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[Event "Räuberschach für Alle Arena"] [Site "https://lichess.org/G8sOtz4L"] [Date "2020.04.10"] [White "SC_Johannes_K_St2"] [Black "Luis-Shanghai"] [Result "1-0"] [UTCDate "2020.04.10"] [UTCTime "15:00:58"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+162"] [BlackRatingDiff "-163"] [Variant "Antichess"] [TimeControl "420+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } (1. e3 b5) 1... e5?? { (-0.40 → Mate in 15) Checkmate is now unavoidable. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 f6 8. Bxb8) 2. f4?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. Bf4 was best. } (2. Bf4 exf4 3. b4 Bxb4 4. Nh3 Bxe1 5. Nxf4 Bxf2 6. e3 Bxe3 7. c4 Bxf4 8. Rg1 Bxh2) 2... exf4 3. Bxf4 Qf6 4. Bxc7 Qxb2 5. Bxb8 Qxa1?? { (Mate in 15 → -3.00) Lost forced checkmate sequence. Rxb8 was best. } (5... Rxb8 6. a4 Qxc2 7. Qxc2 Ba3 8. Rxa3 Ne7 9. Qxc8 Rxc8 10. h3 b5 11. axb5 f6 12. Rxa7) 6. Bxa7 Rxa7?? { (-3.63 → 1.52) Blunder. Qxb1 was best. } (6... Qxb1) 7. Nc3 Qxd1 8. Kxd1?? { (1.28 → Mate in 10) Checkmate is now unavoidable. Nxd1 was best. } (8. Nxd1 Rxa2 9. d4 Rxc2 10. Kd2 Rxd2 11. d5 Rxe2 12. Nxe2 Ke7 13. Nec3 Ke6 14. dxe6 fxe6) 8... Rxa2 9. Nxa2 d5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Bb4 was best. } (9... Bb4 10. Nxb4 d5 11. Nxd5 b6 12. Nxb6 Ke7 13. Nxc8 Kd6 14. Nxd6 g5 15. Nxf7 g4 16. Nxh8) 10. c4?? { (Mate in 9 → -0.98) Lost forced checkmate sequence. Nb4 was best. } (10. Nb4 Bxb4 11. g4 Bxg4 12. e3 Bxd1 13. Nh3 Bxc2 14. Rg1 Bxd3 15. Rxg7 Bxf1 16. Rxh7 Rxh7) 10... dxc4 11. dxc4 Be6?? { (-0.32 → Mate in 8) Checkmate is now unavoidable. b5 was best. } (11... b5 12. cxb5 Kd7 13. Nc3 Bc5 14. e3 Bxe3 15. g3 Bxg1 16. Rxg1 Ba6 17. bxa6 Ne7 18. Na2) 12. c5 Bxa2 13. c6?? { (Mate in 7 → -1.96) Lost forced checkmate sequence. Nh3 was best. } (13. Nh3 Bxc5 14. e3 Bxe3 15. Bc4 Bxc4 16. Rf1 Bxf1 17. g4 Bxh3 18. g5 Bxg5 19. Kc1 Bxc1#) 13... bxc6 14. e4?? { (-0.91 → Mate in 8) Checkmate is now unavoidable. e3 was best. } (14. e3) 14... Bb3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bc4 was best. } (14... Bc4 15. Bxc4 Nf6 16. Bxf7 Nxe4 17. Bxe8 Bb4 18. Bxc6 Rf8 19. Bxe4 Rf6 20. Bxh7 Rg6 21. Bxg6) 15. e5 Bxd1 16. e6 fxe6 17. Bb5 cxb5 18. Ne2 Bxe2 19. g4 Bxg4 20. h3 Bxh3 21. Rxh3 e5 22. Rxh7 Rxh7# { Game ends by variant rule. } 1-0