FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/BUPhyDpJ"]
[Date "2025.05.25"]
[White "Jayhn554"]
[Black "alokard"]
[Result "1-0"]
[GameId "BUPhyDpJ"]
[UTCDate "2025.05.25"]
[UTCTime "06:45:06"]
[WhiteElo "1645"]
[BlackElo "1676"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. b4 { [%eval -4.34] } 2... Bxb4 { [%eval -4.13] } 3. cxb4 { [%eval -4.7] } 3... Qf6?? { (-4.70 → 0.46) Blunder. b5 was best. } { [%eval 0.46] } (3... b5 4. Qc2 Ne7 5. Qxc7 Qxc7 6. h3 Qxc1 7. d3 Qxb1 8. Rxb1) 4. b5?? { (0.46 → -1.30) Blunder. Qc2 was best. } { [%eval -1.3] } (4. Qc2 Qxf2 5. Qxc7 Qxe1 6. Qxc8 Qxd2 7. Qxb7 Qxc1 8. Qxb8 Qxf1 9. Qxa8 Qxe2) 4... Qxf2 { [%eval -1.5] } 5. Kxf2 { [%eval -1.59] } 5... c6?? { (-1.59 → 0.61) Blunder. b6 was best. } { [%eval 0.61] } (5... b6 6. Nc3) 6. bxc6 { [%eval 0.61] } 6... dxc6 { [%eval 0.75] } 7. Qb3? { (0.75 → -0.77) Mistake. e3 was best. } { [%eval -0.77] } (7. e3 b5) 7... Bd7?? { (-0.77 → 1.23) Blunder. b5 was best. } { [%eval 1.23] } (7... b5 8. Qxb5 cxb5 9. a4 bxa4 10. Rxa4 Ba6 11. Rxa6 Nxa6 12. Nh3 Ne7 13. Nc3) 8. Qxe6?? { (1.23 → -2.77) Blunder. Qxb7 was best. } { [%eval -2.77] } (8. Qxb7 a6 9. Qxc6 Bxc6 10. g4 Bxh1 11. e4 Bxe4 12. Bxa6 Bxb1 13. Rxb1 Rxa6) 8... fxe6?? { (-2.77 → 0.07) Blunder. Bxe6 was best. } { [%eval 0.07] } (8... Bxe6) 9. e3?! { (0.07 → -0.76) Inaccuracy. Kf3 was best. } { [%eval -0.76] } (9. Kf3 Ne7 10. d3 Kf7 11. Bh6 gxh6 12. Nh3 Ng6 13. Na3 Nf4 14. Nxf4 b5) 9... Ne7?! { (-0.76 → 0.00) Inaccuracy. a5 was best. } { [%eval 0.0] } (9... a5 10. Na3) 10. Ba6 { [%eval -0.21] } 10... bxa6?? { (-0.21 → 2.19) Blunder. Nxa6 was best. } { [%eval 2.19] } (10... Nxa6 11. Ne2) 11. Nc3?? { (2.19 → 0.42) Blunder. Ne2 was best. } { [%eval 0.42] } (11. Ne2 a5) 11... Nd5?? { (0.42 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (11... a5) 12. Nxd5 { [%eval #15] } 12... cxd5 { [%eval #14] } 13. e4 { [%eval #14] } 13... dxe4 { [%eval #13] } 14. d3 { [%eval #14] } 14... exd3 { [%eval #12] } 15. Bh6 { [%eval #12] } 15... gxh6 { [%eval #11] } 16. Nh3 { [%eval 6.24] } 16... d2?? { (6.24 → Mate in 10) Checkmate is now unavoidable. Bc8 was best. } { [%eval #10] } (16... Bc8 17. a4) 17. Ng5?? { (Mate in 10 → -0.88) Lost forced checkmate sequence. Rhe1 was best. } { [%eval -0.88] } (17. Rhe1 dxe1=K 18. Kxe1 Bc8 19. Ng5 hxg5 20. h4 gxh4 21. g3 hxg3 22. Kf2 gxf2) 17... hxg5 { [%eval -1.16] } 18. Rae1 { [%eval -0.78] } 18... dxe1=R { [%eval -0.76] } 19. Kxe1 { [%eval -1.27] } 19... g4 { [%eval -1.82] } 20. g3 { [%eval -0.6] } 20... h5?? { (-0.60 → Mate in 6) Checkmate is now unavoidable. Ba4 was best. } { [%eval #6] } (20... Ba4 21. Kf2 Bd1 22. Rxd1 Kd7 23. Rxd7 Nxd7 24. h3 gxh3 25. g4 Rhb8 26. g5) 21. Kd2 { [%eval #9] } 21... h4 { [%eval #5] } 22. gxh4 { [%eval #5] } 22... Rxh4 { [%eval #4] } 23. Rc1 { [%eval #4] } 23... Rxh2 { [%eval #3] } 24. Ke3 { [%eval #3] } 24... Rxa2 { [%eval #2] } 25. Rc6 { [%eval #2] } 25... Bxc6 { [%eval #1] } 26. Ke4 { [%eval #1] } 26... Bxe4# { Game ends by variant rule. } 1-0