FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/EFxEpwCQ"]
[Date "2025.09.14"]
[White "DreamOfNight"]
[Black "CCCShivam"]
[Result "1-0"]
[GameId "EFxEpwCQ"]
[UTCDate "2025.09.14"]
[UTCTime "03:16:04"]
[WhiteElo "1786"]
[BlackElo "1115"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nc6 { [%eval 0.95] } 2. Ba6 { [%eval 0.75] } 2... bxa6 { [%eval 0.97] } 3. b4 { [%eval 0.85] } 3... Nxb4 { [%eval 0.75] } 4. Qh5?! { (0.75 → 0.20) Inaccuracy. Qf3 was best. } { [%eval 0.2] } (4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4 Nxa1 7. Kd1 Nc2 8. Kxc2 e6) 4... Nxa2 { [%eval 0.22] } 5. Qxh7? { (0.22 → -0.95) Mistake. Rxa2 was best. } { [%eval -0.95] } (5. Rxa2 a5 6. Rxa5 Ba6 7. Qxh7 Rxh7 8. Rxa6 Rxh2 9. Rxa7 Rxa7) 5... Nxc1?? { (-0.95 → Mate in 11) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #11] } (5... Rxh7 6. Rxa2 Rxh2 7. Rxa6 Rxh1 8. Rxa7 Rxg1 9. Rxc7 Rxe1 10. Rxd7) 6. Qxh8?? { (Mate in 11 → -6.63) Lost forced checkmate sequence. Qxg7 was best. } { [%eval -6.63] } (6. Qxg7 Bxg7 7. Rxa6 Bxa6 8. Kd1 Rxh2 9. Kxc1 Rxh1 10. Nf3 Rxc1) 6... Ne2?? { (-6.63 → 1.28) Blunder. Na2 was best. } { [%eval 1.28] } (6... Na2) 7. Qxg8?! { (1.28 → 0.25) Inaccuracy. Kxe2 was best. } { [%eval 0.25] } (7. Kxe2 a5) 7... Nxg1 { [%eval 0.6] } 8. Qxf7 { [%eval 0.08] } 8... Kxf7 { [%eval -0.16] } 9. Rxg1?? { (-0.16 → Mate in 11) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-11] } (9. Rxa6 Bxa6) 9... e5?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Bb7 was best. } { [%eval #9] } (9... Bb7 10. Rxa6 Bxg2 11. Rxg2 g5 12. Rxg5 c5 13. Rxc5 Qa5 14. Raxa5 Re8 15. Rxa7) 10. Rxa6 { [%eval #9] } 10... Bxa6 { [%eval #8] } 11. Ke2 { [%eval #8] } 11... Bxe2 { [%eval #7] } 12. c4 { [%eval #8] } 12... Bxc4 { [%eval #7] } 13. Rf1 { [%eval #7] } 13... Bxf1 { [%eval #6] } 14. Nc3 { [%eval #6] } 14... Bxg2 { [%eval #5] } 15. Ne4 { [%eval #5] } 15... Bxe4 { [%eval #4] } 16. d3 { [%eval #4] } 16... Bxd3 { [%eval #3] } 17. e4 { [%eval #3] } 17... Bxe4 { [%eval #2] } 18. f3 { [%eval #2] } 18... Bxf3 { [%eval #1] } 19. h4 { [%eval #1] } 19... Qxh4# { Game ends by variant rule. } 1-0

