lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Three-check game"] [Site "https://lichess.org/AlTA6QQ0"] [Date "2023.01.11"] [White "kattisss1123"] [Black "MYMChessJamesM"] [Result "0-1"] [UTCDate "2023.01.11"] [UTCTime "03:53:46"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+241"] [Variant "Three-check"] [TimeControl "300+5"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e5?? { (-0.28 → 5.87) Blunder. Nc6 was best. } (1... Nc6 2. Nc3 Nf6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3) 2. Nc3? { (5.87 → 3.06) Mistake. Bc4 was best. } (2. Bc4 Qe7 3. Nc3 Kd8 4. Nf3 Nc6 5. Nd5 e4 6. Nxe7 Bxe7) 2... d5?? { (3.06 → Mate in 5) Checkmate is now unavoidable. c6 was best. } (2... c6 3. Bc4 d5 4. Nxd5 Qxd5 5. Bxd5 cxd5 6. Ne2 Nf6 7. c4) 3. Nb5?? { (Mate in 5 → -1.94) Lost forced checkmate sequence. Bb5+ was best. } (3. Bb5+ Qd7 4. Bxd7+ Kd8 5. Qh5 Nf6 6. Qxf7 Nfxd7 7. Qxf8#) 3... Ke7?? { (-1.94 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } (3... Nc6 4. Nf3) 4. d4?? { (Mate in 7 → 5.31) Lost forced checkmate sequence. Qh5 was best. } (4. Qh5 Nc6 5. b3 Qd6 6. Qh4+ Nf6 7. Nxc7 Qxc7 8. Qxf6+ Kxf6 9. f4 exf4 10. Bb2#) 4... Nc6 5. dxe5 Nxe5?? { (5.53 → Mate in 8) Checkmate is now unavoidable. Ke8 was best. } (5... Ke8 6. c3) 6. Ke2?? { (Mate in 8 → -30.31) Lost forced checkmate sequence. Qd4 was best. } (6. Qd4 Be6 7. Qb4+ Kd7 8. Nd6 Nc6 9. Bb5 Qh4 10. Bxc6+ bxc6 11. Qxh4 f6 12. Nf3 cxd6) 6... Bg4+ 7. f3?! { (-33.80 → Mate in 5) Checkmate is now unavoidable. Ke1 was best. } (7. Ke1 Bxd1) 7... Bxf3+ 8. gxf3 Nh6?? { (Mate in 4 → 16.23) Lost forced checkmate sequence. Qd7 was best. } (8... Qd7 9. Qd3 Nxd3 10. cxd3 Qxb5 11. a4 Qxd3#) 9. e4?? { (16.23 → Mate in 4) Checkmate is now unavoidable. Qd4 was best. } (9. Qd4) 9... f6?! { (Mate in 4 → -21.68) Lost forced checkmate sequence. Nc6 was best. } (9... Nc6 10. Ke1 Ke8 11. Nxc7+ Qxc7 12. Qxd5 Bb4#) 10. Nd4?! { (-21.68 → Mate in 4) Checkmate is now unavoidable. Qd4 was best. } (10. Qd4 Kf7) 10... Qd6 11. Nf5+ Nxf5 12. exf5 Qa6# { Game ends by variant rule. } 0-1