FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/DcJ9sxSM"]
[Date "2025.09.14"]
[White "lasso1234"]
[Black "DreamOfNight"]
[Result "0-1"]
[GameId "DcJ9sxSM"]
[UTCDate "2025.09.14"]
[UTCTime "04:09:09"]
[WhiteElo "1230"]
[BlackElo "1739"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nf6?? { (Mate in 27 → 0.68) Lost forced checkmate sequence. d5 was best. } { [%eval 0.68] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nd5 { [%eval 1.12] } 2... Nxd5 { [%eval 0.81] } 3. b4 { [%eval 1.3] } 3... Nxb4 { [%eval 1.57] } 4. c4?? { (1.57 → -1.28) Blunder. Rb1 was best. } { [%eval -1.28] } (4. Rb1 Nxc2) 4... Nxa2 { [%eval -1.06] } 5. Rxa2 { [%eval -1.0] } 5... d5?? { (-1.00 → Mate in 13) Checkmate is now unavoidable. b5 was best. } { [%eval #13] } (5... b5 6. Rxa7 Rxa7 7. cxb5 Ra3 8. Bxa3 Ba6 9. Bxe7 Kxe7 10. bxa6 Nxa6 11. Nh3) 6. cxd5 { [%eval #13] } 6... Qxd5 { [%eval #12] } 7. Rxa7 { [%eval #12] } 7... Qxg2 { [%eval #11] } 8. Bxg2 { [%eval #11] } 8... Rxa7 { [%eval #10] } 9. Bxb7 { [%eval #10] } 9... Bxb7 { [%eval #7] } 10. Qa4?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kf1 was best. } { [%eval 0.0] } (10. Kf1 Bxh1 11. e4 Bxe4 12. Qa4 Rxa4 13. d3 Bxd3 14. f3 Bxf1 15. Nh3 Bxh3) 10... Bxh1 { [%eval 0.0] } 11. Qxe8 { [%eval -0.07] } 11... Rb7?? { (-0.07 → Mate in 7) Checkmate is now unavoidable. Ra3 was best. } { [%eval #7] } (11... Ra3 12. Qxf7 c5 13. Qxf8 Rxf8 14. Bxa3 Rxf2 15. Bxc5 Rxe2 16. Bxe7 Rxd2 17. Kxd2) 12. Qxb8 { [%eval #8] } 12... Rxb8 { [%eval #7] } 13. Bb2 { [%eval #7] } 13... Rxb2 { [%eval #6] } 14. Nh3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-8] } (14. Kf1 Rxd2 15. Kg2 Bxg2 16. f3 Bxf3 17. Nxf3 Rxe2 18. Ng1 Rxh2 19. Ne2 Rxe2#) 14... Rxd2 { [%eval #-8] } 15. Kxd2 { [%eval #-7] } 15... g5 { [%eval #-7] } 16. Nxg5 { [%eval #-6] } 16... Rg8 { [%eval #-7] } 17. Nxf7 { [%eval #-6] } 17... Rg5 { [%eval #-6] } 18. Nxg5 { [%eval #-5] } 18... e6 { [%eval #-5] } 19. Nxh7 { [%eval #-4] } 19... Ba8 { [%eval #-4] } 20. Nxf8 { [%eval #-3] } 20... Be4 { [%eval #-3] } 21. Nxe6 { [%eval #-2] } 21... Bh1 { [%eval #-2] } 22. Nxc7 { [%eval #-1] } 22... Bd5 { [%eval #-1] } 23. Nxd5# { Game ends by variant rule. } 0-1

