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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/F786nxKR"] [Date "2023.10.01"] [White "AbsoluteState"] [Black "BobITA69"] [Result "1-0"] [UTCDate "2023.10.01"] [UTCTime "15:10:23"] [WhiteElo "1203"] [BlackElo "1559"] [WhiteRatingDiff "+38"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b5 2. Bxb5 c6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxc6 Nxc6 4. d4?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (4. e5 Nxe5 5. c4 Nxc4 6. Qg4 Nxd2 7. Qxg7 Nxb1 8. Rxb1 Bxg7) 4... Nxd4 5. Qxd4 g6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. g5 was best. } (5... g5 6. Qxh8 Ba6 7. Qxh7 Qb6 8. Bxg5 Qxb2 9. Bxe7 Nxe7 10. Qxf7 Kxf7 11. h4 Qxc2 12. Na3) 6. Qxd7 Kxd7 7. g4?? { (0.01 → Mate in 11) Checkmate is now unavoidable. Bh6 was best. } (7. Bh6 Bxh6) 7... f5?? { (Mate in 11 → -0.07) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Qa5 9. Bxe7 Qxe1 10. Bxf8 Qxg1 11. Rxg1 Nh6 12. Bxh6 Rf8 13. Bxf8 h5 14. gxh5) 8. gxf5 gxf5 9. exf5 e6?? { (-0.42 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } (9... Nf6 10. Bh6) 10. fxe6 Kxe6 11. Bh6 Nxh6 12. Kd1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. c4 Bxe1 14. Nf3 Bxf2 15. Ne5 Kxe5 16. Rg1 Bxg1 17. h4 Qxh4 18. c5 Bxc5) 12... Qxd1 13. Nd2 Qxg1 14. Rhxg1 Ng4 15. Rxg4 Bg7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rg8 was best. } (15... Rg8 16. Rxg8 Bb4 17. Rxc8 Bxd2 18. Rxa8 a6 19. Rxa6 Kd6 20. Rxd6 Bh6 21. Rxh6#) 16. Rxg7 Re8?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rf8 was best. } (16... Rf8 17. Rxa7 Rxf2 18. Rxa8 Rxd2 19. Rxc8 Rxc2 20. Rxc2 h5 21. Rd1 Kd5 22. Rxd5 h4 23. Rg2) 17. Rxa7 Rxa7 18. Rg1 Rxa2 19. Rg4 Rxb2 20. Rg1 Rxc2 21. Rg4 Rxd2 22. Rg1 Rxf2 23. Rg4 Rxh2 24. Rg2 Rxg2# { Game ends by variant rule. } 1-0