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[Event "Rated Three-check game"] [Site "https://lichess.org/F2P3wnp5"] [Date "2021.04.14"] [White "Alpha2608"] [Black "h_andris93"] [Result "0-1"] [UTCDate "2021.04.14"] [UTCTime "07:53:33"] [WhiteElo "1575"] [BlackElo "1680"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+118"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { A00 Van Geet Opening } e6 2. Nf3?! { (2.83 → 2.03) Inaccuracy. e4 was best. } (2. e4 Nf6 3. e5 b6 4. Nf3 Bb7 5. Bc4 Ne4 6. Nxe4 Bxe4) 2... Nc6?! { (2.03 → 2.97) Inaccuracy. c5 was best. } (2... c5 3. e4 Nc6 4. e5 d5 5. Bb5 Bd7 6. O-O a6 7. Bxc6) 3. e4 Nge7?! { (2.93 → 4.04) Inaccuracy. Bb4 was best. } (3... Bb4 4. e5 d5 5. Be2 Nge7 6. O-O Bd7 7. d4 Ng6 8. Bd3) 4. Nb5?? { (4.04 → 0.45) Blunder. d4 was best. } (4. d4 Ng6 5. a3 Be7 6. Bd3 d6 7. Be3 Bd7 8. O-O a6) 4... g6?! { (0.45 → 1.25) Inaccuracy. Ng6 was best. } (4... Ng6) 5. Ng5?! { (1.25 → 0.39) Inaccuracy. d4 was best. } (5. d4 a6 6. Nc3 Bg7 7. Bg5 f6 8. Be3 O-O 9. Bd3 f5 10. exf5 Nxf5 11. Bxf5 exf5) 5... a6?? { (0.39 → Mate in 6) Checkmate is now unavoidable. f6 was best. } (5... f6 6. Nf3) 6. Nxc7+?? { (Mate in 6 → -2.20) Lost forced checkmate sequence. Nd6+ was best. } (6. Nd6+ cxd6 7. Nxf7 Nf5 8. Nxd6+ Bxd6 9. Qg4 Qg5 10. Qxg5 b5 11. Qxg6+) 6... Qxc7 7. Qf3?! { (-1.27 → -2.02) Inaccuracy. c3 was best. } (7. c3) 7... f5 8. b3?? { (-1.48 → -11.62) Blunder. Qc3 was best. } (8. Qc3 Qe5) 8... Nd4 9. Qc3 Nxc2+ 10. Kd1 Ne3+ 11. fxe3 Qxc3?! { (Mate in 7 → -15.53) Lost forced checkmate sequence. Qb6 was best. } (11... Qb6 12. b4 Qd6 13. Bd3 Nd5 14. exd5 Qxd5 15. Ke1 Qxg2 16. Qxc8+ Rxc8 17. Bc4 Qxh1+) 12. dxc3 b5 13. Bb2 Bg7 14. Bd3 Bb7 15. Rf1 Rc8 16. h4?! { (-10.18 → Mate in 3) Checkmate is now unavoidable. c4 was best. } (16. c4 Bxb2) 16... h6?! { (Mate in 3 → -11.17) Lost forced checkmate sequence. Nd5 was best. } (16... Nd5 17. exd5 Bxd5 18. e4 Bxb3+) 17. Nf3?! { (-11.17 → Mate in 3) Checkmate is now unavoidable. c4 was best. } (17. c4 Bxb2) 17... Bxc3 18. Bxc3 Rxc3 19. Ne1 Rc1+ { Game ends by variant rule. } 0-1