FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/C2XKExt0"]
[Date "2024.07.30"]
[White "A-PizarroR"]
[Black "ChristianAndresLasso"]
[Result "1-0"]
[GameId "C2XKExt0"]
[UTCDate "2024.07.30"]
[UTCTime "20:18:37"]
[WhiteElo "1131"]
[BlackElo "1105"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. Bh3?! { (0.44 → -0.16) Inaccuracy. c4 was best. } { [%eval -0.16] } (2. c4 d5 3. cxd5 Qxd5 4. Bh3 Qxh1 5. Bxc8 Qxg1 6. Qa4 Qxf2) 2... f5 { [%eval 0.29] } 3. Bxf5 { [%eval 1.45] } 3... e6?? { (1.45 → 6.10) Blunder. h5 was best. } { [%eval 6.1] } (3... h5 4. Bxd7) 4. Bxe6 { [%eval 4.49] } 4... dxe6 { [%eval 2.46] } 5. b4 { [%eval 2.69] } 5... Qxd2?? { (2.69 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (5... Bxb4 6. Nh3 Bxd2 7. Kxd2 Qxd2 8. Bxd2 Bd7 9. Ng5 Ba4 10. Nxh7 Bxc2 11. Qxc2) 6. Kxd2?? { (Mate in 14 → 5.46) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 5.46] } (6. Nxd2 Bxb4 7. Bb2 Bxd2 8. Bxg7 Bxe1 9. Bxh8 Bxf2 10. Qd3 Bxg3 11. Qxh7 Bxh2) 6... Bxb4 { [%eval 4.26] } 7. Kc3?? { (4.26 → Mate in 12) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-12] } (7. Nh3 Bxd2 8. Bxd2 Bd7 9. Ng5 Ba4 10. Nxh7 Bxc2 11. Qxc2 Rxh7 12. Qxc7 Rxh2) 7... Bxc3 { [%eval #-12] } 8. Nxc3 { [%eval #-11] } 8... Kd8?? { (Mate in 11 → 3.63) Lost forced checkmate sequence. g5 was best. } { [%eval 3.63] } (8... g5 9. Bxg5 Nf6 10. Bxf6 a6 11. Bxh8 e5 12. Bxe5 Nc6 13. Bxc7 Bf5 14. Bxb6) 9. Qxd8 { [%eval 3.49] } 9... h5?? { (3.49 → Mate in 11) Checkmate is now unavoidable. Ne7 was best. } { [%eval #11] } (9... Ne7) 10. Qxg8 { [%eval #11] } 10... Rxg8 { [%eval #10] } 11. Nd5 { [%eval #10] } 11... exd5 { [%eval #9] } 12. e4 { [%eval #9] } 12... dxe4 { [%eval #8] } 13. Nf3?? { (Mate in 8 → -4.36) Lost forced checkmate sequence. Nh3 was best. } { [%eval -4.36] } (13. Nh3 Bxh3 14. Rf1 Bxf1 15. f3 exf3 16. c4 Bxc4 17. Rb1 Bxa2 18. Rxb6 cxb6) 13... exf3 { [%eval -2.61] } 14. g4?? { (-2.61 → -7.86) Blunder. Bh6 was best. } { [%eval -7.86] } (14. Bh6 gxh6 15. h4 Rxg3 16. fxg3 Nd7 17. Rag1 Bb7 18. a4 b5 19. axb5 Nc5) 14... hxg4 { [%eval -8.84] } 15. Bh6 { [%eval -9.4] } 15... gxh6 { [%eval -14.15] } 16. h3 { [%eval -10.5] } 16... gxh3 { [%eval -9.61] } 17. Rxh3 { [%eval -10.03] } 17... Bxh3 { [%eval -10.12] } 18. Rf1 { [%eval -8.94] } 18... Bxf1 { [%eval -9.44] } 19. c4 { [%eval -8.0] } 19... Bxc4 { [%eval -9.47] } 20. a3? { (-9.47 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (20. a4 Rg3) 20... Rg3? { (Mate in 11 → -8.47) Lost forced checkmate sequence. Bd5 was best. } { [%eval -8.47] } (20... Bd5 21. a4 Rg3 22. fxg3 b5 23. axb5 Na6 24. bxa6 f2 25. g4 Bb7 26. axb7) 21. fxg3 { [%eval -8.87] } 21... Nc6 { [%eval -7.76] } 22. a4 { [%eval -9.6] } 22... Nd4?? { (-9.60 → -3.42) Blunder. Na5 was best. } { [%eval -3.42] } (22... Na5 23. g4) 23. a5 { [%eval -2.07] } 23... bxa5 { [%eval -2.63] } 24. g4 { [%eval -3.1] } 24... h5 { [%eval -3.06] } 25. gxh5 { [%eval -3.75] } 25... Rg8?? { (-3.75 → -1.45) Blunder. f2 was best. } { [%eval -1.45] } (25... f2 26. h6) 26. h6 { [%eval -2.85] } 26... Rg7?? { (-2.85 → 2.23) Blunder. Rb8 was best. } { [%eval 2.23] } (26... Rb8 27. h7) 27. hxg7 { [%eval 0.38] } 27... Bg8# { Game ends by variant rule. } 1-0