lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/BrU49cw2"] [Date "2017.03.20"] [White "Mezekaldon"] [Black "kzce"] [Result "0-1"] [UTCDate "2017.03.20"] [UTCTime "01:53:31"] [WhiteElo "1576"] [BlackElo "1370"] [WhiteRatingDiff "-223"] [BlackRatingDiff "+88"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "B30"] [Opening "Sicilian Defense: Old Sicilian"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 c5 2. Nf3 Nc6 { B30 Sicilian Defense: Old Sicilian } 3. Bc4 e6 4. c3 d5 5. exd5 exd5 6. d4?? { (-0.71 → -3.56) Blunder. Qe2+ was best. } (6. Qe2+) 6... dxc4 7. dxc5?? { (-3.36 → -7.72) Blunder. d5 was best. } (7. d5 Nce7 8. Qa4+ Qd7 9. Qxc4 Qxd5 10. Qxd5 Nxd5 11. Ke2 Ngf6 12. Rd1 Bf5 13. c4 Nb4) 7... Qxd1+ 8. Kxd1 Bxc5 9. Re1+ Kd7 10. Bf4 Bxf2 11. Re2 Bc5?? { (-6.04 → -2.67) Blunder. Nf6 was best. } (11... Nf6) 12. Nbd2?? { (-2.67 → -5.77) Blunder. Na3 was best. } (12. Na3) 12... Nf6 13. Nxc4 Re8 14. Rxe8 Nxe8?? { (-4.76 → -1.77) Blunder. Kxe8 was best. } (14... Kxe8) 15. Kd2?? { (-1.77 → Mate in 16) Checkmate is now unavoidable. Ke2 was best. } (15. Ke2 Ke6) 15... Ke6 16. Ne3?! { (-33.88 → Mate in 2) Checkmate is now unavoidable. Nb6 was best. } (16. Nb6 axb6) 16... g6?? { (Mate in 2 → 14.26) Lost forced checkmate sequence. Bxe3+ was best. } (16... Bxe3+ 17. Kd1 Kd5#) 17. Kd3 f5 18. c4?? { (12.29 → -1.27) Blunder. Ng5+ was best. } (18. Ng5+ Ke7 19. Re1 Ne5+ 20. Bxe5 Be6 21. Bd4 Kd6 22. Ne4+ Kc6 23. Nxc5 Bc4+ 24. Kxc4 b5+) 18... Nb4+ 19. Kd2?? { (-0.35 → -2.08) Blunder. Kc3 was best. } (19. Kc3 Nf6) 19... Nd6 20. Re1?? { (-1.62 → Mate in 8) Checkmate is now unavoidable. Ng5+ was best. } (20. Ng5+ Kd7 21. Rd1 h6 22. Nf3 Ne4+ 23. Ke2+ Ke6 24. Nd5 Nxd5 25. Rxd5 b6 26. Re5+ Kf6) 20... Ne4+?! { (Mate in 8 → -10.68) Lost forced checkmate sequence. Nxc4+ was best. } (20... Nxc4+ 21. Kc3 Nxe3 22. Rd1 Nxa2+ 23. Kb3 Nc1+ 24. Kc3 Nxd1+ 25. Kc4 Nxb2+ 26. Kxc5 Nb3+ 27. Kb5) 21. Ke2 b5 22. Nd2 Bb7 23. Nb3 bxc4 24. Nxc5+ Nxc5 25. Rd1 Be4?! { (-18.70 → -6.80) Inaccuracy. Nbd3 was best. } (25... Nbd3 26. g3) 26. Bc7?! { (-6.80 → -23.97) Inaccuracy. Rd6+ was best. } (26. Rd6+ Ke7) 26... Ncd3 27. a3?! { (-20.90 → Mate in 5) Checkmate is now unavoidable. Rf1 was best. } (27. Rf1 Bxg2) 27... f4 28. Bxf4?! { (-28.46 → Mate in 2) Checkmate is now unavoidable. h4 was best. } (28. h4 Rc8) 28... Nxf4+ 29. Kf2 Ke5# { Game ends by variant rule. } 0-1