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[Event "Đấu tập lần 160 Arena"] [Site "https://lichess.org/Av43dscy"] [Date "2023.01.15"] [White "le_anh-200387"] [Black "nguyenhongphong13197"] [Result "0-1"] [UTCDate "2023.01.15"] [UTCTime "14:53:39"] [WhiteElo "1153"] [BlackElo "1173"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+24"] [Variant "Crazyhouse"] [TimeControl "180+1"] [ECO "C40"] [Opening "King's Pawn Game: Gunderam Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Nf3 c6?? { (2.54 → 5.33) Blunder. Nc6 was best. } { C40 King's Pawn Game: Gunderam Gambit } (2... Nc6 3. Bc4 d6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@e5 7. Bf4) 3. Nxe5 d5 4. exd5 cxd5 5. g3?? { (7.86 → 0.91) Blunder. Nc3 was best. } (5. Nc3 Bd6 6. d4 Nf6 7. P@h6 O-O 8. hxg7 Re8 9. Qe2 Bxe5 10. dxe5 Ng4 11. P@d4 Nc6) 5... Qg5?? { (0.91 → 7.48) Blunder. Qe7 was best. } (5... Qe7 6. Qe2) 6. d4 f6?! { (7.79 → 47.32) Inaccuracy. Qe7 was best. } (6... Qe7 7. Nc3) 7. Bxg5 fxe5 8. dxe5 Nc6 9. Qxd5 Nb4?! { (28.79 → Mate in 1) Checkmate is now unavoidable. Bb4+ was best. } (9... Bb4+ 10. P@c3) 10. Qd4?? { (Mate in 1 → 2.11) Lost forced checkmate sequence. P@f7# was best. } (10. P@f7#) 10... Nxc2+ 11. Kd1?? { (1.32 → -2.20) Blunder. Kd2 was best. } (11. Kd2 Nxd4) 11... Nxd4 12. Q@a4+?? { (-1.33 → -12.16) Blunder. Q@d8+ was best. } (12. Q@d8+ Kf7 13. Bc4+ Ne6 14. Nd2 Q@g4+ 15. Kc1 Qxc4+ 16. Nxc4 Nxd8 17. Q@f3+ B@f5 18. P@c2 N@d4) 12... Bd7?? { (-12.16 → 13.97) Blunder. Q@d7 was best. } (12... Q@d7 13. P@f7+ Kxf7 14. Qxd7+ Bxd7 15. Q@f4+ Nf6 16. P@c2 Q@g4+ 17. P@f3 P@g2 18. P@g6+ hxg6 19. Bc4+) 13. Qxd4?? { (13.97 → -11.87) Blunder. P@f7+ was best. } (13. P@f7+ Kxf7) 13... h6?? { (-11.87 → Mate in 6) Checkmate is now unavoidable. Q@g4+ was best. } (13... Q@g4+ 14. N@f3) 14. Bh4?? { (Mate in 6 → -13.11) Lost forced checkmate sequence. N@c7+ was best. } (14. N@c7+ Kf7 15. Qxd7+ Q@e7 16. P@g6+ Kxg6 17. B@f5+ Kxg5 18. P@h4+ Kh5 19. P@g4#) 14... g5?? { (-13.11 → 22.05) Blunder. Q@g4+ was best. } (14... Q@g4+ 15. N@f3) 15. e6?? { (22.05 → -11.69) Blunder. P@f7+ was best. } (15. P@f7+) 15... Bxe6?? { (-11.69 → 19.82) Blunder. P@c2+ was best. } (15... P@c2+ 16. Kc1) 16. Bb5+ Ke7?! { (17.71 → Mate in 4) Checkmate is now unavoidable. Kf7 was best. } (16... Kf7 17. P@g6+) 17. Bxg5+ Nf6 18. Bxf6+ Kf7 19. Bxh8?! { (Mate in 6 → 30.57) Lost forced checkmate sequence. P@g6+ was best. } (19. P@g6+ Kg8 20. P@h7+ Rxh7 21. gxh7+ Kxh7 22. R@h8+ Kg6 23. N@f4+ Kf7 24. P@g6#) 19... Be7?! { (30.57 → Mate in 1) Checkmate is now