FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/CeRWIZMq"]
[Date "2024.06.24"]
[White "Nadya_Alex"]
[Black "Julia444"]
[Result "1-0"]
[GameId "CeRWIZMq"]
[UTCDate "2024.06.24"]
[UTCTime "11:00:23"]
[WhiteElo "1627"]
[BlackElo "1835"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... g6?! { (-0.62 → -0.07) Inaccuracy. e6 was best. } { [%eval -0.07] } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Qa4 b5 5. cxb5 Na6 6. Qxa6) 2. e3?? { (-0.07 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (2. g3 b6 3. d3 g5 4. Bxg5 c5 5. Bxe7 Nxe7 6. d4 cxd4) 2... b5 { [%eval #-15] } 3. Bxb5 { [%eval #-15] } 3... e6?? { (Mate in 15 → 1.42) Lost forced checkmate sequence. Bg7 was best. } { [%eval 1.42] } (3... Bg7 4. Bxd7 Bxb2 5. Bxb2 Nxd7 6. Bxh8 Ne5 7. Bxe5 Qxd2 8. Nxd2 g5 9. Bxc7) 4. Bxd7 { [%eval 1.62] } 4... Bxd7?? { (1.62 → 9.26) Blunder. Bxa3 was best. } { [%eval 9.26] } (4... Bxa3 5. Nxa3) 5. Qh5 { [%eval 6.5] } 5... Bxa3?? { (6.50 → Mate in 13) Checkmate is now unavoidable. gxh5 was best. } { [%eval #13] } (5... gxh5 6. g4) 6. Qxg6?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Nxa3 was best. } { [%eval #-12] } (6. Nxa3 gxh5 7. Nb5 Bxb5 8. Rxa7 Rxa7 9. c4 Bxc4 10. b3 Bxb3 11. g4 hxg4) 6... fxg6?? { (Mate in 12 → -2.32) Lost forced checkmate sequence. hxg6 was best. } { [%eval -2.32] } (6... hxg6 7. Rxa3 Rxh2 8. Rxh2 Qh4 9. Rxh4 Ba4 10. Raxa4 Nh6 11. Rxh6 f6 12. Rxg6) 7. bxa3 { [%eval -2.23] } 7... Ba4?? { (-2.23 → 22.94) Blunder. Na6 was best. } { [%eval 22.94] } (7... Na6 8. c3 Qh4 9. Ke2 Qxh2 10. Rxh2 Ne7 11. Rxh7 Rxh7 12. Nh3 Rxh3 13. gxh3) 8. Nc3 { [%eval #13] } 8... Qxd2 { [%eval #11] } 9. Bxd2 { [%eval #11] } 9... Bxc2 { [%eval #10] } 10. Ne4 { [%eval #10] } 10... Bxe4 { [%eval #9] } 11. Bb4 { [%eval #9] } 11... Bxg2 { [%eval #8] } 12. Nf3 { [%eval #8] } 12... Bxf3 { [%eval #7] } 13. e4 { [%eval #8] } 13... Bxe4 { [%eval #7] } 14. Rd1 { [%eval #7] } 14... Bxh1 { [%eval #6] } 15. f3 { [%eval #6] } 15... Bxf3 { [%eval #5] } 16. Ke2 { [%eval #5] } 16... Bxe2 { [%eval #4] } 17. Bc5 { [%eval #4] } 17... Bxd1 { [%eval #3] } 18. Bxa7 { [%eval #3] } 18... Rxa7 { [%eval #2] } 19. h4 { [%eval #2] } 19... Rxa3 { [%eval #1] } 20. h5 { [%eval #1] } 20... gxh5# { Game ends by variant rule. } 1-0
