FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/DLuLdT12"]
[Date "2025.02.21"]
[White "Pequenoeinstein"]
[Black "urikKraev"]
[Result "1-0"]
[GameId "DLuLdT12"]
[UTCDate "2025.02.21"]
[UTCTime "15:49:15"]
[WhiteElo "1705"]
[BlackElo "2184"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qg4?? { (0.49 → -2.13) Blunder. Na3 was best. } { [%eval -2.13] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Ba3?? { (-2.13 → 0.31) Blunder. Qf6 was best. } { [%eval 0.31] } (4... Qf6 5. Qxe6 Bxe6 6. b4 Bxb4 7. a4 Qxf2 8. Kxf2 Bxd2 9. Bxd2) 5. bxa3? { (0.31 → -0.95) Mistake. Nxa3 was best. } { [%eval -0.95] } (5. Nxa3 Qg5 6. Qxg5 Ba4 7. Qxg7 Bxc2 8. Qxg8 Rxg8 9. Nxc2 Rxg2) 5... Qg5? { (-0.95 → 0.37) Mistake. Qf6 was best. } { [%eval 0.37] } (5... Qf6 6. Qxg7 Qxa1 7. Qxh8 Qxb1 8. Qxg8 Qxc2 9. Qxe8 Qxc1 10. Qxd7) 6. Qxe6 { [%eval 0.0] } 6... Bxe6 { [%eval 0.51] } 7. c4?? { (0.51 → -1.22) Blunder. Nc3 was best. } { [%eval -1.22] } (7. Nc3 Qxg2 8. a4 Qxh2 9. Rxh2 Bxa2 10. Nxa2 Nd7 11. Rxh7 Rxh7) 7... Bxc4 { [%eval -0.84] } 8. Nc3 { [%eval -1.07] } 8... Bxa2 { [%eval -1.04] } 9. Rxa2 { [%eval -1.11] } 9... Qxe3 { [%eval -0.92] } 10. dxe3?? { (-0.92 → Mate in 13) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-13] } (10. fxe3) 10... g5?? { (Mate in 13 → 1.45) Lost forced checkmate sequence. Nc6 was best. } { [%eval 1.45] } (10... Nc6 11. Re2 Kd7 12. Rc2 Nd4 13. exd4 g5 14. Bxg5 Nf6 15. Bxf6 Kc6 16. Bxh8) 11. f4 { [%eval 1.33] } 11... gxf4 { [%eval 0.62] } 12. exf4 { [%eval -0.45] } 12... Nd7?? { (-0.45 → 2.89) Blunder. Nc6 was best. } { [%eval 2.89] } (12... Nc6 13. a4) 13. f5 { [%eval 2.97] } 13... Nh6 { [%eval 2.61] } 14. Bxh6 { [%eval 2.32] } 14... Rf8 { [%eval 3.38] } 15. Bxf8 { [%eval 3.07] } 15... Nxf8 { [%eval 3.29] } 16. Nf3 { [%eval 3.06] } 16... Kd7 { [%eval 3.34] } 17. Ke2 { [%eval 3.54] } 17... Ne6?! { (3.54 → 4.67) Inaccuracy. Rc8 was best. } { [%eval 4.67] } (17... Rc8 18. Ke3) 18. fxe6 { [%eval 4.43] } 18... fxe6 { [%eval 4.86] } 19. Nd5?! { (4.86 → 3.25) Inaccuracy. Nh4 was best. } { [%eval 3.25] } (19. Nh4 e5) 19... exd5 { [%eval 2.36] } 20. Nd2?! { (2.36 → 1.70) Inaccuracy. Kd3 was best. } { [%eval 1.7] } (20. Kd3 a5) 20... Kc6 { [%eval 2.22] } 21. Nc4?? { (2.22 → -0.08) Blunder. Raa1 was best. } { [%eval -0.08] } (21. Raa1 Kb7) 21... dxc4 { [%eval 0.74] } 22. Kd3?? { (0.74 → -6.04) Blunder. Kd1 was best. } { [%eval -6.04] } (22. Kd1 a5) 22... cxd3 { [%eval -5.91] } 23. Re2 { [%eval -4.74] } 23... dxe2 { [%eval -4.96] } 24. Rf1?! { (-4.96 → -6.84) Inaccuracy. g4 was best. } { [%eval -6.84] } (24. g4 Kd7) 24... exf1=R { [%eval #-13] } 25. a4 { [%eval #-14] } 25... Kb5 { [%eval #-15] } 26. axb5 { [%eval #-14] } 26... c6 { [%eval #-15] } 27. bxc6 { [%eval #-13] } 27... Rf3 { [%eval #-13] } 28. gxf3 { [%eval #-12] } 28... h5?? { (Mate in 12 → -2.47) Lost forced checkmate sequence. a5 was best. } { [%eval -2.47] } (28... a5 29. f4 a4 30. f5 a3 31. c7 a2 32. f6 a1=R 33. c8=K Rxc8 34. f7) 29. f4 { [%eval -1.27] } 29... h4 { [%eval -2.32] } 30. c7 { [%eval -1.92] } 30... a5?? { (-1.92 → 0.00) Blunder. h3 was best. } { [%eval 0.0] } (30... h3 31. f5 Rf8 32. f6 Rxf6 33. c8=K a5 34. Kd7 Rf1 35. Ke6 Rg1 36. Kf5) 31. f5 { [%eval 0.0] } 31... a4 { [%eval 0.0] } 32. f6 { [%eval 0.0] } 32... Ra5 { [%eval 0.36] } 33. c8=N { [%eval 0.23] } 33... a3?? { (0.23 → Mate in 3) Checkmate is now unavoidable. Rg5 was best. } { [%eval #3] } (33... Rg5 34. f7) 34. Na7 { [%eval #3] } 34... Rxa7 { [%eval #2] } 35. f7 { [%eval #2] } 35... Rxf7 { [%eval #1] } 36. h3 { [%eval #1] } 36... Rf4# { Game ends by variant rule. } 1-0