lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Shield Arena"] [Site "https://lichess.org/Eo7yVcdH"] [Date "2022.07.21"] [White "IagoLuedersVega"] [Black "karkasm-bjksatranc"] [Result "0-1"] [UTCDate "2022.07.21"] [UTCTime "16:55:47"] [WhiteElo "1274"] [BlackElo "1315"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxe5 Bxf2 6. Qxe8 Qxe8) 2... Nc6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qf6 was best. } (2... Qf6 3. Nxe5 Qxf2 4. Kxf2 d5 5. exd5 Nf6 6. Nxf7 Nxd5 7. Nxh8) 3. Nxe5 Nxe5 4. Ba6 bxa6 5. Qg4?? { (Mate in 13 → -1.42) Lost forced checkmate sequence. c4 was best. } (5. c4 Nxc4 6. Qg4 Nxd2 7. Qxg7 Nxe4 8. Qxf7 Nxf2 9. Kxf2 Kxf7) 5... Nxg4 6. Kd1?? { (-0.57 → Mate in 15) Checkmate is now unavoidable. Rf1 was best. } (6. Rf1 Nxf2) 6... Nxh2 7. Rxh2 Qh4 8. Rxh4 Nh6?? { (Mate in 13 → 1.36) Lost forced checkmate sequence. f5 was best. } (8... f5 9. exf5 g6 10. Rxh7 Rxh7 11. fxg6 Be7 12. gxh7 d6 13. hxg8=Q a5 14. Qxe8 Bh4 15. Qxc8) 9. Rxh6 gxh6 10. d4?? { (1.62 → Mate in 11) Checkmate is now unavoidable. a3 was best. } (10. a3 Bxa3) 10... Ba3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Bd6 was best. } (10... Bd6 11. Bxh6 Bf4 12. Bxf4 f6 13. Bxc7 d6 14. Bxd6 Bh3 15. gxh3 Ke7 16. Bxe7 Rab8 17. Bxf6) 11. Bxh6 Bxb2 12. d5 Bxa1 13. Nc3 Bxc3 14. Ke1 Bxe1 15. Bg5 Bxf2 16. Bh4 Bxh4 17. g3 Bxg3 18. e5 Bxe5 19. d6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. c3 was best. } (19. c3 Bxc3 20. d6 cxd6 21. a4 Bd4 22. a5 Bb6 23. axb6 axb6#) 19... Bxd6 20. a3 Bxa3 21. c4 d5 22. cxd5 c6 23. dxc6 Bb7 24. cxb7 Rg8?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bd6 was best. } (24... Bd6 25. bxa8=B h6 26. Bf3 Bb4 27. Bg2 Bc5 28. Bf3 Bd6 29. Ba8 Be5 30. Bf3 Bc3 31. Ba8) 25. bxa8=Q?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. bxa8=N was best. } (25. bxa8=N Ke7 26. Nb6 axb6#) 25... Ke7 26. Qxa7 Kd6 27. Qxa6 Kd5 28. Qxa3 Ra8 29. Qxa8 f6 30. Qxd5 f5 31. Qxf5 h5 32. Qxh5# { Game ends by variant rule. } 0-1