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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/COYzt3or"] [Date "2021.03.05"] [White "molusi"] [Black "KedaR_AthreyA"] [Result "0-1"] [UTCDate "2021.03.05"] [UTCTime "03:14:49"] [WhiteElo "1775"] [BlackElo "1432"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+14"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { A00 Van Geet Opening } e6 2. e3?! { (1.63 → 0.81) Inaccuracy. Nf3 was best. } (2. Nf3 Bb4 3. e4 Ne7 4. e5 Nbc6 5. Bb5 a6 6. Bxc6 Nxc6) 2... Bb4 3. Ne4? { (0.82 → -0.47) Mistake. Nf3 was best. } (3. Nf3 Nf6 4. e4 e5 5. Bc4 O-O 6. Nxe5 Qe7 7. O-O d5) 3... Bxd2+?? { (-0.47 → 5.67) Blunder. Nc6 was best. } (3... Nc6 4. Qg4 g6 5. Bb5 f5 6. Qg5 fxe4 7. Qxd8+ Kxd8 8. Nh3) 4. Bxd2 Nf6?! { (5.81 → 8.32) Inaccuracy. Qh4 was best. } (4... Qh4 5. Bd3) 5. Nd6+?? { (8.32 → 0.14) Blunder. Nxf6+ was best. } (5. Nxf6+ Qxf6 6. Bc3 Qh4 7. Nh3 O-O 8. Nf4 d6 9. Bxg7 Nd7 10. Bd3 f5 11. g3 Qg4) 5... cxd6 6. Bd3 Qe7?! { (-0.12 → 0.50) Inaccuracy. Nc6 was best. } (6... Nc6 7. Nf3 d5 8. O-O Qc7 9. Bc3 e5 10. Nh4 d6 11. Qf3 Rg8 12. Nf5 Bxf5 13. Qxf5) 7. Ne2? { (0.50 → -0.67) Mistake. Nf3 was best. } (7. Nf3 d5) 7... b6?? { (-0.67 → 2.14) Blunder. Ng4 was best. } (7... Ng4 8. Ng3 Nxf2 9. Qf3 Nxd3+ 10. cxd3 O-O 11. O-O Qh4 12. h3 f6 13. Qf4 Qxf4 14. Rxf4) 8. Ng3?? { (2.14 → 0.17) Blunder. Nd4 was best. } (8. Nd4 Nc6) 8... Bb7 9. Rg1?? { (0.55 → -1.66) Blunder. Nh5 was best. } (9. Nh5 Nxh5 10. Qxh5 Nc6 11. f4 O-O-O 12. O-O-O d5 13. Rhe1 f6 14. Bc3 Qc5 15. Qe2 d4) 9... g6?! { (-1.66 → -0.54) Inaccuracy. Nc6 was best. } (9... Nc6 10. f4) 10. Bc3 O-O 11. h4?! { (0.18 → -0.68) Inaccuracy. e4 was best. } (11. e4 Nc6) 11... Nc6 12. h5? { (-0.71 → -2.10) Mistake. Nh5 was best. } (12. Nh5 Ne5) 12... Ne5 13. Bxe5 dxe5 14. hxg6?? { (-2.99 → Mate in 2) Checkmate is now unavoidable. c3 was best. } (14. c3 e4) 14... fxg6?? { (Mate in 2 → -4.04) Lost forced checkmate sequence. Qb4+ was best. } (14... Qb4+ 15. Kf1 Bxg2+) 15. Bc4?? { (-4.04 → Mate in 2) Checkmate is now unavoidable. c3 was best. } (15. c3 e4) 15... Nd5?! { (Mate in 2 → -18.21) Lost forced checkmate sequence. Qb4+ was best. } (15... Qb4+ 16. Kf1 Qxc4+) 16. Ne4?! { (-18.21 → Mate in 2) Checkmate is now unavoidable. Qd2 was best. } (16. Qd2 Rxf2) 16... Kh8 17. Qd3 Nb4 18. Qc3 Nxc2+ 19. Qxc2 Rxf2 20. O-O-O Rxc2+ { Game ends by variant rule. } 0-1