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[Event "Casual Antichess game"] [Site "https://lichess.org/CAZTDkCj"] [Date "2022.02.14"] [White "Kuniberta"] [Black "maxivgc"] [Result "1-0"] [UTCDate "2022.02.14"] [UTCTime "20:15:04"] [WhiteElo "1646"] [BlackElo "1547"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7?? { (1.92 → 4.13) Blunder. Nxd7 was best. } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.13 → 0.21) Blunder. c4 was best. } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 5. Qxg7?? { (0.00 → -7.36) Blunder. Kxd2 was best. } (5. Kxd2 g5 6. Qxg5 Bc4 7. Qxe7 Bxe7 8. b4 Bxb4 9. c3 Bxc3) 5... Bxg7?? { (-7.36 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7 Qxc1 7. Qxg8 Qxb2 8. Qxh7 Qxa1 9. Qxh8 Qxb1 10. Qxf8) 6. Bxd2 Bxb2 7. Kf1 Bxf1 8. Nh3?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. a4 was best. } (8. a4 Bxa1 9. f4 Bxg2 10. c4 Bxh1 11. e4 Bxe4 12. c5 Bxb1 13. f5 Bxf5 14. Nh3 Bxh3) 8... Bxa1 9. Rxf1 Bc3?? { (Mate in 11 → 0.84) Lost forced checkmate sequence. Bd4 was best. } (9... Bd4 10. exd4 e5 11. dxe5 Nf6 12. exf6 Ke7 13. fxe7 Rd8 14. exd8=B Nd7 15. Bxc7 Ne5 16. Bxe5) 10. Bxc3?? { (0.84 → Mate in 8) Checkmate is now unavoidable. Nxc3 was best. } (10. Nxc3 Nd7) 10... e6 11. Bxh8 Nf6 12. Bxf6 Kd8 13. Bxd8 Nc6 14. Bxc7 Na5?? { (Mate in 6 → 7.78) Lost forced checkmate sequence. Nd4 was best. } (14... Nd4 15. exd4 Rb8 16. Bxb8 f5 17. Bxa7 f4 18. Nxf4 e5 19. dxe5 h5 20. Nxh5#) 15. Bxa5 Rd8 16. Bxd8 f6?? { (6.74 → Mate in 16) Checkmate is now unavoidable. a5 was best. } (16... a5) 17. Bxf6 e5 18. Bxe5 h5 19. g4 hxg4 20. Nc3 gxh3 21. Rg1 a5 22. Rg2 hxg2 23. Nd1?? { (Mate in 12 → 0.36) Lost forced checkmate sequence. Nd5 was best. } (23. Nd5 a4 24. h4 g1=K 25. h5 Kxf2 26. h6 Kxe3 27. Nxe3 a3 28. Bb2 axb2 29. Nd1 b1=N) 23... a4 24. e4 g1=R?? { (0.58 → Mate in 6) Checkmate is now unavoidable. g1=K was best. } (24... g1=K) 25. h3 Rxd1 26. Bd4 Rxd4 27. c4 Rxc4 28. a3 Rxe4 29. f4 Rxf4 30. h4 Rxh4# { Game ends by variant rule. } 1-0