 Kd6 14. Bg4 Rd2 15. Kg1) 10. Rg6 Kb5?? { (0.00 → 7.46) Blunder. Kd4 was best. } (10... Kd4 11. Re6 Ra3 12. Nd3 Ke3 13. Kg2 Rxd3 14. Kg3 Rd5 15. Re7 Rb5 16. Kg4) 11. Kh2?! { (7.46 → 5.40) Inaccuracy. Kg2 was best. } (11. Kg2 Ra3 12. Bf3 Rc3 13. Ne2 Rc4 14. Kg3 Rc5 15. Kg4 Kc4 16. Nf4 Re5) 11... Ra6?! { (5.40 → 9.88) Inaccuracy. Ra3 was best. } (11... Ra3 12. Kg2) 12. Kh3?? { (9.88 → Mate in 4) Checkmate is now unavoidable. Kg3 was best. } (12. Kg3 Ra5) 12... Rb6?? { (Mate in 4 → 9.07) Lost forced checkmate sequence. Rxg6 was best. } (12... Rxg6 13. Bxg6 Kc6 14. Bf5 Kc7 15. Na2 Kb8#) 13. Kh4?? { (9.07 → Mate in 4) Checkmate is now unavoidable. Kg4 was best. } (13. Kg4) 13... Ka6?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Rxg6 was best. } (13... Rxg6 14. Nd3 Kb6 15. Ne5 Kc7 16. Nxg6 Kb8#) 14. Rg7 Rf6 15. Kh5 Rb6 16. Rg6?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Ne2 was best. } (16. Ne2 Re6 17. Nf4 Rxe4 18. Kg6 Rb4 19. Kh7 Rb8 20. Nd5 Rc8 21. Nf6 Kb6) 16... Ka7?? { (Mate in 3 → Mate in 17) Lost forced checkmate sequence. Rxg6 was best. } (16... Rxg6 17. Ne2 Ka7 18. Bxg6 Kb8#) 17. Rg8 Rb8?! { (12.40 → Mate in 4) Checkmate is now unavoidable. Rd6 was best. } (17... Rd6 18. Ne2) 18. Kg6 Kb6 19. Kg7 Kc7 20. Kh8# { Game ends by variant rule. } 1-0