- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Crazyhouse game"] [Site "https://lichess.org/CqYbGvE4"] [Date "2024.10.20"] [White "JaroslavOrlovskis"] [Black "Beepbeeper"] [Result "0-1"] [GameId "CqYbGvE4"] [UTCDate "2024.10.20"] [UTCTime "20:00:46"] [WhiteElo "2231"] [BlackElo "2094"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+8"] [Variant "Crazyhouse"] [TimeControl "60+0"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.87] } { A40 Queen's Pawn Game } 1... a6? { (0.87 → 2.12) Mistake. d5 was best. } { [%eval 2.12] } (1... d5 2. Bf4 g6 3. e3 Nf6 4. Nc3 Bg7 5. Nge2 h6 6. Ng3) 2. c3? { (2.12 → 0.46) Mistake. Bf4 was best. } { [%eval 0.46] } (2. Bf4 d5 3. e3 Nc6 4. Nd2 Bf5 5. Bd3 Bxd3 6. cxd3 e6 7. Ngf3 B@g6) 2... b5?? { (0.46 → 2.26) Blunder. d5 was best. } { [%eval 2.26] } (2... d5 3. Bf4 Nf6 4. e3 Bf5 5. Qb3 b5 6. Nd2 e6 7. a4 Nbd7 8. axb5) 3. Nf3 { [%eval 1.86] } 3... h6? { (1.86 → 3.30) Mistake. Bb7 was best. } { [%eval 3.3] } (3... Bb7 4. Bf4) 4. Ne5 { [%eval 3.53] } 4... g6?? { (3.53 → 8.13) Blunder. d6 was best. } { [%eval 8.13] } (4... d6 5. Nxf7 Kxf7 6. e4 e6 7. a4 Qf6 8. axb5 Qg6 9. P@f5 exf5 10. Rxa6) 5. Nxf7? { (8.13 → 3.92) Mistake. Qd3 was best. } { [%eval 3.92] } (5. Qd3 d6) 5... Kxf7 { [%eval 3.46] } 6. e4 { [%eval 3.64] } 6... Kg7?! { (3.64 → 5.22) Inaccuracy. Bb7 was best. } { [%eval 5.22] } (6... Bb7) 7. e5?? { (5.22 → 0.13) Blunder. P@f5 was best. } { [%eval 0.13] } (7. P@f5 gxf5) 7... Kh7?? { (0.13 → 12.68) Blunder. d6 was best. } { [%eval 12.68] } (7... d6) 8. P@e4?? { (12.68 → -0.16) Blunder. Bd3 was best. } { [%eval -0.16] } (8. Bd3 d5) 8... Nc6?? { (-0.16 → 2.95) Blunder. d6 was best. } { [%eval 2.95] } (8... d6) 9. d5?? { (2.95 → -5.00) Blunder. h4 was best. } { [%eval -5.0] } (9. h4 Qe8) 9... Nxe5 { [%eval -4.13] } 10. f4?! { (-4.13 → -5.61) Inaccuracy. Bf4 was best. } { [%eval -5.61] } (10. Bf4 P@d2+) 10... Nf7?? { (-5.61 → -2.12) Blunder. P@f2+ was best. } { [%eval -2.12] } (10... P@f2+ 11. Kxf2) 11. Be2?? { (-2.12 → -6.47) Blunder. f5 was best. } { [%eval -6.47] } (11. f5 P@f2+ 12. Kxf2 Nf6 13. fxg6+ Kxg6 14. Bd3 e5 15. Rf1 P@f4 16. P@f5+ Kg7) 11... d6? { (-6.47 → -3.51) Mistake. e5 was best. } { [%eval -3.51] } (11... e5) 12. O-O?? { (-3.51 → -7.30) Blunder. f5 was best. } { [%eval -7.3] } (12. f5 g5) 12... P@h3?? { (-7.30 → -1.40) Blunder. Nf6 was best. } { [%eval -1.4] } (12... Nf6) 13. Bf3?? { (-1.40 → -7.84) Blunder. f5 was best. } { [%eval -7.84] } (13. f5 Ne5) 13... hxg2?! { (-7.84 → -4.88) Inaccuracy. Nf6 was best. } { [%eval -4.88] } (13... Nf6 14. gxh3 Bxh3 15. P@g2 P@g4 16. gxh3 gxf3 17. Qxf3 N@h4 18. Qf2 B@g2 19. Qxh4) 14. Bxg2 { [%eval -5.3] } 14... P@h3 { [%eval -5.88] } 15. Bf3 { [%eval -6.12] } 15... N@h4 { [%eval -5.5] } 16. P@e6 { [%eval -6.49] } 