unavoidable. Q@f3+ was best. } (19... Q@f3+ 20. Kc1) 20. Re1?! { (Mate in 1 → 40.53) Lost forced checkmate sequence. Qg7# was best. } (20. Qg7#) 20... Rd8?! { (40.53 → Mate in 2) Checkmate is now unavoidable. P@c2+ was best. } (20... P@c2+ 21. Kxc2) 21. Bd7?! { (Mate in 2 → 27.10) Lost forced checkmate sequence. R@g7+ was best. } (21. R@g7+ Kf8 22. N@g6#) 21... Rxd7?! { (27.10 → Mate in 5) Checkmate is now unavoidable. P@c2+ was best. } (21... P@c2+ 22. Kc1) 22. Re4?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. N@e5+ was best. } (22. N@e5+ Kg8 23. R@g7+ Kf8 24. Nxd7+ Ke8 25. R@c8+ B@d8 26. N@c7#) 22... Rxd4+ 23. Rxd4 Q@g1+ 24. R@e1 Qxf2?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Qxe1+ was best. } (24... Qxe1+ 25. Kxe1 N@f3+ 26. Kd1 Q@e1+ 27. Kc2 R@c1+ 28. Kd3 B@c2#) 25. Rxe6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@g7+ was best. } (25. R@g7+ Kf6 26. N@e8+ Kf5 27. g4#) 25... Qxd4+ 26. Nd2 R@h1+ 27. R@e1 Qa4+ 28. b3 Qg4+?! { (Mate in 11 → -24.04) Lost forced checkmate sequence. B@c2+ was best. } (28... B@c2+ 29. Kc1 N@d3+ 30. Kxc2 Nb4+ 31. Kd1 P@c2+ 32. Ke2 Rxh2+ 33. P@g2 Rxg2+ 34. Kf3 Q@f2+ 35. Ke4) 29. P@e2?! { (-24.04 → Mate in 8) Checkmate is now unavoidable. N@f3 was best. } (29. N@f3 P@c2+) 29... Rf1?? { (Mate in 8 → 38.04) Lost forced checkmate sequence. P@c2+ was best. } (29... P@c2+ 30. Kxc2 N@a3+ 31. Kd3 Q@c2+ 32. Ke3 Bc5+ 33. P@d4 Qc3+ 34. Kf2 Rxh2+ 35. Kf1 Qh3+ 36. Kg1) 30. Rxf1+ Kxe6 31. B@c4+ Kd7?! { (37.68 → Mate in 5) Checkmate is now unavoidable. Qxc4 was best. } (31... Qxc4 32. R@e5+) 32. Bb5+?! { (Mate in 5 → 50.28) Lost forced checkmate sequence. P@e6+ was best. } (32. P@e6+ Kd8 33. N@f7+ Kc8 34. P@d7+ Kc7 35. N@a8+ Kc6 36. R@c7#) 32... P@c6 33. R@d3+?! { (41.49 → 7.89) Inaccuracy. N@e5+ was best. } (33. N@e5+ Kd6) 33... R@d6?! { (7.89 → 29.03) Inaccuracy. Kc8 was best. } (33... Kc8 34. Rc1) 34. Bxc6+ Kxc6 35. Be5?? { (31.86 → -10.83) Blunder. Rc1+ was best. } (35. Rc1+ P@c4 36. N@e5+ Kc7 37. Nxg4 P@c2+ 38. Rxc2 N@d5 39. N@e8+ Kb8 40. Nxd6 Bxd6 41. R@e8+ N@c8) 35... Rxd3 36. Rf6+ Kd5 37. Rf7?! { (-16.70 → Mate in 3) Checkmate is now unavoidable. N@f4+ was best. } (37. N@f4+ Kxe5) 37... Kxe5?! { (Mate in 3 → -20.72) Lost forced checkmate sequence. Qxe2+ was best. } (37... Qxe2+ 38. Kxe2 Q@e3+ 39. Kf1 R@g1#) 38. Rxe7+ Kd6 39. Rxb7?! { (-11.98 → Mate in 3) Checkmate is now unavoidable. B@b4+ was best. } (39. B@b4+ Qxb4) 39... Q@g1+ 40. B@e1 Rxd2+ 41. Kxd2 Q4d4+ 42. R@d3 Qxd3+ 43. exd3 Qxh2+ 44. Kd1 N@b2+ 45. Kc1 R@d1# { Black wins by checkmate. } 0-1