FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/D6jrUAHU"]
[Date "2025.01.21"]
[White "tolbrT"]
[Black "Gregory_2306"]
[Result "1-0"]
[GameId "D6jrUAHU"]
[UTCDate "2025.01.21"]
[UTCTime "13:10:18"]
[WhiteElo "1321"]
[BlackElo "1465"]
[WhiteRatingDiff "+40"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.76] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Qxe1?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #12] } (6... Rxg8 7. Nxd2 Be4 8. Nxe4 h5 9. Qxh5 Rh8 10. Qxh8 g6 11. Qxf8) 7. Bxh7? { (Mate in 12 → 7.46) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 7.46] } (7. Qxe1 Rxg8 8. Nf3 Bxf3 9. Qd1 Bxd1 10. a4 Bxc2 11. Na3 Bxa4 12. b3 Bxb3) 7... Qxg1? { (7.46 → Mate in 11) Checkmate is now unavoidable. Qxd1 was best. } { [%eval #11] } (7... Qxd1 8. c4) 8. Qxg1 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Qxg7 { [%eval #10] } 9... Rxh2 { [%eval #9] } 10. Qxe7 { [%eval #9] } 10... Rxf2 { [%eval #8] } 11. Qxc7 { [%eval #8] } 11... Rxc2 { [%eval #7] } 12. Qxa7 { [%eval #7] } 12... Rxb2 { [%eval #6] } 13. Qxa8?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-9] } (13. Bxb2 Rxa7 14. Be5 Rxa2 15. Bxb8 Rxa1 16. Bf4 Rxb1 17. e4 Bxe4 18. Bb8 Rxb8#) 13... Rxa2?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #4] } (13... Rxb1 14. Qxb8 Rxa1 15. Qxf8 Rxc1 16. e4 Bxe4 17. Qf5 Bxf5 18. a4 Be4 19. a5) 14. Qxb8 { [%eval #4] } 14... Rxa1 { [%eval #3] } 15. Qxf8 { [%eval #3] } 15... Rxb1 { [%eval #2] } 16. Qb4 { [%eval #3] } 16... Rxb4 { [%eval #2] } 17. Bb2 { [%eval #2] } 17... Rxb2 { [%eval #1] } 18. e4 { [%eval #1] } 18... Bxe4# { Game ends by variant rule. } 1-0

