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[Event "Three-check Revolution #2"] [Site "https://lichess.org/DnuKrLFZ"] [Date "2023.02.25"] [White "zokuman"] [Black "Me11_84"] [Result "0-1"] [UTCDate "2023.02.25"] [UTCTime "16:42:16"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+241"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit: Lemberger Countergambit, Endgame Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5?? { (2.78 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } (1... Nc6 2. Nf3 e6 3. Nc3 Bb4 4. e5 d5 5. Be2 Nge7 6. O-O) 2. d4?? { (Mate in 7 → 1.13) Lost forced checkmate sequence. Bb5+ was best. } (2. Bb5+ Nd7 3. Bxd7+ Qxd7 4. Qf3 Qf5 5. exf5 Be6 6. Qa3 O-O-O) 2... dxe4?? { (1.13 → 53.00) Blunder. c6 was best. } (2... c6 3. c3) 3. Nc3?? { (53.00 → 1.15) Blunder. Bb5+ was best. } (3. Bb5+) 3... e5?? { (1.15 → Mate in 4) Checkmate is now unavoidable. c6 was best. } (3... c6 4. Nge2) 4. dxe5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Bb5+ was best. } { D00 Blackmar-Diemer Gambit: Lemberger Countergambit, Endgame Variation } (4. Bb5+ Qd7 5. Bxd7+ Bxd7 6. Qh5 g6 7. Qxe5#) 4... Qxd1+ 5. Nxd1 e3?! { (Mate in 2 → -26.15) Lost forced checkmate sequence. Bb4+ was best. } (5... Bb4+ 6. Ke2 Bg4#) 6. Bxe3?! { (-26.15 → Mate in 2) Checkmate is now unavoidable. Bb5+ was best. } (6. Bb5+ Nc6) 6... Nc6?? { (Mate in 2 → -2.56) Lost forced checkmate sequence. Bb4+ was best. } (6... Bb4+ 7. Ke2 Bg4#) 7. Nf3?? { (-2.56 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } (7. Nc3 Bb4 8. O-O-O Nge7 9. Nf3 O-O 10. Bd3 Kh8 11. a3 Bxc3 12. bxc3 Be6 13. c4 Na5) 7... f6?? { (Mate in 2 → 8.38) Lost forced checkmate sequence. Bb4+ was best. } (7... Bb4+ 8. Ke2 Nd4#) 8. Bf4?? { (8.38 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } (8. Nc3 Be6 9. O-O-O a6 10. Ne4 Bb4 11. c3 Bxa2 12. cxb4 Bb3 13. Bc5 fxe5 14. Rd3 Nf6) 8... fxe5?? { (Mate in 2 → 2.07) Lost forced checkmate sequence. Bb4+ was best. } (8... Bb4+ 9. Ke2 Nd4#) 9. Nxe5?? { (2.07 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } (9. Nc3 Bf5 10. O-O-O Bd6 11. Nb5 Kf8 12. Bc4 exf4 13. Rd5 Be6 14. Re1 Nf6 15. Nxd6 Nxd5) 9... Nxe5?? { (Mate in 2 → 6.70) Lost forced checkmate sequence. Bb4+ was best. } (9... Bb4+ 10. Ke2 Nd4#) 10. Bxe5?? { (6.70 → Mate in 2) Checkmate is now unavoidable. Bb5+ was best. } (10. Bb5+) 10... Nf6?? { (Mate in 2 → 15.77) Lost forced checkmate sequence. Bb4+ was best. } (10... Bb4+ 11. Ke2 Bg4#) 11. Bb5+ c6 12. Ba4?? { (16.15 → Mate in 5) Checkmate is now unavoidable. Bxc6+ was best. } (12. Bxc6+ bxc6 13. O-O Be6 14. Re1 Bb4 15. Bc3 O-O 16. Bxb4 c5 17. Bxc5 Nd5 18. Bxf8 Rxf8) 12... Bb4+ 13. c3 Bc5?! { (Mate in 1 → -10.99) Lost forced checkmate sequence. Bxc3# was best. } (13... Bxc3#) 14. Bxf6?! { (-10.99 → Mate in 1) Checkmate is now unavoidable. Ne3 was best. } (14. Ne3 Bd7) 14... gxf6?! { (Mate in 1 → -31.01) Lost forced checkmate sequence. Bxf2# was best. } (14... Bxf2#) 15. O-O?! { (-31.01 → Mate in 1) Checkmate is now unavoidable. Ne3 was best. } (15. Ne3 Bd7) 15... Rg8?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Bxf2# was best. } (15... Bxf2#) 16. Ne3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Re1+ was best. } (16. Re1+ Kd8 17. Re8#) 16... Bh3 17. Bb3 Bxe3 18. fxe3 Rxg2# { Game ends by variant rule. } 0-1