lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/FHUVP5ID"] [Date "2019.10.03"] [White "hardasarock"] [Black "sabsmsjayleen"] [Result "0-1"] [UTCDate "2019.10.03"] [UTCTime "23:37:10"] [WhiteElo "1688"] [BlackElo "1451"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+55"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (0.67 → 8.28) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxf7 Qxg2 8. Qxg7 Qxg1 9. Qxg8) 3. Bxd7 Bxd7? { (8.36 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } (3... Kxd7 4. Qe2 Nc5 5. Qa6 Nxa6 6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxa1 9. a5 a6 10. Nc3) 4. b4 Nxb4 5. Ba3?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } (5. Qg4 Nxc2 6. Qxg7 Bxg7 7. e4 Nxa1 8. a4 Bxa4 9. Kd1 Bxd1 10. Ne2 Bxe2 11. d4 Qxd4) 5... Nxc2?? { (Mate in 14 → -0.01) Lost forced checkmate sequence. Nxa2 was best. } (5... Nxa2 6. Rxa2 Rb8 7. Bxe7 Kxe7 8. Rxa7 Rxb1 9. Qxb1 Bb5 10. Qxb5 Qxd2 11. Rxc7 Qxf2 12. Kxf2) 6. Bxe7?? { (-0.01 → -1.82) Blunder. Qxc2 was best. } (6. Qxc2 Be6 7. Bxe7 Bxe7 8. Qxh7 Rxh7 9. h4 Rxh4 10. Rxh4 Bxh4 11. Nc3 Bxf2 12. Kxf2 Qxd2) 6... Bxe7 7. Qxc2 Ba3 8. Qxh7?? { (-1.52 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } (8. Nxa3 Qf6) 8... Rxh7 9. Nxa3 Rxh2 10. Rxh2 Bh3?? { (Mate in 8 → 4.60) Lost forced checkmate sequence. Qh4 was best. } (10... Qh4 11. Rxh4 Ba4 12. Rxa4 Rb8 13. Rxa7 f5 14. Rxc7 Rb4 15. Rxg7 Kd7 16. Rxd7 Rf4 17. exf4) 11. Nxh3?? { (4.60 → Mate in 8) Checkmate is now unavoidable. Rxh3 was best. } (11. Rxh3 Qxd2) 11... Qxd2 12. Kxd2 g5 13. Nxg5 Nh6?? { (Mate in 6 → 3.27) Lost forced checkmate sequence. Kd7 was best. } (13... Kd7 14. Nxf7 Nh6 15. Nxh6 Rg8 16. Nxg8 Ke7 17. Nxe7 c6 18. Nxc6 a5 19. Nxa5#) 14. Nxf7 Nxf7?? { (3.30 → Mate in 7) Checkmate is now unavoidable. Kxf7 was best. } (14... Kxf7 15. Rxh6) 15. Rh6 Nxh6 16. g4 Nxg4 17. e4 Nxf2 18. Rb1 Nxe4 19. Nc4?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rb5 was best. } (19. Rb5 Nxd2 20. Rb6 cxb6 21. Nc4 Nxc4 22. a3 Nxa3#) 19... Nxd2 20. Nxd2 Rb8 21. Rxb8 c5 22. Rxe8 c4 23. Nxc4 a5 24. Nxa5# { Game ends by variant rule. } 0-1