- Blind mode tutorial
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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/Dsa574mG"] [Date "2025.11.11"] [White "Houssi_TN"] [Black "slamdunk86"] [Result "1-0"] [GameId "Dsa574mG"] [UTCDate "2025.11.11"] [UTCTime "12:36:27"] [WhiteElo "1862"] [BlackElo "2376"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... Nh6 { [%eval 0.0] } 3. g4 { [%eval -0.71] } 3... Nxg4 { [%eval 0.2] } 4. h3 { [%eval -0.22] } 4... Nxf2 { [%eval -0.13] } 5. Kxf2 { [%eval -0.18] } 5... g5 { [%eval -0.69] } 6. h4 { [%eval -0.63] } 6... gxh4 { [%eval -1.21] } 7. Rxh4 { [%eval -0.94] } 7... Bh6 { [%eval -1.98] } 8. Rxh6 { [%eval -1.85] } 8... e5 { [%eval -1.57] } 9. Rxh7 { [%eval -1.46] } 9... Rxh7 { [%eval -0.36] } 10. Nh3?? { (-0.36 → Mate in 12) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-12] } (10. Kg3 Rh2 11. Kxh2 e4 12. Kg3 e3 13. dxe3 Ke7 14. Qxd7 Nxd7 15. e4 f5) 10... Rxh3 { [%eval #-12] } 11. Bxh3 { [%eval #-11] } 11... f5 { [%eval #-11] } 12. Bxf5 { [%eval #-10] } 12... Qf6 { [%eval #-10] } 13. Bxd7 { [%eval #-9] } 13... Qxf2 { [%eval #-9] } 14. Bxc8 { [%eval #-8] } 14... Qxe2 { [%eval #-8] } 15. Qxe2 { [%eval #-7] } 15... e4 { [%eval #-7] } 16. Qxe4 { [%eval #-6] } 16... b6 { [%eval #-6] } 17. Qxe8 { [%eval #-5] } 17... Nd7?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. a6 was best. } { [%eval #8] } (17... a6 18. Bxa6 Nxa6 19. Qxa8 b5 20. Qxa6 c5 21. Qxb5 c4 22. bxc4#) 18. Qxd7 { [%eval #8] } 18... Rxc8 { [%eval #7] } 19. Qxc7 { [%eval #7] } 19... Rxc7 { [%eval #6] } 20. a4 { [%eval #6] } 20... Rxc2 { [%eval #5] } 21. d4 { [%eval #5] } 21... Rxc1 { [%eval #4] } 22. Ra2 { [%eval #5] } 22... Rxb1 { [%eval #4] } 23. b4 { [%eval #4] } 23... Rxb4 { [%eval #3] } 24. Rh2 { [%eval #3] } 24... Rxa4 { [%eval #2] } 25. Rh3 { [%eval #2] } 25... Rxd4 { [%eval #1] } 26. Rh4 { [%eval #1] } 26... Rxh4# { Game ends by variant rule. } 1-0