FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/EQbOfDib"]
[Date "2025.09.01"]
[White "stevecomps1"]
[Black "Ayoub_Ali"]
[Result "0-1"]
[GameId "EQbOfDib"]
[UTCDate "2025.09.01"]
[UTCTime "11:55:50"]
[WhiteElo "1612"]
[BlackElo "1260"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "1200+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. f3?? { (Mate in 15 → -1.32) Lost forced checkmate sequence. Bb2 was best. } { [%eval -1.32] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4) 3... Bxf3 { [%eval -1.31] } 4. Nxf3 { [%eval -1.1] } 4... g5 { [%eval -1.51] } 5. Nxg5 { [%eval -0.73] } 5... a5?? { (-0.73 → 1.43) Blunder. h6 was best. } { [%eval 1.43] } (5... h6 6. Nxf7 Kxf7 7. Rg1 Bg7 8. Rxg7 Kxg7 9. Kf2 Qe8 10. Qe1) 6. Nxh7 { [%eval 1.29] } 6... Rxh7 { [%eval 1.37] } 7. Bh3 { [%eval 1.18] } 7... Rxh3 { [%eval 1.52] } 8. Rf1?? { (1.52 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (8. b4 axb4) 8... Rxb3 { [%eval #-13] } 9. Rxf7 { [%eval #-12] } 9... Kxf7 { [%eval #-12] } 10. axb3 { [%eval #-11] } 10... a4?? { (Mate in 11 → -0.96) Lost forced checkmate sequence. Na6 was best. } { [%eval -0.96] } (10... Na6 11. Rxa5 Nb8 12. Rxa8 Qd7 13. Rxb8 Qf5 14. Rxf8 Qxc2 15. Qxc2 Kxf8 16. Qxc7) 11. Rxa4?? { (-0.96 → Mate in 13) Checkmate is now unavoidable. bxa4 was best. } { [%eval #-13] } (11. bxa4 Rxa4 12. Rxa4 Nd7 13. Ra6 bxa6 14. Na3 a5 15. Bb2 Bg7 16. Bxg7 Kxg7) 11... Rxa4 { [%eval #-13] } 12. bxa4 { [%eval #-12] } 12... b5 { [%eval #-12] } 13. axb5 { [%eval #-11] } 13... Nc6 { [%eval #-11] } 14. bxc6 { [%eval #-10] } 14... Qd7?? { (Mate in 10 → -0.25) Lost forced checkmate sequence. Nh6 was best. } { [%eval -0.25] } (14... Nh6 15. c3 Nf5 16. h4 Nxh4 17. Ba3 Qd7 18. cxd7 Ke8 19. dxe8=R d5 20. Rxe7) 15. cxd7 { [%eval 0.05] } 15... Ke8?? { (0.05 → 2.31) Blunder. e5 was best. } { [%eval 2.31] } (15... e5 16. e4) 16. dxe8=K?? { (2.31 → Mate in 5) Checkmate is now unavoidable. dxe8=R was best. } { [%eval #-5] } (16. dxe8=R) 16... e5 { [%eval #-5] } 17. Kxf8 { [%eval #-4] } 17... e4 { [%eval #-4] } 18. Kxg8 { [%eval #-3] } 18... e3 { [%eval #-3] } 19. dxe3 { [%eval #-2] } 19... c5 { [%eval #-7] } 20. Qxd6 { [%eval #-6] } 20... c4 { [%eval #-6] } 21. Na3 { [%eval #-5] } 21... c3 { [%eval #-5] } 22. Bb2 { [%eval #-4] } 22... cxb2 { [%eval #-4] } 23. Nc4 { [%eval #-3] } 23... b1=K?? { (Mate in 3 → 1.28) Lost forced checkmate sequence. b1=N was best. } { [%eval 1.28] } (23... b1=N 24. c3 Nxc3 25. h4 Nxe2 26. Kxe2#) 24. Qg6?? { (1.28 → Mate in 1) Checkmate is now unavoidable. Qf8 was best. } { [%eval #-1] } (24. Qf8 Kxc2) 24... Kxc2 { [%eval #-1] } 25. Qxc2# { Game ends by variant rule. } 0-1