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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/De2XkD58"] [Date "2025.02.21"] [White "Srishti901"] [Black "marc47"] [Result "1-0"] [GameId "De2XkD58"] [UTCDate "2025.02.21"] [UTCTime "11:10:31"] [WhiteElo "1488"] [BlackElo "2140"] [WhiteRatingDiff "+65"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... c5 { [%eval 0.24] } 2. b4 { [%eval -0.15] } 2... cxb4 { [%eval -0.01] } 3. Ba3 { [%eval -0.24] } 3... bxa3 { [%eval -0.21] } 4. Nxa3 { [%eval -0.18] } 4... b5 { [%eval -0.55] } 5. Nxb5 { [%eval 0.0] } 5... Nc6 { [%eval -0.37] } 6. Nxa7 { [%eval -0.65] } 6... Nxa7 { [%eval -0.13] } 7. Rb1?? { (-0.13 → Mate in 12) Checkmate is now unavoidable. Qc1 was best. } { [%eval #-12] } (7. Qc1 g6 8. Qa3 Qa5 9. Qxa5 Nc6 10. Qxa8 Na7 11. Qxa7 Bb7) 7... Nb5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qb6 was best. } { [%eval #13] } (7... Qb6 8. Rxb6 Ba6 9. Rxa6 Nc8 10. Rxa8 e5 11. Rxc8 Ba3 12. Rxe8 Nf6 13. Rxh8) 8. Rxb5 { [%eval #13] } 8... Rxa2 { [%eval #12] } 9. Rb7 { [%eval #12] } 9... Bxb7 { [%eval #11] } 10. Qa1 { [%eval #11] } 10... Bxh1 { [%eval #10] } 11. Qxg7 { [%eval #10] } 11... Rxc2 { [%eval #8] } 12. Qxf8 { [%eval #9] } 12... Kxf8 { [%eval #8] } 13. Bg2 { [%eval #8] } 13... Bxg2 { [%eval #7] } 14. e4 { [%eval #7] } 14... Bxe4 { [%eval #6] } 15. Nf3 { [%eval #6] } 15... Bxf3 { [%eval #5] } 16. Ke2?? { (Mate in 5 → -3.31) Lost forced checkmate sequence. Kf1 was best. } { [%eval -3.31] } (16. Kf1 Rxd2 17. Ke2 Bxe2 18. g4 Bxg4 19. h4 Rxf2 20. h5 Bxh5#) 16... Rxd2 { [%eval -2.44] } 17. Kxd2?! { (-2.44 → -3.23) Inaccuracy. Kxf3 was best. } { [%eval -3.23] } (17. Kxf3 Rxf2) 17... Bd1 { [%eval -3.38] } 18. Kxd1 { [%eval -2.96] } 18... e6 { [%eval -3.01] } 19. g4 { [%eval -3.31] } 19... Ke7 { [%eval -2.64] } 20. h4 { [%eval -2.35] } 20... e5?? { (-2.35 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (20... f5 21. gxf5) 21. f4 { [%eval #7] } 21... exf4 { [%eval #6] } 22. Kd2?? { (Mate in 6 → -0.85) Lost forced checkmate sequence. h5 was best. } { [%eval -0.85] } (22. h5 f5 23. gxf5 Qb6 24. h6 Qxh6 25. f6 Qxf6 26. Ke2 Qh4 27. Ke3 fxe3#) 22... f3?? { (-0.85 → Mate in 5) Checkmate is now unavoidable. Qb6 was best. } { [%eval #5] } (22... Qb6 23. h5 f5 24. gxf5 Qg6 25. fxg6 hxg6 26. hxg6 Nf6 27. g7 Ng4 28. gxh8=K) 23. Ke2?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #-11] } (23. h5 f5 24. gxf5 Kf8 25. h6 Nxh6 26. Kd1 Nxf5 27. Ke2 fxe2#) 23... fxe2 { [%eval #-11] } 24. h5 { [%eval #-10] } 24... f5?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Nh6 was best. } { [%eval #4] } (24... Nh6 25. g5 Qg8 26. gxh6 Qg7 27. hxg7 f6 28. gxh8=N Kf7 29. Nxf7 h6 30. Nxh6) 25. gxf5 { [%eval #4] } 25... Qb6 { [%eval #2] } 26. h6 { [%eval #2] } 26... Nxh6 { [%eval #1] } 27. f6 { [%eval #1] } 27... Kxf6# { Game ends by variant rule. } 1-0