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[Event "King of the Hill Shield Arena"] [Site "https://lichess.org/E01QTWMC"] [Date "2024.05.21"] [White "Kerem334"] [Black "BboyHAZEM"] [Result "1-0"] [UTCDate "2024.05.21"] [UTCTime "16:03:08"] [WhiteElo "1491"] [BlackElo "1931"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-13"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit: Netherlands Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. e4?! { (0.63 → -0.23) Inaccuracy. c4 was best. } (2. c4 e6 3. Nc3 c5 4. Nf3 Nf6 5. Bg5 cxd4 6. Nxd4 Be7) 2... dxe4 3. Nc3 f5 { D00 Blackmar-Diemer Gambit: Netherlands Variation } 4. f3 e5?! { (-0.35 → 0.30) Inaccuracy. Nf6 was best. } (4... Nf6 5. Bg5) 5. Be3?? { (0.30 → -1.38) Blunder. dxe5 was best. } (5. dxe5) 5... exf3?? { (-1.38 → 4.26) Blunder. exd4 was best. } (5... exd4 6. Qxd4 Qxd4 7. Bxd4 c5 8. Be5 Nc6 9. Bg3 Nf6 10. fxe4 fxe4 11. Bb5) 6. Qxf3?? { (4.26 → -0.29) Blunder. dxe5 was best. } (6. dxe5 Be6) 6... e4 7. Qd1?? { (0.76 → -2.13) Blunder. Nxe4 was best. } (7. Nxe4 fxe4) 7... Nf6 8. d5?! { (-2.15 → -2.88) Inaccuracy. Qd2 was best. } (8. Qd2 c6 9. O-O-O Bb4 10. Bg5 Be6 11. Nh3 Bxc3 12. Qxc3 Nd5 13. Bxd8 Nxc3) 8... c5 9. dxc6 Qxd1+ 10. Rxd1 Nxc6 11. Bb5?! { (-2.75 → -4.07) Inaccuracy. Bc4 was best. } (11. Bc4 Bb4) 11... Bb4 12. Bxc6+?! { (-4.14 → -5.37) Inaccuracy. Ne2 was best. } (12. Ne2 Kf7) 12... bxc6 13. a3?! { (-4.47 → -5.87) Inaccuracy. Ne2 was best. } (13. Ne2 Kf7) 13... Ba5 14. b4?! { (-5.18 → -7.09) Inaccuracy. Ne2 was best. } (14. Ne2 Kf7) 14... Bb6 15. Bxb6 axb6 16. a4?! { (-5.96 → -9.25) Inaccuracy. Nf3 was best. } (16. Nf3 Ke7) 16... Ba6 17. b5 cxb5?? { (-16.90 → -2.92) Blunder. Ke7 was best. } (17... Ke7) 18. axb5?? { (-2.92 → -14.23) Blunder. Kf2 was best. } (18. Kf2 Ng4+) 18... Bb7 19. Nh3 Ke7 20. O-O?! { (-12.38 → Mate in 4) Checkmate is now unavoidable. Ng5 was best. } (20. Ng5 Rhc8) 20... Rad8?! { (Mate in 4 → -13.30) Lost forced checkmate sequence. Ke6 was best. } (20... Ke6 21. Rd5 Nxd5 22. Rxf5 Kxf5 23. Nxd5 Ke5#) 21. Rxd8?! { (-13.30 → Mate in 4) Checkmate is now unavoidable. Ng5 was best. } (21. Ng5 Rxd1) 21... Rxd8?! { (Mate in 4 → -14.55) Lost forced checkmate sequence. Ke6 was best. } (21... Ke6 22. Re8+ Rxe8 23. Rxf5 Kxf5 24. g3 Ke5#) 22. Rxf5 Ke6 23. Rg5 h6 24. Nf4+ Kf7 25. Re5 g5 26. Nh3 Nd5?? { (-25.69 → -3.50) Blunder. Ng4 was best. } (26... Ng4 27. Nxg5+ Kf6 28. Nf7 Nxe5 29. Nxe4+ Kxf7 30. c4 Ke6 31. Nd2 Rxd2 32. h3) 27. Rf5+?? { (-3.50 → Mate in 7) Checkmate is now unavoidable. Nxd5 was best. } (27. Nxd5 Bxd5) 27... Ke6 28. g4 Nxc3 29. Kf2 Rd5 30. Ke3 Rxf5?? { (-39.29 → Mate in 1) Checkmate is now unavoidable. Bc8 was best. } (30... Bc8) 31. Kd4# { Game ends by variant rule. } 1-0