FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/CiZzSVU5"]
[Date "2025.09.12"]
[White "Pir50"]
[Black "Asgardian28"]
[Result "0-1"]
[GameId "CiZzSVU5"]
[UTCDate "2025.09.12"]
[UTCTime "17:41:17"]
[WhiteElo "1828"]
[BlackElo "1614"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Bg2?? { (Mate in 15 → -0.95) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.95] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4) 3... Bxe2 { [%eval -1.81] } 4. Bxb7 { [%eval -1.79] } 4... Bxd1 { [%eval -0.83] } 5. Bxa8 { [%eval -1.4] } 5... Bxc2 { [%eval -0.76] } 6. Be4 { [%eval -0.9] } 6... Bxb3?! { (-0.90 → 0.14) Inaccuracy. Bxb1 was best. } { [%eval 0.14] } (6... Bxb1 7. Bxh7) 7. Bxh7 { [%eval 0.07] } 7... Bxa2 { [%eval 0.07] } 8. Rxa2 { [%eval 0.0] } 8... Rxh7 { [%eval 0.06] } 9. Rxa7 { [%eval -0.15] } 9... Rxh2 { [%eval -0.22] } 10. Rxh2 { [%eval -0.13] } 10... Nh6?? { (-0.13 → Mate in 7) Checkmate is now unavoidable. Na6 was best. } { [%eval #7] } (10... Na6 11. Rxa6 g6 12. Rxd6 cxd6 13. Ke2 Bh6 14. Rxh6 Nxh6 15. Bb2 f6 16. Bxf6) 11. Rxh6 { [%eval #7] } 11... gxh6 { [%eval #6] } 12. Rxc7 { [%eval #6] } 12... Qxc7 { [%eval #5] } 13. Kf1 { [%eval #5] } 13... Qxc1 { [%eval #4] } 14. d3 { [%eval #4] } 14... Qxb1 { [%eval #3] } 15. f3 { [%eval #4] } 15... Qxd3 { [%eval #3] } 16. Nh3 { [%eval #3] } 16... Qxf1 { [%eval #2] } 17. f4?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-8] } (17. Nf4 Qxf3 18. Nd3 Qxd3#) 17... Qxf4 { [%eval #-8] } 18. Nxf4 { [%eval #-7] } 18... h5 { [%eval #-7] } 19. Nxh5 { [%eval #-6] } 19... Bg7 { [%eval #-6] } 20. Nxg7 { [%eval #-5] } 20... f5 { [%eval #-12] } 21. Nxf5 { [%eval #-4] } 21... e6 { [%eval #-4] } 22. Nxd6 { [%eval #-3] } 22... Na6 { [%eval #-5] } 23. Nxe8 { [%eval #-4] } 23... Nc7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Nc5 was best. } { [%eval #7] } (23... Nc5 24. Nd6 Ne4 25. Nxe4 e5 26. Nd2 e4 27. Nxe4#) 24. Nxc7 { [%eval #7] } 24... e5 { [%eval #6] } 25. Nd5 { [%eval #6] } 25... e4 { [%eval #5] } 26. Nf4 { [%eval #5] } 26... e3 { [%eval #4] } 27. Nd3 { [%eval #4] } 27... e2 { [%eval #3] } 28. Nf2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-2] } (28. Nf4 e1=B 29. Ne6 Bf2 30. Nd4 Bxd4#) 28... e1=B { [%eval #-2] } 29. Ne4 { [%eval #-1] } 29... Bf2 { [%eval #-1] } 30. Nxf2# { Game ends by variant rule. } 0-1
