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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/EajLfX2W"] [Date "2022.05.10"] [White "AlexKolhir"] [Black "Andrew_2012_top"] [Result "0-1"] [UTCDate "2022.05.10"] [UTCTime "05:45:11"] [WhiteElo "1110"] [BlackElo "1222"] [WhiteRatingDiff "-63"] [BlackRatingDiff "+75"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nxc2 Rxc2 2. Kh3 Rc4 3. Rg3 Rb3?? { (0.98 → 3.04) Blunder. Nxf1 was best. } (3... Nxf1 4. Rxf1 Qb2 5. Nd4 Qxf2 6. Kg4 Be3 7. Rxd1 Rxd1 8. Qxd1 Bxd4 9. Qxd4 Qf7 10. Rc3) 4. Rxb3?? { (3.04 → 0.08) Blunder. Qd5 was best. } (4. Qd5 Nxf1 5. Rxf1 Ra3 6. Bd4 Ne3 7. Rxe3 Bxe3 8. Bxa1 Kb3 9. Bd4 Bxd4 10. Kg4 Ra2) 4... Kxb3 5. Rg4?! { (0.07 → -0.92) Inaccuracy. Bg2 was best. } (5. Bg2 Qf6) 5... Kb4?! { (-0.92 → 0.00) Inaccuracy. Qf6 was best. } (5... Qf6 6. Qg1) 6. Kh4?? { (0.00 → -6.24) Blunder. Nxc1 was best. } (6. Nxc1 Nxf1 7. Qxf1 Qxc1 8. Kh4 Nxf2 9. Qxc1 Nxg4 10. Qg5 Rc5 11. Kh5 Kb5 12. Kg6 Kb6) 6... Qe5?? { (-6.24 → 0.00) Blunder. Nxf2 was best. } (6... Nxf2) 7. Nxc1?? { (0.00 → -7.04) Blunder. Bd4 was best. } (7. Bd4 Rxd4 8. Nxd4 Kc5 9. Rg5 Nxf1 10. Qxf1 Nc3 11. Kh5 Bxg5 12. Kg6 Kd6 13. Kh7 Kd7) 7... Kb5?? { (-7.04 → -0.12) Blunder. Nxf2 was best. } (7... Nxf2) 8. Rxc4?? { (-0.12 → -8.15) Blunder. Bd4 was best. } (8. Bd4 Qd5 9. Rg6 Nxf1 10. Qxf1 Qf5 11. Qg2 Nc3 12. Nb3 Ne4 13. Qxe4 Rxd4 14. Qxd4 Qxg6) 8... Ka6?? { (-8.15 → 2.79) Blunder. Nxf2 was best. } (8... Nxf2) 9. Qg2?? { (2.79 → -10.08) Blunder. Bd4 was best. } (9. Bd4 Qa5) 9... Nxf2 10. Qg8?! { (-10.26 → Mate in 7) Checkmate is now unavoidable. Nd3 was best. } (10. Nd3 Ka7) 10... Nxc4?! { (Mate in 7 → -13.08) Lost forced checkmate sequence. Kb7 was best. } (10... Kb7 11. Ra4 Qb8 12. Qd8 Nfe4 13. Bg2 Nc4 14. Nd3 Qc8 15. Qd6 Nxd6 16. Ne5 Kb8#) 11. Nd3?! { (-13.08 → Mate in 6) Checkmate is now unavoidable. Qh7 was best. } (11. Qh7 Kb6) 11... Nxd3 12. Bxd3 Ka7 13. Bxc4 Qb8 14. Qd5 Qb7 15. Qd8 Qb6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Qd7 was best. } (15... Qd7 16. Bb5 Qxb5 17. Kg3 Qd7 18. Qg8 Kb7 19. Kf4 Qc8 20. Ke4 Ka8#) 16. Bd5 Qb8 17. Kg5 Qd6 18. Kf5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qe8 was best. } (18. Qe8 Qa6 19. Kf5 Qd6 20. Qg8 Qa6 21. Qd8 Qb6 22. Qc8 Qh6 23. Ke5 Qb6 24. Bf3 Qa6) 18... Qxd8 19. Ke6 Kb8# { Game ends by variant rule. } 0-1