FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/FoHTbJWI"]
[Date "2025.04.21"]
[White "NickAntonio"]
[Black "LucaBW"]
[Result "1-0"]
[GameId "FoHTbJWI"]
[UTCDate "2025.04.21"]
[UTCTime "08:01:00"]
[WhiteElo "1235"]
[BlackElo "1880"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. Qh5?! { (0.45 → -0.60) Inaccuracy. a4 was best. } { [%eval -0.6] } (4. a4 e6 5. c4 Ba3 6. Nxa3 c5 7. d4 cxd4 8. Qxd4 Qa5) 4... Nb4?? { (-0.60 → 1.52) Blunder. Rb8 was best. } { [%eval 1.52] } (4... Rb8 5. Qxh7 Rxb2 6. Bxb2 Rxh7 7. Bxg7 Rxg7 8. Ne2 Rxg2 9. a4) 5. Qxf7?! { (1.52 → 0.86) Inaccuracy. Qxh7 was best. } { [%eval 0.86] } (5. Qxh7 Nxc2) 5... Kxf7?? { (0.86 → Mate in 13) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #13] } (5... Nxa2 6. Qxg7 Nxc1 7. Qxh7 Rxh7 8. Rxa7 Rxh2 9. Rxh2 Rxa7 10. d3) 6. a4 { [%eval #13] } 6... Nxc2 { [%eval #12] } 7. Nh3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (7. e4 Nxa1 8. b3 Nxb3 9. d3 Nxc1 10. f4 Nxd3 11. h4 Nxf4 12. a5 Nxg2) 7... Nxe3 { [%eval #-12] } 8. dxe3 { [%eval #-11] } 8... g5 { [%eval #-11] } 9. Nxg5 { [%eval #-10] } 9... h6 { [%eval #-10] } 10. Nxf7 { [%eval #-9] } 10... Qc8?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Qb8 was best. } { [%eval #15] } (10... Qb8 11. Nxh6 Qxb2 12. Bxb2 Bxh6 13. Bxh8 Bxe3 14. fxe3 e5 15. Bxe5 Ne7 16. Bxc7) 11. Nxh6 { [%eval 3.48] } 11... Rxh6?? { (3.48 → Mate in 11) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #11] } (11... Nxh6 12. Bd2 Rh7 13. Ra3 Ng4 14. Rc3 Nxe3 15. Bxe3 Rxh2 16. Rxc7 Qxc7 17. Rxh2) 12. Rf1 { [%eval #11] } 12... Rxh2 { [%eval #10] } 13. Rh1 { [%eval #10] } 13... Rxg2 { [%eval #9] } 14. Kd1 { [%eval #9] } 14... Rxf2 { [%eval #8] } 15. Kc2 { [%eval #8] } 15... Rxc2 { [%eval #7] } 16. Bd2?? { (Mate in 7 → -1.53) Lost forced checkmate sequence. Rh6 was best. } { [%eval -1.53] } (16. Rh6 Rxc1 17. Ra2 Rxb1 18. b3 Rxb3 19. a5 Rxe3 20. a6 Qxa6 21. Raxa6 Nxh6) 16... Rxd2 { [%eval -1.15] } 17. Nxd2 { [%eval -1.41] } 17... Bh6 { [%eval -1.22] } 18. Rxh6 { [%eval -0.78] } 18... Nxh6 { [%eval -0.82] } 19. a5 { [%eval -1.12] } 19... Qe8? { (-1.12 → 0.20) Mistake. Qd8 was best. } { [%eval 0.2] } (19... Qd8) 20. a6?? { (0.20 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #-10] } (20. b4 e5) 20... Qc8?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Nf7 was best. } { [%eval #5] } (20... Nf7 21. Rb1 e5 22. b3 Nd8 23. Nf1 Nb7 24. axb7 Qh5 25. bxa8=B Qd1 26. Rxd1) 21. Rb1 { [%eval #5] } 21... Qxa6 { [%eval #4] } 22. Nc4 { [%eval #4] } 22... Qxc4 { [%eval #3] } 23. Rc1 { [%eval #3] } 23... Qxc1 { [%eval #2] } 24. e4 { [%eval #2] } 24... Qxb2 { [%eval #1] } 25. e5 { [%eval #1] } 25... Qxe5# { Game ends by variant rule. } 1-0

