- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated King of the Hill game"] [Site "https://lichess.org/FTncgd8L"] [Date "2024.10.13"] [White "Senttro"] [Black "Ford_Crown_Vic"] [Result "0-1"] [GameId "FTncgd8L"] [UTCDate "2024.10.13"] [UTCTime "16:51:56"] [WhiteElo "1881"] [BlackElo "2128"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+3"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "C25"] [Opening "Vienna Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Nc3 { [%eval 0.93] } { C25 Vienna Game } 2... d5?! { (0.93 → 1.53) Inaccuracy. Bc5 was best. } { [%eval 1.53] } (2... Bc5 3. Nf3 Nc6 4. Nxe5 Nf6 5. d3 Bb6 6. Nxc6 bxc6 7. g3) 3. exd5 { [%eval 2.09] } 3... f5 { [%eval 1.71] } 4. Nf3 { [%eval 1.62] } 4... e4 { [%eval 1.67] } 5. Nd4?! { (1.67 → 0.80) Inaccuracy. Qe2 was best. } { [%eval 0.8] } (5. Qe2) 5... Bb4 { [%eval 1.1] } 6. Bc4 { [%eval 0.85] } 6... Bxc3?? { (0.85 → 4.53) Blunder. c5 was best. } { [%eval 4.53] } (6... c5 7. a3) 7. dxc3 { [%eval 5.22] } 7... c5 { [%eval 5.62] } 8. Nxf5?? { (5.62 → 0.00) Blunder. dxc6 was best. } { [%eval 0.0] } (8. dxc6 bxc6) 8... b5?? { (0.00 → 5.11) Blunder. Bxf5 was best. } { [%eval 5.11] } (8... Bxf5 9. g4 Bg6 10. d6 Nf6 11. g5 Bh5 12. Qd2 Bf7 13. Qe2 Bh5) 9. Qh5+?! { (5.11 → 3.43) Inaccuracy. Bxb5+ was best. } { [%eval 3.43] } (9. Bxb5+ Kf7) 9... g6 { [%eval 2.22] } 10. Ng7+ { [%eval 1.82] } 10... Kf7 { [%eval 1.87] } 11. Qe5? { (1.87 → 0.52) Mistake. d6+ was best. } { [%eval 0.52] } (11. d6+ bxc4) 11... Qf6? { (0.52 → 1.72) Mistake. Nd7 was best. } { [%eval 1.72] } (11... Nd7 12. Qf4+ Kxg7 13. Bxb5 Ngf6 14. c4 h6 15. b4 Qe7 16. Bb2 g5 17. Qg3) 12. d6+?? { (1.72 → -1.97) Blunder. Qc7+ was best. } { [%eval -1.97] } (12. Qc7+ Nd7) 12... Be6?? { (-1.97 → 10.63) Blunder. bxc4 was best. } { [%eval 10.63] } (12... bxc4 13. Qxe4) 13. Qxe6+? { (10.63 → 5.08) Mistake. Bxe6+ was best. } { [%eval 5.08] } (13. Bxe6+) 13... Kxg7 { [%eval 5.66] } 14. Qxf6+?? { (5.66 → -6.61) Blunder. Bg5 was best. } { [%eval -6.61] } (14. Bg5 Qxe6) 14... Nxf6?? { (-6.61 → 2.29) Blunder. Kxf6 was best. } { [%eval 2.29] } (14... Kxf6 15. Bf4 Kf5 16. Bg3 bxc4 17. Rd1 e3 18. f3 Nf6 19. Ke2 Re8 20. b3) 15. Ke2?? { (2.29 → -3.74) Blunder. Bxb5 was best. } { [%eval -3.74] } (15. Bxb5) 15... Nc6?? { (-3.74 → 2.50) Blunder. bxc4 was best. } { [%eval 2.5] } (15... bxc4 16. Bf4) 16. Ke3?? { (2.50 → -10.06) Blunder. Be6 was best. } { [%eval -10.06] } (16. Be6 Rae8 17. Bh3 Nh5 18. g3 Kf6 19. Bf4 g5 20. Ke3 gxf4+ 21. gxf4 Re5) 16... Rhd8?? { (-10.06 → 3.96) Blunder. bxc4 was best. } { [%eval 3.96] } (16... bxc4) 17. Bd5?? { (3.96 → -1.15) Blunder. Rd1 was best. } { [%eval -1.15] } (17. Rd1 bxc4) 17... Rxd6 { [%eval -1.0] } 18. Bxc6 { [%eval 1.24] } 18... Rad8 { [%eval 1.07] } 19. g4?? { (1.07 → -12.38) Blunder. Bxb5 was best. } { [%eval -12.38] } (19. Bxb5 Re6) 19... Kf7 { [%eval -6.31] } 20. g5?? { (-6.31 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (20. f4 Rxc6) 20... Ke6 { [%eval #-4] } 21. f3 { [%eval #-1] } 21... Ke5# { Game ends by variant rule. } 0-1