16... Nxf3+?! { (-6.49 → -4.33) Inaccuracy. Nf6 was best. } { [%eval -4.33] } (16... Nf6) 17. Qxf3 { [%eval -4.2] } 17... Qe8?? { (-4.20 → 4.70) Blunder. B@g2 was best. } { [%eval 4.7] } (17... B@g2 18. Qg3 Bxf1 19. Kxf1 Ng5 20. fxg5 Bxe6 21. B@f3 P@g2+ 22. Ke2 R@f1 23. Nd2) 18. exf7?? { (4.70 → -4.91) Blunder. Qxh3 was best. } { [%eval -4.91] } (18. Qxh3 Bxe6) 18... Qxf7 { [%eval -4.38] } 19. Qg3?? { (-4.38 → -11.62) Blunder. f5 was best. } { [%eval -11.62] } (19. f5 Nf6 20. N@e6 B@b6+ 21. N@d4 Bxe6 22. dxe6 N@h4 23. Qxh3 Bxd4+ 24. cxd4 P@e2) 19... B@b6+ { [%eval -12.15] } 20. N@e3 { [%eval -14.33] } 20... Nf6 { [%eval -14.05] } 21. N@d2 { [%eval -27.01] } 21... Bxe3+ { [%eval -25.75] } 22. Qxe3 { [%eval -24.21] } 22... Nh5 { [%eval -14.91] } 23. B@f3 { [%eval -30.7] } 23... P@g4 { [%eval -19.22] } 24. Bxg4 { [%eval -32.0] } 24... Bxg4 { [%eval -30.56] } 25. P@e6?! { (-30.56 → Mate in 7) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-7] } (25. Rf2 N@e2+) 25... Qg7?! { (Mate in 7 → -32.08) Lost forced checkmate sequence. B@b6 was best. } { [%eval -32.08] } (25... B@b6 26. Qxb6 cxb6 27. Rf2 Q@e1+ 28. B@f1 Qxf4 29. Re2 Bxe2 30. b3 Qef2+ 31. Kh1) 26. f5 { [%eval -58.17] } 26... B@e8 { [%eval -24.17] } 27. fxg6+ { [%eval -30.93] } 27... Bxg6 { [%eval -22.92] } 28. P@f5 { [%eval -31.07] } 28... Be8 { [%eval -34.25] } 29. Nf3?! { (-34.25 → Mate in 3) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-3] } (29. Kf2 Bd1) 29... Bxf3+ { [%eval #-2] } 30. Kf2 { [%eval #-2] } 30... Bg2?! { (Mate in 2 → -46.16) Lost forced checkmate sequence. Qg2+ was best. } { [%eval -46.16] } (30... Qg2+ 31. Ke1 N@c2#) 31. Rg1?! { (-46.16 → Mate in 6) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-6] } (31. Qe2 Bxf1) 31... N@g4+ { [%eval #-5] } 32. Ke2 { [%eval #-5] } 32... Nxe3 { [%eval #-4] } 33. Bxe3 { [%eval #-3] } 33... P@g5?! { (Mate in 3 → -46.79) Lost forced checkmate sequence. P@f3+ was best. } { [%eval -46.79] } (33... P@f3+ 34. Kd1 Q@e2+ 35. Kc1 N@d3#) 34. N@g6?! { (-46.79 → Mate in 7) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-7] } (34. Kd2 Bxe4) 34... Bxg6?! { (Mate in 7 → -83.75) Lost forced checkmate sequence. Q@f3+ was best. } { [%eval -83.75] } (34... Q@f3+ 35. Kd3 Qxe4+ 36. Kd2 N@c4+ 37. Kc1 Qxe3+ 38. Kc2 B@a4+ 39. b3 Be4+ 40. Kd1) 35. fxg6+ { [%eval -75.65] } 35... Qxg6 { [%eval -66.76] } 36. B@f5?! { (-66.76 → Mate in 3) Checkmate is now unavoidable. B@d3 was best. } { [%eval #-3] } (36. B@d3 N@f4+) 36... P@d3+ { [%eval #-5] } 37. Kxd3 { [%eval #-5] } 37... N@f4+ { [%eval #-4] } 38. Bxf4 { [%eval #-4] } 38... Nxf4+ { [%eval #-3] } 39. Kc2 { [%eval #-3] } 39... B@d3+ { [%eval #-2] } 40. Kb3 { [%eval #-1] } 40... Q@c4+ { [%eval #-1] } 41. Ka3 { [%eval #-1] } 41... Qa4# { Black wins by checkmate. } 0-1