lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/D4En0TOH"] [Date "2021.09.16"] [White "Huffles"] [Black "Lovepony"] [Result "1-0"] [UTCDate "2021.09.16"] [UTCTime "01:05:55"] [WhiteElo "1699"] [BlackElo "2210"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 c5?? { (0.97 → 2.97) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 Nxa6 3. b4 cxb4 4. a3?! { (3.59 → 2.19) Inaccuracy. Ne2 was best. } (4. Ne2 b3 5. axb3 Nc5 6. Rxa7 Rxa7 7. Na3 Nxb3 8. cxb3 Rxa3) 4... bxa3 5. Bxa3?? { (1.18 → Mate in 15) Checkmate is now unavoidable. Rxa3 was best. } (5. Rxa3 Nb8 6. Rxa7 Rxa7 7. Qf3 b6 8. Qxf7 Kxf7 9. Na3 Rxa3) 5... Qa5?? { (Mate in 15 → 0.98) Lost forced checkmate sequence. Nc5 was best. } (5... Nc5 6. Bxc5 Rb8 7. Rxa7 Qc7 8. Bxe7 Bxe7 9. Rxb7 Qxh2 10. Rxh2 Bxb7 11. Rxh7 Bxg2 12. Rxg7) 6. Bxe7 Kxe7 7. Rxa5 Nb8 8. Rxa7 Rxa7 9. Na3 Rxa3 10. Ke2 Rxe3 11. Kxe3 h5 12. Qxh5 Rxh5 13. Ne2 Rxh2 14. Rxh2 Kd6?! { (0.20 → 1.24) Inaccuracy. Nc6 was best. } (14... Nc6) 15. Rh6?! { (1.24 → 0.29) Inaccuracy. d4 was best. } (15. d4 Kc7) 15... gxh6 16. Ng1 Ne7?? { (-0.98 → 2.13) Blunder. h5 was best. } (16... h5 17. Ne2 h4 18. Kf3 Ke6 19. g3 hxg3 20. fxg3 Ne7 21. c4 d5 22. cxd5 Nxd5 23. Nf4) 17. Nh3?? { (2.13 → -1.80) Blunder. d4 was best. } (17. d4 Ke5 18. dxe5 d6 19. exd6 Bh3 20. gxh3 f6 21. dxe7 Bxe7 22. Ne2 Na6 23. f4 Nc7) 17... Kc7?? { (-1.80 → 0.74) Blunder. Nd5 was best. } (17... Nd5 18. Ng1 Nxe3 19. fxe3 Be7 20. Ne2 Ke6 21. g4 Bh4 22. Nc1 Bf6 23. d4 Bxd4 24. exd4) 18. Ng5?? { (0.74 → -2.83) Blunder. Ng1 was best. } (18. Ng1 Kd6) 18... hxg5 19. Kf4?? { (-2.36 → -7.36) Blunder. Ke2 was best. } (19. Ke2 Kb6 20. c4 Kb5 21. cxb5 Ng6 22. Kd3 Bd6 23. f4 gxf4 24. Kc3 Bb4 25. Kxb4 Nc6) 19... gxf4 20. f3 Kd8 21. g3 fxg3 22. f4 Ng8 23. f5 f6 24. d4 Bc5 25. dxc5 b6 26. cxb6 Kc7 27. bxc7 Ba6 28. cxb8=B Bd3?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Bc4 was best. } (28... Bc4 29. Bxg3 d6 30. Bxd6 Bb3 31. cxb3 Ne7 32. Bxe7#) 29. Bxg3 Bxc2 30. Be5 Bxf5 31. Bxf6 Nxf6# { Game ends by variant rule. } 1-0