FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/CyneZKZM"]
[Date "2025.02.23"]
[White "Ilia201407"]
[Black "Maxime109"]
[Result "1-0"]
[GameId "CyneZKZM"]
[UTCDate "2025.02.23"]
[UTCTime "11:08:45"]
[WhiteElo "1283"]
[BlackElo "2278"]
[WhiteRatingDiff "+70"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Nc3?? { (1.61 → Mate in 18) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-18] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxc3 { [%eval #-18] } 5. dxc3 { [%eval #-18] } 5... Nb4 { [%eval -1.61] } 6. Qxd7?? { (-1.61 → Mate in 12) Checkmate is now unavoidable. cxb4 was best. } { [%eval #-12] } (6. cxb4 Qh4 7. Qxd7 Kxd7 8. h3 Qxh3 9. Nxh3 c5 10. bxc5 Ne7) 6... Kxd7?? { (Mate in 12 → -5.02) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -5.02] } (6... Qxd7 7. cxb4 Qd4 8. exd4 e5 9. dxe5 g5 10. Bxg5 Kd8 11. Bxd8) 7. cxb4 { [%eval -4.38] } 7... c5 { [%eval -4.38] } 8. bxc5 { [%eval -4.26] } 8... b6?? { (-4.26 → -0.75) Blunder. Qa5 was best. } { [%eval -0.75] } (8... Qa5 9. Rb1 Qxe1 10. Rxb7 Qxf2 11. Rxd7 Qxc2 12. Rxf7 Qxg2 13. Rxg7 Qxg7 14. Bd2) 9. cxb6 { [%eval -0.21] } 9... Qxb6 { [%eval -0.59] } 10. Rb1 { [%eval -0.76] } 10... Qxe3 { [%eval -0.76] } 11. Bxe3 { [%eval -0.9] } 11... Bb7 { [%eval -0.38] } 12. Bxa7 { [%eval -0.53] } 12... Rxa7 { [%eval -0.83] } 13. Rxb7 { [%eval -0.67] } 13... Rxa2?? { (-0.67 → Mate in 12) Checkmate is now unavoidable. Rxb7 was best. } { [%eval #12] } (13... Rxb7 14. Kd2) 14. Rxd7 { [%eval #12] } 14... Rxc2 { [%eval #11] } 15. Rxf7 { [%eval #11] } 15... Rxf2 { [%eval #10] } 16. Rxg7 { [%eval #10] } 16... Rxg2 { [%eval #9] } 17. Rxh7 { [%eval #11] } 17... Rxh2 { [%eval #10] } 18. Rxh8 { [%eval #10] } 18... Rxh8 { [%eval #9] } 19. Rxh8 { [%eval #9] } 19... e5 { [%eval #4] } 20. Rxg8 { [%eval #4] } 20... e4 { [%eval #3] } 21. Nf3 { [%eval #3] } 21... exf3 { [%eval #2] } 22. Ke2 { [%eval #3] } 22... fxe2 { [%eval #2] } 23. Rh8 { [%eval #7] } 23... e1=N { [%eval #2] } 24. Re8 { [%eval #2] } 24... Nd3 { [%eval #1] } 25. Re5 { [%eval #1] } 25... Nxe5# { Game ends by variant rule. } 1-0

