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[Event "Casual Antichess game"] [Site "https://lichess.org/G1ay5ZAI"] [Date "2024.01.21"] [White "lichess AI level 1"] [Black "JK_3011"] [Result "0-1"] [UTCDate "2024.01.21"] [UTCTime "01:09:40"] [WhiteElo "?"] [BlackElo "817"] [Variant "Antichess"] [TimeControl "180+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... d5?? { (Mate in 15 → 0.30) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exd5 Qxd5 3. Ba6 bxa6?! { (0.18 → 0.81) Inaccuracy. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Qg4? { (0.81 → -0.29) Mistake. Na3 was best. } (4. Na3 Qxg2 5. Qg4 Qxg1 6. Qxc8 Qxe1 7. Qxe8 Qxd2 8. Qxf7 Qxf2) 4... Bxg4 5. Nf3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. a3 was best. } (5. a3 Qxd2 6. Nxd2 Bf3 7. Ndxf3 e5 8. Nxe5 Bxa3 9. Nxf7 Kxf7 10. bxa3 Nc6 11. Bh6 Nxh6) 5... Bxf3 6. gxf3 Qxf3?? { (Mate in 13 → 1.13) Lost forced checkmate sequence. Qxa2 was best. } (6... Qxa2 7. Rxa2 Nd7 8. Rxa6 Rd8 9. Rxa7 e5 10. Rxc7 Rb8 11. Rxd7 Rxb2 12. Bxb2 Kxd7 13. Bxe5) 7. a3?? { (1.13 → -0.78) Blunder. Rg1 was best. } (7. Rg1) 7... Qxa3 8. Rxa3?? { (-0.85 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } (8. Nxa3 Nf6) 8... a5 9. Rxa5 a6?? { (Mate in 11 → -0.91) Lost forced checkmate sequence. Na6 was best. } (9... Na6 10. Rxa6 Rc8 11. Rxa7 Rb8 12. Rxc7 Rxb2 13. Bxb2 g5 14. Bxh8 Kd7 15. Rxd7 e6 16. Rxf7) 10. Rxa6 Rxa6 11. h4?? { (-0.75 → Mate in 11) Checkmate is now unavoidable. b3 was best. } (11. b3) 11... h5 12. Kd1 g5 13. hxg5 f6?? { (Mate in 9 → -2.46) Lost forced checkmate sequence. Rg6 was best. } (13... Rg6 14. Rxh5 Rxg5 15. Rxh8 Re5 16. Rxg8 Kd7 17. Rxf8 e6 18. Rxf7 Nc6 19. Rxd7 Re3 20. dxe3) 14. Rxh5?? { (-2.46 → Mate in 8) Checkmate is now unavoidable. gxf6 was best. } (14. gxf6 Nxf6 15. Rxh5 Rxh5 16. b4 Rh8 17. Ba3 Rxa3 18. Nxa3 Nbd7 19. Ke2 Kf7 20. b5 Ne8) 14... Rxh5?? { (Mate in 8 → -2.25) Lost forced checkmate sequence. fxg5 was best. } (14... fxg5 15. Rxh8 Kd7 16. Rxg8 Rh6 17. Rxf8 Rh4 18. Rxb8 Kc8 19. Rxc8 g4 20. Rxc7 Rh3 21. Rxe7) 15. gxf6 exf6? { (-2.30 → -0.90) Mistake. Nxf6 was best. } (15... Nxf6 16. b4 Rh8 17. Ba3 Rxa3 18. Nxa3 Nbd7 19. Ke2 Bg7 20. d4 e6 21. Nb1 Ke7 22. d5) 16. Ke1? { (-0.90 → -2.38) Mistake. c4 was best. } (16. c4) 16... Rf5?? { (-2.38 → Mate in 6) Checkmate is now unavoidable. Ba3 was best. } (16... Ba3) 17. d4?? { (Mate in 6 → -1.17) Lost forced checkmate sequence. f4 was best. } (17. f4 Rxf4 18. d4 Rxd4 19. Kd1 Rxd1 20. Be3 Rxb1 21. c4 Rxb2 22. Bc5 Bxc5#) 17... Rxf2 18. Kxf2 f5?? { (-1.21 → Mate in 6) Checkmate is now unavoidable. Ra3 was best. } (18... Ra3 19. bxa3 Bxa3 20. Nxa3 f5 21. Bh6 Nxh6 22. Nc4 f4 23. Nd2 Ke7 24. Nf3 c5 25. dxc5) 19. Nd2?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (19. b4 Bxb4 20. Nc3 Bxc3 21. Kf3 Bxd4 22. Ba3 Rxa3 23. c4 Rxf3 24. c5 Bxc5#) 19... f4?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ra3 was best. } (19... Ra3 20. bxa3 Bxa3 21. Bxa3 Kf8 22. Bxf8 Nh6 23. Bxh6 f4 24. Bxf4 Nd7 25. Bxc7 Nc5 26. dxc5#) 20. c3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Kg3 was best. } (20. Kg3 fxg3 21. b4 Bxb4 22. c3 Bxc3 23. Nb1 Bxd4 24. Nc3 Bxc3 25. Bd2 Bxd2#) 20... c5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Ra3 was best. } (20... Ra3 21. bxa3 Bxa3 22. Bxa3 Kf8 23. Bxf8 Nh6 24. Bxh6 Nc6 25. Bxf4 Nxd4 26. cxd4 c5 27. dxc5#) 21. dxc5 Bxc5 22. Ke3?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. b3 was best. } (22. b3 Bxf2 23. Ba3 Rxa3 24. b4 Rxc3 25. Nb3 Rxb3 26. b5 Rxb5#) 22... fxe3 23. c4 exd2 24. Bxd2 Be3 25. Bxe3 Ra7 26. Bxa7 Ne7 27. Bxb8 Nd5 28. cxd5 Kd8 29. Be5 Ke7 30. Bc3 Kd6?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Kf6 was best. } (30... Kf6 31. Bxf6#) 31. Bd2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Bd4 was best. } (31. Bd4 Kxd5 32. Bc5 Kxc5 33. b4 Kxb4#) 31... Kxd5 32. Bf4 Ke5 33. Bxe5# { Game ends by variant rule. } 0-1