FEN
[Event "domingo Arena"]
[Site "https://lichess.org/BERFgQG1"]
[Date "2025.09.14"]
[White "Alli_Minion"]
[Black "AdeVazquez09"]
[Result "1-0"]
[GameId "BERFgQG1"]
[UTCDate "2025.09.14"]
[UTCTime "18:02:51"]
[WhiteElo "1499"]
[BlackElo "1238"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 h5?? { (1.19 → 5.33) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 Qxd7 4. Qxh5 Rxh5 5. Nh3?? { (4.87 → 0.30) Blunder. Na3 was best. } (5. Na3 Qxd2 6. Bxd2 Rxh2 7. Rxh2 Bh3 8. Rxh3 Kd7 9. Rh6 gxh6) 5... Rxh3?! { (0.30 → 0.87) Inaccuracy. Qxd2 was best. } (5... Qxd2 6. Kxd2 Bxh3 7. gxh3 Rxh3 8. Na3 Rxe3 9. Kxe3 g5 10. h4) 6. gxh3 Qxd2?? { (0.92 → Mate in 12) Checkmate is now unavoidable. Qxh3 was best. } (6... Qxh3 7. a4 Qxh2 8. Rxh2 Bh3 9. Rxh3 Nd7 10. c4 Ndf6 11. e4) 7. Kxd2 Bxh3 8. Rf1 Bxf1 9. Kd3?? { (Mate in 10 → -3.89) Lost forced checkmate sequence. Ke2 was best. } (9. Ke2 Bxe2 10. f3 Bxf3 11. e4 Bxe4 12. Bd2 Bxc2 13. Bf4 Bxb1 14. Bxc7 Bxa2) 9... Bxd3 10. cxd3 Nh6?? { (-3.23 → -0.40) Blunder. Nd7 was best. } (10... Nd7 11. Nd2 Ngf6 12. Ne4 Nxe4 13. dxe4 f5 14. exf5 g6 15. fxg6 Kf7 16. gxf7) 11. f4?? { (-0.40 → Mate in 10) Checkmate is now unavoidable. e4 was best. } (11. e4 g5 12. Bxg5 Ng8 13. Bxe7 Kxe7 14. Nc3 f5 15. exf5 Ke6 16. fxe6 Nd7) 11... Ng8?? { (Mate in 10 → -2.74) Lost forced checkmate sequence. g5 was best. } (11... g5 12. fxg5 Bg7 13. gxh6 Bxb2 14. Bxb2 e5 15. Bxe5 Nd7 16. Bxc7 Ne5 17. Bxe5) 12. Bd2?? { (-2.74 → Mate in 9) Checkmate is now unavoidable. b3 was best. } (12. b3 Nd7) 12... g5?? { (Mate in 9 → -2.40) Lost forced checkmate sequence. e5 was best. } (12... e5 13. fxe5 Bb4 14. Bxb4 Kf8 15. Bxf8 Nd7 16. Bxg7 Nxe5 17. Bxe5 Rf8 18. Bxc7) 13. fxg5 Nf6?? { (-2.13 → Mate in 9) Checkmate is now unavoidable. f5 was best. } (13... f5) 14. gxf6 exf6 15. Bb4 Bxb4 16. Nd2 Bxd2 17. d4 Bxe3 18. b4 Bxd4 19. b5?? { (Mate in 17 → -4.76) Lost forced checkmate sequence. Rg1 was best. } (19. Rg1 Bxg1 20. b5 Bxh2 21. b6 cxb6 22. a4 b5 23. axb5 Nc6 24. bxc6 Bg1) 19... Bxa1 20. b6 axb6?? { (-4.76 → Mate in 2) Checkmate is now unavoidable. cxb6 was best. } (20... cxb6 21. h4) 21. a3 Rxa3 22. h3 Rxh3# { Game ends by variant rule. } 1-0