FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/COBaERXW"]
[Date "2025.06.21"]
[White "Chessdreieiei"]
[Black "BrizuelaR"]
[Result "0-1"]
[GameId "COBaERXW"]
[UTCDate "2025.06.21"]
[UTCTime "21:37:07"]
[WhiteElo "1841"]
[BlackElo "2078"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+2"]
[BlackTitle "CM"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van Geet Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 1.34] } { A00 Van Geet Opening } 1... e6 { [%eval 2.71] } 2. e3?? { (2.71 → 0.52) Blunder. Nf3 was best. } { [%eval 0.52] } (2. Nf3 c5 3. e4 Nc6 4. e5 d5 5. exd6 Qxd6 6. Bb5 Bd7) 2... c6? { (0.52 → 1.68) Mistake. Nc6 was best. } { [%eval 1.68] } (2... Nc6 3. Nf3 d5 4. d4 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. f4) 3. Nf3?! { (1.68 → 0.61) Inaccuracy. d4 was best. } { [%eval 0.61] } (3. d4 d5 4. Bd3 Nf6 5. Nf3 Bd6 6. O-O Ng4 7. g3 f5) 3... d5 { [%eval 0.87] } 4. d4 { [%eval 1.0] } 4... Bb4?! { (1.00 → 1.84) Inaccuracy. Bd6 was best. } { [%eval 1.84] } (4... Bd6 5. Bd3 f5 6. O-O Nf6 7. Ne2 O-O 8. c4 b6 9. Nf4 c5 10. Ne5) 5. Bd2 { [%eval 2.07] } 5... Nf6 { [%eval 2.07] } 6. Bd3 { [%eval 1.93] } 6... Nbd7 { [%eval 2.06] } 7. a3? { (2.06 → 0.84) Mistake. O-O was best. } { [%eval 0.84] } (7. O-O) 7... Bd6? { (0.84 → 2.09) Mistake. Bxc3 was best. } { [%eval 2.09] } (7... Bxc3 8. Bxc3 Ne4 9. Ne5 Nxe5 10. dxe5 Qh4 11. Bxe4 Qxe4 12. O-O O-O 13. Qd4) 8. Qe2? { (2.09 → 0.67) Mistake. e4 was best. } { [%eval 0.67] } (8. e4 e5) 8... O-O { [%eval 1.23] } 9. Bxh7+? { (1.23 → -0.06) Mistake. e4 was best. } { [%eval -0.06] } (9. e4 e5) 9... Nxh7 { [%eval 0.75] } 10. O-O?? { (0.75 → -2.09) Blunder. e4 was best. } { [%eval -2.09] } (10. e4 e5) 10... f5?? { (-2.09 → 0.51) Blunder. e5 was best. } { [%eval 0.51] } (10... e5) 11. Ne5?? { (0.51 → -1.96) Blunder. e4 was best. } { [%eval -1.96] } (11. e4 Nb6) 11... Nxe5?! { (-1.96 → -0.95) Inaccuracy. Bxe5 was best. } { [%eval -0.95] } (11... Bxe5) 12. dxe5 { [%eval -1.59] } 12... Bxe5?? { (-1.59 → 1.69) Blunder. Rf6 was best. } { [%eval 1.69] } (12... Rf6) 13. g3?? { (1.69 → -4.49) Blunder. f4 was best. } { [%eval -4.49] } (13. f4 Rf6 14. fxe5 Rh6 15. Be1 Ng5 16. Bg3 Bd7 17. Kh1 a5 18. a4 Nf7) 13... Qf6 { [%eval -4.07] } 14. f4 { [%eval -3.95] } 14... Bd6 { [%eval -4.15] } 15. Qh5 { [%eval -3.72] } 15... Bd7?! { (-3.72 → -2.76) Inaccuracy. Qh6 was best. } { [%eval -2.76] } (15... Qh6 16. Qxh6) 16. Ne2?! { (-2.76 → -4.17) Inaccuracy. g4 was best. } { [%eval -4.17] } (16. g4) 16... Bc5?! { (-4.17 → -2.93) Inaccuracy. Qh6 was best. } { [%eval -2.93] } (16... Qh6 17. Qxh6) 17. Rf2?! { (-2.93 → -3.92) Inaccuracy. b4 was best. } { [%eval -3.92] } (17. b4 Bb6) 17... Be8 { [%eval -3.92] } 18. Qh4?! { (-3.92 → -5.18) Inaccuracy. Qxh7+ was best. } { [%eval -5.18] } (18. Qxh7+ Kxh7) 18... Qxh4 { [%eval -5.43] } 19. gxh4 { [%eval -4.96] } 19... Rf6 { [%eval -5.25] } 20. Kf1 { [%eval -6.45] } 20... Bh5 { [%eval -6.56] } 21. Ke1?! { (-6.56 → -12.48) Inaccuracy. b4 was best. } { [%eval -12.48] } (21. b4 Be7) 21... Rg6 { [%eval -12.39] } 22. b4 { [%eval -13.32] } 22... Bb6 { [%eval -11.54] } 23. a4 { [%eval -10.92] } 23... a6 { [%eval -10.46] } 24. Bc3 { [%eval -21.27] } 24... Bxe3 { [%eval -21.65] } 25. Kf1 { [%eval -72.38] } 25... Bxe2+ { [%eval -60.23] } 26. Kxe2 { [%eval -50.92] } 26... Bxf2 { [%eval -47.73] } 27. Rf1 { [%eval -46.92] } 27... Bb6 { [%eval -47.96] } 28. Kd1 { [%eval -47.28] } 28... d4 { [%eval -44.92] } 29. Be1?! { (-44.92 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-6] } (29. Bd2 d3) 29... Nf6?! { (Mate in 6 → -50.07) Lost forced checkmate sequence. d3 was best. } { [%eval -50.07] } (29... d3 30. c4 Rg2 31. Rf2 Rg1 32. Rf1 Rxf1 33. h3 Rxe1+ 34. Kxe1 d2#) 30. Bg3?! { (-50.07 → Mate in 5) Checkmate is now unavoidable. Bf2 was best. } { [%eval #-5] } (30. Bf2 Ne4) 30... Ne4 { [%eval #-5] } 31. Kc1 { White offers draw } { [%eval #-5] } 31... d3 { [%eval #-4] } 32. cxd3 { [%eval #-4] } 32... Be3+ { [%eval #-3] } 33. Kc2 { [%eval #-3] } 33... Nxg3 { [%eval #-3] } 34. hxg3 { [%eval #-3] } 34... Rxg3 { [%eval #-2] } 35. Kb3 { [%eval #-2] } 35... Bd4 { [%eval #-2] } 36. Kc2 { [%eval #-1] } 36... Rg2# { Game ends by variant rule. } 0-1
